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Sep 16 2017 04:31pm
Fpk is fpk
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Sep 16 2017 04:32pm
Eh back in 2004-2006 when I played, there were only 2 necros who could NVD successfully, Subversus & Menzoberranzan. Nowadays it seems it is a requirement to be at the skill level of what once were legendary duelers. I just want this upward trends to continue.

Maybe if FPK people had more experience vsing trappers who use chaos every now and then, they wouldn't have so much trouble with ppl like rick :lol:
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Sep 16 2017 04:34pm
Quote (Gilgameshed @ Sep 16 2017 05:30pm)
I don't really know, I made an analogy to the meta of the game evolving, and you got really bent out of shape about it. I'm just sitting here chilling lmao


The problem is , all of the suggestions you are making are out dated, already explored or completely erroneous. No one wants sins to ww in fpk, if you think that ww sins is beneficial to the fpk meta, please enlighten us. What about all the negative issues with deciphering all the bm faggots that aren't just using a hybrid setup? they should be gm too? please, enlighten me. I'm truely interested

/e also the nvd meta hasn't chanegd wtf are you smoking.

This post was edited by loftyEs on Sep 16 2017 04:34pm
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Sep 16 2017 04:34pm
Quote (Gilgameshed @ Sep 16 2017 10:32pm)
Eh back in 2004-2006 when I played, there were only 2 necros who could NVD successfully, Subversus & Menzoberranzan. Nowadays it seems it is a requirement to be at the skill level of what once were legendary duelers. I just want this upward trends to continue.

Maybe if FPK people had more experience vsing trappers who use chaos every now and then, they wouldn't have so much trouble with ppl like rick :lol:


rick plays pure ghost, which shits on a vita druid, playing vs a trap with chaos on will not help for ghost vs druid lol
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Sep 16 2017 04:40pm
Quote (Piwah @ Sep 16 2017 05:34pm)
rick plays pure ghost, which shits on a vita druid, playing vs a trap with chaos on will not help for ghost vs druid lol


I do admit ghost and hybrids do shit on druids, not really much of a way to win except 174 fhr, and even then is rough. I find it makes for a much more interesting duel vs necros however, where relying on wsg entirely now has a fitting punishment. Nec has to run vs traps, but tele vs ww for minion stack. Very much a rock paper scissors scenario, different situations beating other situations, these duels can be quite intense for both parties. It also makes an interesting 1v1 vs barbs, as you can tele/ww a wsging barb if you are brave enough. It probably isn't the best to try to ww a trapper to death though, but tvt is fucking lame anyways and I have won a match or two by surprise dragon claw or whirlwind instead of playing the tvt game. Usually not a good idea though.

The downside of using a chaos is that you are sacrificing mindblast frames for ww. The trick is to play like a trapper, and only ww vs wsg.


Quote (loftyEs @ Sep 16 2017 05:34pm)
The problem is , all of the suggestions you are making are out dated, already explored or completely erroneous. No one wants sins to ww in fpk, if you think that ww sins is beneficial to the fpk meta, please enlighten us. What about all the negative issues with deciphering all the bm faggots that aren't just using a hybrid setup? they should be gm too? please, enlighten me. I'm truely interested

/e also the nvd meta hasn't chanegd wtf are you smoking.


I think in 2v2 a trapper with a chaos will do better than a trapper without when vsing a nec/druid team for example. Doesn't take any more work than keeping a chaos and a CoF/eth claw in the stash. If nec is on your team, the amp damage is even better. Shout and prison can negate the benefits of ww though quite easily, why it seems to be not as effective in a 3v3 or 4v4.

I mean I don't see anything wrong with using a hybrid setup either, if you are not doing your job as a team sin and popping out 102 fcr or 174 fcr mindblasts on swap, it is going to be obvious and your team should probably BTFO you and leave you behind. I know the sorry state that most ww sins exist in, GVG with 42 fcr, it is a joke, I wouldn't even call those assassin players ghosts, rather barbsins... I don't want them in fpk either, lmao.

