Quote (drt1245 @ Mar 30 2010 08:00pm)
The rules in this thread are in serious need of an overhaul
What I came up with is as follows, but I'm open to discussion
General Ladder Rules
- Players must be off each others map before saying go
- No Money Takers.
- No Naked killing.
- Duels are first to five
- Excessive racism, or smack talk can lead to you being disqualified or removed from the ladder
Dueling Rules
- No hacks of any kind
- Clear the moor prior to Dueling
- No Shrines/Wells
- Only type of potions allowed is mana potions
- Refusal to gmod test, refusal to show inventory/weapon swap, will result in disqualification
- No more than 40 Life Replenish (Including weapon switch)
- Items which contain spell charges are allowed, but the use of the charges is not.
- No prebuffing
- No mercenaries
- no in game techniques are banned however housing/boxing/overly/wall-corner abuse defensive play could result in disqualification
- No traps/missles may be casted prior to your opponent saying 'Go'
- Towning is infact a loss/death, accidental or not
- No more than 15 integer damage reduced (i.e.: MDR)
- No use of poison length reduction (Except Natalya's Shadow)
Sorb/+Max Rules
- Claw/claw Assassins that use Lightning Sentry for damage (i.e.: have more than 1 point in it) may not use +% Max Resist or Absorb (other than Raven)
- Claw/claw Assassins that don't use Lightning Sentry for damage (Ghosts, Kickers, Fire Trappers) may use Wisp, but may not use +% Max Resist or any other Absorb (other than Raven)
- Non-Claw/claw (Weapon/Shield, Bow, etc) Assassins may use TGod or 5/20 (+5% max & 20% absorb (wisp))