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Feb 8 2014 09:32pm
Defended against seepzor. Gdski.
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Feb 8 2014 09:43pm
Quote (D0MAIN @ Feb 8 2014 08:06pm)
What is this the 5th time you "quit"  lolol. Come back blackie foo


don't got time anymore.
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Feb 9 2014 01:05pm
challenge zac
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Posts: 28,836
Joined: Feb 13 2005
Gold: 500.00
Feb 9 2014 11:15pm
Challenge Riz.
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Gold: 120.00
Feb 17 2014 06:41pm
gvg anyone
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Posts: 28,836
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Feb 24 2014 08:29am
Quote (Decarnate @ Feb 10 2014 12:15am)
Challenge Riz.


One more time.

This post was edited by Decarnate on Feb 24 2014 08:30am
Member
Posts: 28,836
Joined: Feb 13 2005
Gold: 500.00
Feb 27 2014 06:27pm
Ghost vs Ghost Ladder
US East Non-Ladder (GM Dueling)




Mediators:

Les_Rocksaregrand
JaredV

Updaters:

Decarnate




1
D2JSP: D0MAIN
BNET: Rizal-
CHARACTER: Riz

2
D2JSP: Decarnate
BNET: Decarnate
CHARACTER: Seep

3
D2JSP: Les_Rocksaregrand
BNET: Maytals
CHARACTER: Ruca

4
D2JSP: gato26
BNET: akamagic
CHARACTER: Salim

5
D2JSP: Palistax
BNET: GhostGhost
CHARACTER: ULTRAwwDEATHRAY

6
D2JSP: 2mox1b
BNET: dakota2mo
CHARACTER: Escrima

7
D2JSP: GodsmackGuard
BNET: SmackGoneWild
CHARACTER: Redwood

8
D2JSP: Jking27
BNET: Si.
CHARACTER: Perish

9
D2JSP: Raymondmiller9
BNET: Swamp_donks
CHARACTER: Bad_Biatch

10
D2JSP: Azn Masta
BNET: Azn_MastaBui
CHARACTER: Oni






Pending Matches:


NONE


_________________________________________________




The 27 Rules of GvG:



1) Duels take place in Hell Difficulty, in the Blood Moor.
2) Both players must say "go" or "g" for a duel to begin.
3) First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
4) No hacks of any kind.
5) No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
6) Use your own BO with the gear you use during duels.
7) Absolutely NO pre-buff; you must cast venom with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
8) Stacked poison resist up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the plr/stack comes from, if need be.)
9) Use/recasting of Shadow Master/Warrior are allowed.
10) Being a Ghost vs Ghost ladder, the minimum requirements for your Assassin to be considered a Ghost are as follows: Enigma armor, Chaos claw, and a second claw. These items MUST be used for official duels.
11) You may challenge up to two spots ahead, until reaching the "top 3 barrier": Once reaching top 3 status, you may only duel who is the next spot ahead of you.
12) You can only challenge the same person once in the span of 48 hours unless they accept it first. After challenging the same person two times in a row, a minimum 3 day "grace period" must be given before rechallenging a third time.
13) No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 3 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 3 days, the challenge will automatically be dropped.
14) One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
15) If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
16) No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a mediator to watch the duel or fraps it yourself.
17) Items that have spell charges are allowed but charges may not be used.
18) Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
19) Unperm items may not be used. Any participant suspected of using an unperm item for an official FT5 must pass a clash test before being able to use said item.
20) Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels.
21) Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
22) Any time either player touches the stash (for any length of time), they are to Save/Exit & Rejoin ASAP and show their gear/inventory, upon discretion of the other player.
23) If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
24) For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
25) A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
26) In order to be active on the ladder, you must have PM access and you must not be away from Jsp for an inordinate amount of time (i.e. several weeks or months).
27) Repeated s/e'ing after each death to get around the "Anya bug" is considered Bm.

