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Nov 9 2021 05:39pm
Quote (DHA @ Nov 9 2021 06:37pm)
it's the exact same shit.

D2LOD pvp is a masterpiece compared to this garbage.

How sad..


We still pking everyday on ga
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Nov 9 2021 05:40pm
Quote (TriWinning @ Nov 10 2021 12:39am)
We still pking everyday on ga


yeah.. i'll come back soon or later.
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Nov 9 2021 05:55pm
Funny how dudes like Nataraja had nothing to say but still opening their mouth
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Nov 9 2021 08:32pm
Quote (TriWinning @ Nov 9 2021 06:39pm)
We still pking everyday on ga



Yeh
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Nov 9 2021 11:53pm
The only thing i can say thats good about using Hammerdin,

well blindspots have become much bigger.
You can now actually teleport "In front" of the char your chasing and hammer and they will hit every time.
You can no longer desycnh so even if a charger is running you simply teleport in front of him and hammers will hit. Its really quite nice and effective. Same goes for any chars that tries too walk away from hammer. Just teleport in front Is hard however.

Druids Bear can literally tank hammers all day even in a field. So now druid is OP vs din by a lot i think...

Asns are definately a pain espeically a very good one.
Spirits and spears now travel nearly 2x as fast~~~
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Nov 10 2021 12:15am
Quote (DHA @ Nov 9 2021 03:40pm)
yeah.. i'll come back soon or later.


feels fucking bad man

Quote (CrueLThug @ Nov 9 2021 09:53pm)
The only thing i can say thats good about using Hammerdin,

well blindspots have become much bigger.
You can now actually teleport "In front" of the char your chasing and hammer and they will hit every time.
You can no longer desycnh so even if a charger is running you simply teleport in front of him and hammers will hit. Its really quite nice and effective. Same goes for any chars that tries too walk away from hammer. Just teleport in front Is hard however.

Druids Bear can literally tank hammers all day even in a field. So now druid is OP vs din by a lot i think...

Asns are definately a pain espeically a very good one.
Spirits and spears now travel nearly 2x as fast~~~


LMFAO

really?

This post was edited by SlamFkingDunk on Nov 10 2021 12:16am
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Nov 10 2021 12:19am
lol I just watched that duel..

holy shit dueling on d2r is kinda sad ;/


hahaha this guy taking bong tokes mid duel

This post was edited by SlamFkingDunk on Nov 10 2021 12:21am
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Nov 10 2021 12:22am
Quote (SlamFkingDunk @ Nov 10 2021 01:19am)
lol I just watched that duel..

holy shit dueling on d2r is kinda sad ;/


hahaha this guy taking bong tokes mid duel


Oh M8 you missed a bunch

Legit pissed in a bottle mid duel
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Nov 10 2021 03:29am
Quote (TheGreatWalk @ Nov 9 2021 01:33pm)
That issue is actually something that might be fixed, because it's not working as intended at all. Unlike WSG which is considered a bug by the devs for some stupid reason.

Basically, the issue he's describing is desyncing on teleport - you are actually teleporting directly on them, but their position isn't updated on your screen. If you do that and shoot down you'll still hit them, though. So it's some issue w/ client not updating or receiving positional updates after teleport. I think it's due to the same thing that is causing mercs/minions to not follow players on their client(even though server is updating their position correctly)

It causes chainlocking to be extremely difficult and they sometimes don't resync at all so it's really annoying to deal with, but unlike WSG, it's something the devs might actually address because it should fall under their "bug" category. It also affects pve players(since visually your merc/minions don't follow you around properly and it can cause gameplay issues) so it has plenty of visibility.


yeah just close your eyes and go off muscle memory lmao
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Nov 10 2021 09:16am
Quote (Unda @ Nov 9 2021 05:55pm)
Funny how dudes like Nataraja had nothing to say but still opening their mouth



What noob?
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