Quote (Piwah @ Sep 16 2017 05:34pm)
rick plays pure ghost, which shits on a vita druid, playing vs a trap with chaos on will not help for ghost vs druid lol
I do admit ghost and hybrids do shit on druids, not really much of a way to win except 174 fhr, and even then is rough. I find it makes for a much more interesting duel vs necros however, where relying on wsg entirely now has a fitting punishment. Nec has to run vs traps, but tele vs ww for minion stack. Very much a rock paper scissors scenario, different situations beating other situations, these duels can be quite intense for both parties. It also makes an interesting 1v1 vs barbs, as you can tele/ww a wsging barb if you are brave enough. It probably isn't the best to try to ww a trapper to death though, but tvt is fucking lame anyways and I have won a match or two by surprise dragon claw or whirlwind instead of playing the tvt game. Usually not a good idea though.
The downside of using a chaos is that you are sacrificing mindblast frames for ww. The trick is to play like a trapper, and only ww vs wsg.
Quote (loftyEs @ Sep 16 2017 05:34pm)
The problem is , all of the suggestions you are making are out dated, already explored or completely erroneous. No one wants sins to ww in fpk, if you think that ww sins is beneficial to the fpk meta, please enlighten us. What about all the negative issues with deciphering all the bm faggots that aren't just using a hybrid setup? they should be gm too? please, enlighten me. I'm truely interested
/e also the nvd meta hasn't chanegd wtf are you smoking.
I think in 2v2 a trapper with a chaos will do better than a trapper without when vsing a nec/druid team for example. Doesn't take any more work than keeping a chaos and a CoF/eth claw in the stash. If nec is on your team, the amp damage is even better. Shout and prison can negate the benefits of ww though quite easily, why it seems to be not as effective in a 3v3 or 4v4.
I mean I don't see anything wrong with using a hybrid setup either, if you are not doing your job as a team sin and popping out 102 fcr or 174 fcr mindblasts on swap, it is going to be obvious and your team should probably BTFO you and leave you behind. I know the sorry state that most ww sins exist in, GVG with 42 fcr, it is a joke, I wouldn't even call those assassin players ghosts, rather barbsins... I don't want them in fpk either, lmao.
This post was edited by Gilgameshed on Sep 16 2017 04:43pm