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Aug 6 2011 03:05pm
Quote (USBeast @ Aug 6 2011 03:58pm)
ZvZ Rules
- Faith bows are allowed.
- Fortitude armors are banned.
- No non-amazon skills (Enchant, BO, Teleport, Werebear, etc).
- No cube in inventory.
- No chance to cast % curses/skills (Exceptions include: torch, default spawn mods from crafts).
- No slow target (Nosferatu's Coil is Banned).
- No poison dmg (Plague javelin, charms, etc).
- Regular throw, Jab, Lightning Fury and Bolt are allowed but don't abuse it (Javazons are not allowed).
- Multi is allowed but don't abuse it (keep the 3-volley rule in mind).
- Inventory checks can be requested at anytime during a duel.
- Maximum Replenish Life is 30.
- Open wounds is limited to 75%.
- Slow missiles is NOT allowed.
- Inner sight is allowed.
- Do not leave blood moor.
- Do not Prebuff.
- Do not Prespam.
- Do not use mercs.
- Change sides on map every duel if agreed upon.
- You are not allowed to cross the bridge if a bridge is present.
- Playing overly defensive, Circling around walls/Constantly staying near a bridge/house etc, isn't GM.
- Halting the duel to buy more arrows is allowed if agreed upon.
- Duels take place in Nightmare, map must be cleaned before the match starts.



I love how ezpak is so broken you need a long ass list of rules for everything

Even for a bowa vs bowa duel...


w/o set rules and boundaries, it would be a pub bm game. with no skill involved. These rules provide the best GM scenario provided
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Aug 6 2011 03:26pm
amapk up!
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Aug 6 2011 03:40pm
Quote (USBeast @ Aug 6 2011 03:58pm)
ZvZ Rules
- Faith bows are allowed.
- Fortitude armors are banned.
- No non-amazon skills (Enchant, BO, Teleport, Werebear, etc).
- No cube in inventory.
- No chance to cast % curses/skills (Exceptions include: torch, default spawn mods from crafts).
- No slow target (Nosferatu's Coil is Banned).
- No poison dmg (Plague javelin, charms, etc).
- Regular throw, Jab, Lightning Fury and Bolt are allowed but don't abuse it (Javazons are not allowed).
- Multi is allowed but don't abuse it (keep the 3-volley rule in mind).
- Inventory checks can be requested at anytime during a duel.
- Maximum Replenish Life is 30.
- Open wounds is limited to 75%.
- Slow missiles is NOT allowed.
- Inner sight is allowed.
- Do not leave blood moor.
- Do not Prebuff.
- Do not Prespam.
- Do not use mercs.
- Change sides on map every duel if agreed upon.
- You are not allowed to cross the bridge if a bridge is present.
- Playing overly defensive, Circling around walls/Constantly staying near a bridge/house etc, isn't GM.
- Halting the duel to buy more arrows is allowed if agreed upon.
- Duels take place in Nightmare, map must be cleaned before the match starts.



I love how ezpak is so broken you need a long ass list of rules for everything

Even for a bowa vs bowa duel...



im gonna make a 37x 451 psn sc's zon with cleglaws/nos/fort/riphook bow and multi spam u

lmk
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Aug 6 2011 03:42pm
Quote (Arelax @ Aug 6 2011 05:40pm)
im gonna make a 37x 451 psn sc's zon with cleglaws/nos/fort/riphook bow  and multi spam u

lmk


:rofl:
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Aug 6 2011 03:44pm
9. Zon / 1998 / *Remains vs. 7. Defloration / DrDemise / *DrDemise ~ Aug 5th


