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Nov 20 2021 08:27am
Quote (legen @ Nov 20 2021 09:24am)
any tours not on tuesday for those of us that need to be in bed by 10pm and cant trap vs trap austin or jess to 3 am? :)



Maybe
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Nov 20 2021 09:59am
Can I join on a kicksin with max mindblast, max block, tgods and fleshripper ?
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Nov 20 2021 10:07am
Quote (KrakenSlayer @ Nov 20 2021 10:59am)
Can I join on a kicksin with max mindblast, max block, tgods and fleshripper ?



U mean ‘spider sin’?
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Nov 20 2021 10:12am
Be sure you kids play nice with eachother

This post was edited by UsEr_SeLeCtEd on Nov 20 2021 10:12am
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Nov 20 2021 11:18am
Quote (legen @ Nov 20 2021 09:24am)
any tours not on tuesday for those of us that need to be in bed by 10pm and cant trap vs trap austin or jess to 3 am? :)


^^^^^^^^^^^^
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Nov 20 2021 11:19am
Quote (Eleet @ Nov 20 2021 12:18pm)
^^^^^^^^^^^^


Quote (legen @ Nov 20 2021 09:24am)
any tours not on tuesday for those of us that need to be in bed by 10pm and cant trap vs trap austin or jess to 3 am? :)



Tell me what day/time u think is best
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Nov 20 2021 11:36am
Quote (Aaronoob @ Nov 20 2021 12:19pm)
Tell me what day/time u think is best


Saturday/Sunday 1 PM EST
or
Friday/Saturday 7 PM EST
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Nov 20 2021 11:38am
Quote (Eleet @ Nov 20 2021 11:36am)
Saturday/Sunday 1 PM EST
or
Friday/Saturday 7 PM EST


+1 fri/sat
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Nov 20 2021 11:51am
Quote (Eleet @ Nov 20 2021 11:36am)
Saturday/Sunday 1 PM EST
or
Friday/Saturday 7 PM EST


Agree with both!!!
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Nov 20 2021 11:52am
Aaron asked me about cold res limits, so I kinda went overboard again this morning....
Conclusions at the bottom, shared discussion for interested parties reference.

Quote (legen @ Nov 20 2021 11:30am)
Quote (Aaronoob @ Nov 20 2021 09:56am)
Quote (legen @ Nov 20 2021 10:44am)
Quote (Aaronoob @ Nov 20 2021 09:39am)
Quote (legen @ Nov 20 2021 10:36am)
Quote (Aaronoob @ Nov 20 2021 09:29am)
Quote (legen @ Nov 20 2021 10:15am)
Quote (Aaronoob @ Nov 20 2021 08:31am)
Hey wanna pick ur brain on this

There’s so many different opinions on what and if cold stack limits should be used. Recently we heard the community and went with 410/385 1 raven since that had been tested and agreed in some rule sets, and the majority is in favor but I’m getting a lot of strong views against it

Have you tested or calculated to see what an appropriate balance is? It’s build specific too so I’m gathering the problem is although 410 seems correct for some builds like the HOTO sorc who won last week and took a couple blizz to kill, 410 enables fathom pure damage builds to do too much damage. I don’t know though, haven’t been able to test and not smart enough to calculate it myself


The hardest part about balancing cold stack is due to variation on the sorces build itself. Finding the appropriate "maximum stack" amount is really a function of the sorces effective -res, which menas cold mastery level, facets, and other sources. Its really the "other sources" that had more the variability which makes it hard to make a 100% solid rule. Items like fathoms are considered BiS and can be used a the "meta build", but there are x-factors like a 3 cold/3 cm orb, or doom runeword which effectively dropped the +30% dmg to pierce way more. The SvS old ladder has dealt with for a long time, as the math/match specific setups can actually make or break a rule set. For the longest time, theyve been allowing 399 cr + 1x raven, or 450 max cr, no raven. (Iirc, 450 is the better of the two, as vs the typical build it will mitigate all pierce) Anything more and blizzes are so weak its unplayable, but anything less and you cannot lose unless the blizzer is full l8z and just trying for lucky hits 24/7. Granted, blizz play style tends to be that way more or less, they opted for the 450 numbers which make a blizzer tank far less fb's than a fber would blizzes, but for good reason imo. This again, does break down if the blizzer uses a perfect orb or doom, and turns a 10x hit kill into a 4x hit kill.... Also on the other hard you can get sorces like mine when I used es on the svs ladder who take so little dmg to life from blizz that it was nearly 25x hits to kill me, and theres no chance your breaking my mana/es in blizz vs fb ever if I was trying not to suicide.... Silly match up to be honest.