This post was edited by Gilgameshed on Sep 16 2017 04:43pm
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Sep 16 2017 04:45pm
Quote (Gilgameshed @ Sep 16 2017 10:40pm)
I do admit ghost and hybrids do shit on druids, not really much of a way to win except 174 fhr, and even then is rough. I find it makes for a much more interesting duel vs necros however, where relying on wsg entirely now has a fitting punishment. Nec has to run vs traps, but tele vs ww for minion stack. Very much a rock paper scissors scenario, different situations beating other situations, these duels can be quite intense for both parties.




I think in 2v2 a trapper with a chaos will do better than a trapper without when vsing a nec/druid team for example. Doesn't take any more work than keeping a chaos and a CoF/eth claw in the stash. If nec is on your team, the amp damage is even better. Shout and prison can negate the benefits of ww though quite easily, why it seems to be not as effective in a 3v3 or 4v4.

I mean I don't see anything wrong with using a hybrid setup either, if you are not doing your job as a team sin and popping out 102 fcr or 174 fcr mindblasts on swap, it is going to be obvious and your team should probably BTFO you and leave you behind. I know the sorry state that most ww sins exist in, GVG with 42 fcr, it is a joke, I wouldn't even call those assassin players ghosts, rather barbsins... I don't want them in fpk either, lmao.


well druid vs hybrid or trap with chaos atleast he can play somewhat aggressive and risk stomps in return for a weak hitting ww, he can't do that vs ghost. it requires 2 totally different playstyles, 174 fhr isn't worth it aswell from my experience

ofc the chaos will do better in 2v2, but it's not used, because it takes any FUN from the duel, removes the wsg aspect from the duels and will ultimately make the duels more l8z vs the better players, they won't risk stomping as much and won't wsg as much
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Sep 16 2017 04:45pm
Quote (Gilgameshed @ Sep 16 2017 05:40pm)
I do admit ghost and hybrids do shit on druids, not really much of a way to win except 174 fhr, and even then is rough. I find it makes for a much more interesting duel vs necros however, where relying on wsg entirely now has a fitting punishment. Nec has to run vs traps, but tele vs ww for minion stack. Very much a rock paper scissors scenario, different situations beating other situations, these duels can be quite intense for both parties.




I think in 2v2 a trapper with a chaos will do better than a trapper without when vsing a nec/druid team for example. Doesn't take any more work than keeping a chaos and a CoF/eth claw in the stash. If nec is on your team, the amp damage is even better. Shout and prison can negate the benefits of ww though quite easily, why it seems to be not as effective in a 3v3 or 4v4.

I mean I don't see anything wrong with using a hybrid setup either, if you are not doing your job as a team sin and popping out 102 fcr or 174 fcr mindblasts on swap, it is going to be obvious and your team should probably BTFO you and leave you behind. I know the sorry state that most ww sins exist in, GVG with 42 fcr, it is a joke, I wouldn't even call those assassin players ghosts, rather barbsins... I don't want them in fpk either, lmao.


you're actually so dense ..
ww sin starts wwing my druid .
i bp the sin, oh wait my druids in there...
now my druids bp'd..
now the sin just mb's...
i just killed my druid because he can't wsg out...
yeah great matchup. Like once again you're actually just retarded

/e everything your proposing is like anti fun. You're actually a cancer on the d2 community gj.

This post was edited by loftyEs on Sep 16 2017 04:46pm
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Sep 16 2017 04:46pm
So feisty, I hope for your sake you don't die by my hand when ladder resets, ww or not.
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Sep 16 2017 04:47pm
Quote (Gilgameshed @ Sep 16 2017 05:46pm)
So feisty, I hope for your sake you don't die by my hand when ladder resets, ww or not.


am i wrong though? no.. i'm not..
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Sep 16 2017 04:48pm
I've beaten everyone (relevant) here nvd



And koda has some good points, but in the interest of "fun duels" ww on sin is just stupid
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