i won this 5-0 gds
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Aug 6 2011 03:51pm
rofl
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Aug 6 2011 09:46pm
Quote (USBeast @ Aug 6 2011 03:58pm)
ZvZ Rules
- Faith bows are allowed.
- Fortitude armors are banned.
- No non-amazon skills (Enchant, BO, Teleport, Werebear, etc).
- No cube in inventory.
- No chance to cast % curses/skills (Exceptions include: torch, default spawn mods from crafts).
- No slow target (Nosferatu's Coil is Banned).
- No poison dmg (Plague javelin, charms, etc).
- Regular throw, Jab, Lightning Fury and Bolt are allowed but don't abuse it (Javazons are not allowed).
- Multi is allowed but don't abuse it (keep the 3-volley rule in mind).
- Inventory checks can be requested at anytime during a duel.
- Maximum Replenish Life is 30.
- Open wounds is limited to 75%.
- Slow missiles is NOT allowed.
- Inner sight is allowed.
- Do not leave blood moor.
- Do not Prebuff.
- Do not Prespam.
- Do not use mercs.
- Change sides on map every duel if agreed upon.
- You are not allowed to cross the bridge if a bridge is present.
- Playing overly defensive, Circling around walls/Constantly staying near a bridge/house etc, isn't GM.
- Halting the duel to buy more arrows is allowed if agreed upon.
- Duels take place in Nightmare, map must be cleaned before the match starts.



I love how ezpak is so broken you need a long ass list of rules for everything

Even for a bowa vs bowa duel...


This is not my Ladder, but if I ever started one the rules would look similar to this.

- Slow missile and Inner Sight is allowed
- No non-amazon skills from items/charges besides Faith. (Teleport, Enchant, Hydra, Oak sage, Werebear, Holy Freeze, Amp, and Ect.)
- No cube in inventory.
- Battle order is not allowed.
- No ctc % curses/skills (Besides Fort, Luna, and other minor ctc mods from kb gloves)
- No slow target.
- No poison
- Elemental damage is not allowed besides Faith Highlords and Raven. This includes elemental damage skills (Light bolt, Light fury, Charge strike and Ect.)
- Regular throw and Jab are allowed
- Fort armor is allowed. If chill amor procs you must rejoin or die before cont. the match
- No limit on multi
- Inventory checks can be requested at anytime during a duel.
- Phoenix is allowed
- Maximum Replenish Life is 22
- Open wounds is limited to 75%
- Do not leave blood moor or cross bridge if presented.
- Do not Prespam.
- Merc is not allowed.
- You are not allowed to cross the bridge if a bridge is present.
- No Valk
- Do not enter House if presented.
- No Decoy abuse
- Pooling arrows allowed. Mana may not be pooled.
- Towning for arrows is allowed if the opponent is informed before you town (No kissing).
- No elemental charms.


This post was edited by lVlyGG on Aug 6 2011 09:51pm
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Aug 6 2011 09:47pm
2-0 versus #6. He didnt wana continue duel tonight because he said he was lagging. We will finish up Monday night.
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Aug 6 2011 09:52pm
Hazy and I went 5-4-1 -- Hazy's favor.

^^

gds.

This post was edited by Hepzibah on Aug 6 2011 09:52pm
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Joined: Jul 7 2008
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Aug 6 2011 10:07pm
Quote (lVlyGG @ 6 Aug 2011 22:46)
This is not my Ladder, but if I ever started one the rules would look similar to this.

- Slow missile and Inner Sight is allowed
- No non-amazon skills from items/charges besides Faith. (Teleport, Enchant, Hydra, Oak sage, Werebear, Holy Freeze, Amp, and Ect.)
- No cube in inventory.
- Battle order is not allowed.
- No ctc % curses/skills (Besides Fort, Luna, and other minor ctc mods from kb gloves)
- No slow target.
- No poison
- Elemental damage is not allowed besides Faith Highlords and Raven. This includes elemental damage skills (Light bolt, Light fury, Charge strike and Ect.)
- Regular throw and Jab are allowed
- Fort armor is allowed. If chill amor procs you must rejoin or die before cont. the match
- No limit on multi
- Inventory checks can be requested at anytime during a duel.
- Phoenix is allowed
- Maximum Replenish Life is 22
- Open wounds is limited to 75%
- Do not leave blood moor or cross bridge if presented.
- Do not Prespam.
- Merc is not allowed.
- You are not allowed to cross the bridge if a bridge is present.
- No Valk
- Do not enter House if presented.
- No Decoy abuse
- Pooling arrows allowed. Mana may not be pooled.
- Towning for arrows is allowed if the opponent is informed before you town (No kissing).
- No elemental charms.


Yea but its 5 patches later. :p
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