All in all, I believe that is why the general rule has always just been, "unlimited stack", 1 piece sorb, as it is just easiest to balance/work around enforcing that type of rule. You could maybe drop the raven/max res thing for unlimited stack too, if you wanted. Again, allowing it the way it is gives the sorc a chance to skip CM entirely and focus on pure+dmg, and even build in a really stong es setup if they wanted. I think other mentioned this before, and its a totally viable build in 1v specific matchups where you expect cold res to be maxed. People usually just dont do it b/c CM is strongin pubs,pvm,etc + really name 1 cold sorc thats considered a top dueler in the last 10 years lol. Its like the hypothetical zon vs xx matchup, who wins - complete different if talking on east or europe.

Feel free to share my thoughts, but I think most people would agree with leaving it how it is, as it havnt been changed in a long time for good reason. Just to much variability to account for.
At most, added a stack limit w/ % sorb/max res, vs non limit no sorb is a decent alternative I think.


I do have a summary/tool I made for this, let me post the results for damage per blizz depending on the 3x BiS setups I had mentioned above.
The key is to compare the likely blizz dmgs vs different levels of cold res and/or sorb, and make a summary of "xx hits to kill" for a typical, say 4k life character. That way you can try and determine the optimum limits based on how much dmg a blizz should really do per hit, maybe 500 = 8 hits to kill? Who really knows.....
A good example to be to use a static dmg kill like fireball as a starting point, do the same and say maybe +2 blizzes from a fber? The final problem again being, you would need to either ban the use of cheese -res setups (limit total -res as well?) or balance around the 3x different builds with different rule sets for each... As well as the "no" piece setups

As i'm typing this, I think blizz really just isnt a true "competitive" skill due to the way it fundamentally works. I know its against the spirit of pubs, but Id almost say if you wanted really good tours and matchups, the allowed character builds should be limited more to the top tiers, say b+ classes/setups.
For which I think blizz is not one of them! Anyways, I could do more here if people really want, but honesttly I dont think blizzers are considered good or fun enough to make with/vs to bother. I'd rather just throw on 450 cr 102 w/s setup on my sin and stand in 50 blizzes while she cannot move :evil:

Typical fathom blizz setup:
https://i.imgur.com/Y38LFvi.png

Build using 6 CM orb:
https://i.imgur.com/iYeMUvt.png

Build using Doom:
https://i.imgur.com/Rnsmmbd.png


Wow this is actually super helpful, thanks so much. I'll need some more time to digest the info but it seems like:
385 1raven/410 0raven targets about 1500 damage per blizzard
Zero stack limit brings blizzard damage down so that you can break 1k damage is using doom

I've come to consider that 'no stack limit' is common because people consider (as you are saying) for blizz to be a pub build, and have not bothered to balance it for competitive settings other than for SvS.

So what you would propose is the following, correct?
-Characters with above 450% cold stack may not use any +max res or absorb


Blah I am to lazy to make a proper sorc to test this, no of anyone with a cold sorc buil I can dl on GA and edit real quick? Trying to remember the "on screen" dmg number for each build option I listed... Theres even more differences there to consider if Es vs Vita as well, Pretty sure I really only know the ES dmg roughly off the top of my head, and pure vita build will be 1.3 to 1.5x stronger? Maybe I'll just make a cavity note.... Summarizing my thought now but its manual from my charts b/c I dont feel like figuring out this dmg equation again Lol
"=IF(((($B15*0.17)-$T$8)*((100-M$6)/100)*((100-2*M$8)/100))<(M$7), -1*(($B15*0.17)-$T$8)*((100-M$6)/100)*((100-2*M$8)/100), (($B15*0.17)-$T$8)*((100-M$6)/100)*((100-2*M$8)/100)-(2*M$7))"

Yikes.


Yeah That's why I came to you haha. Probably less than 5 people out here who know enough to run these calculations

I don't have stuff built on GA or who might have


Well I am about to assume es standard blizz Nw fathom setup = 13k blizz, CM orb = 11k blizz, and doom = 9k blizz
All from memory. As I need to use these values manually to summarize, it would be nice to know if they are accurate before I begin!
About to fill in this chart:
https://i.imgur.com/P3ebLUx.png


honestly never built a blizzer in my life. maybe in 2010 i used a blizzard MF sorc but that woulda been the last time


I just did 1 w/ generic gear on ga rq, used my fber a base just to see, should have some numbers shortly


Okay so here's my conclusion:
1. Balance around the standard Fathom/Nw setups.
2. If anyone manages to get a gg-CM orb to slightly cheese, let them use it as is vs the Fathom/Nw rules
3. Ban the use of Doom, its literally not good and ONLY intended for cheesing people with massive -res / freezing. In the current state of the rules, (no res cap, or 450 max, or 410 max etc) it was way to strong vs anyone that actually stacks res. 450 is more or less the max res I'd expect people to be able to stack semi-easily.
4. New limits then are:
Max CR = 450 with no sorb, and
Max CR with 1x raven = 420 (interpolated this manually to match ~8.5 hits to kill), and
Max CR with 2x ravens = 325, resulting in less hits tanked for Barb/Ama only as 2x ravens makes getting the minimum CR to easy. Needs to be a downside to using 2x ravens IMO.



I'll post this convo in the rules thread for everyone's info/opinions.
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