Member
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Gold: Locked
Trader: Scammer
Feb 28 2014 10:27am
D2JSP Account: Dirka
Battle.net Account: Dos.
Character: Imari (Ghost)

I wish to sign up for this ladder.
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Gold: 1,488.00
Mar 2 2014 04:55am


This is my dream girl

If that runic/feral was a Warfist, she'd be perfect.

This post was edited by Les_Rocksaregrand on Mar 2 2014 04:57am
Member
Posts: 28,836
Joined: Feb 13 2005
Gold: 500.00
Mar 3 2014 10:14am
Ghost vs Ghost Ladder
US East Non-Ladder (GM Dueling)




Mediators:

Les_Rocksaregrand
JaredV

Updaters:

Decarnate




1
D2JSP: D0MAIN
BNET: Rizal-
CHARACTER: Riz

2
D2JSP: Decarnate
BNET: Decarnate
CHARACTER: Seep

3
D2JSP: Les_Rocksaregrand
BNET: Maytals
CHARACTER: Ruca

4
D2JSP: gato26
BNET: akamagic
CHARACTER: Salim

5
D2JSP: Palistax
BNET: GhostGhost
CHARACTER: ULTRAwwDEATHRAY

6
D2JSP: 2mox1b
BNET: dakota2mo
CHARACTER: Escrima

7
D2JSP: GodsmackGuard
BNET: SmackGoneWild
CHARACTER: Redwood

8
D2JSP: Jking27
BNET: Si.
CHARACTER: Perish

9
D2JSP: Raymondmiller9
BNET: Swamp_donks
CHARACTER: Bad_Biatch

10
D2JSP: Azn Masta
BNET: Azn_MastaBui
CHARACTER: Oni

11
D2JSP: Dirka
BNET: Dos.
CHARACTER: Imari






Pending Matches:


2
D2JSP: Decarnate
BNET: Decarnate
CHARACTER: Seep

Challenge: Mar 3rd (Expires: March 6th)

1
D2JSP: D0MAIN
BNET: Rizal-
CHARACTER: Riz




_________________________________________________




The 27 Rules of GvG:



1) Duels take place in Hell Difficulty, in the Blood Moor.
2) Both players must say "go" or "g" for a duel to begin.
3) First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
4) No hacks of any kind.
5) No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
6) Use your own BO with the gear you use during duels.
7) Absolutely NO pre-buff; you must cast venom with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
8) Stacked poison resist up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the plr/stack comes from, if need be.)
9) Use/recasting of Shadow Master/Warrior are allowed.
10) Being a Ghost vs Ghost ladder, the minimum requirements for your Assassin to be considered a Ghost are as follows: Enigma armor, Chaos claw, and a second claw. These items MUST be used for official duels.
11) You may challenge up to two spots ahead, until reaching the "top 3 barrier": Once reaching top 3 status, you may only duel who is the next spot ahead of you.
12) You can only challenge the same person once in the span of 48 hours unless they accept it first. After challenging the same person two times in a row, a minimum 3 day "grace period" must be given before rechallenging a third time.
13) No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 3 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 3 days, the challenge will automatically be dropped.
14) One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
15) If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
16) No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a mediator to watch the duel or fraps it yourself.
17) Items that have spell charges are allowed but charges may not be used.
18) Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
19) Unperm items may not be used. Any participant suspected of using an unperm item for an official FT5 must pass a clash test before being able to use said item.
20) Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels.
21) Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
22) Any time either player touches the stash (for any length of time), they are to Save/Exit & Rejoin ASAP and show their gear/inventory, upon discretion of the other player.
23) If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
24) For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
25) A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
26) In order to be active on the ladder, you must have PM access and you must not be away from Jsp for an inordinate amount of time (i.e. several weeks or months).
27) Repeated s/e'ing after each death to get around the "Anya bug" is considered Bm.



Challenge Riz again since we never are on at the same time.

This post was edited by Decarnate on Mar 3 2014 10:15am
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