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Feb 10 2015 02:22pm
Quote (legen @ Feb 8 2015 10:47pm)
No, its the pure leap -> RUNNING AWAY from a leaped/kb'd necro, straight to or around boxes, without any intention of using ww, or any other attacks that can deal damage for that matter.

.... refer to these videos:

http://www.youtube.com/watch?v=6csIdqeFVfI

https://www.youtube.com/watch?v=fQBnja8tht4



Not how he described it . . .


watched first duel. prolly worst barb ive ever seen. holy over def.
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Feb 10 2015 02:37pm
Quote (BiWinning @ Feb 10 2015 02:41pm)
mana shrined in the 3rd video

bm as fuck


Yeah well, that map was already HORRIBLE for nvd as is, got tired of getting my mouse stuck on that damn thing haha
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Feb 10 2015 02:39pm
Quote (n9neballking @ Feb 10 2015 04:22pm)
watched first duel. prolly worst barb ive ever seen. holy over def.


def... lmfao.. i barb better than that ffs and i can't even play barb
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Feb 10 2015 05:51pm
Curious about this Meditation rule as its a bit bland.
From what I gather from the rules, I can Medi "for mana". All that's saying is that as long as my mana isn't 100% full I can have it active. Should be more specific.

IE: you can only Medi if you're out of mana potions.
Like right now I have 10x Bmanas in stash on my hdin and use them accordingly (minus FHR/resistance needs) because 53 mana is just statistically more valuable to me than 5 life. With this rule set I could consider using 20/17s just to put myself in a situation where I could abuse Medi more often.

Medi or no Medi is just better IMO. No one is really going to use it for mana, honestly. We already have rules in place to allow pooling/mana spotting if both parties agree. If I can Medi I can intentionally deny pools/spots for attrition because I will never run out of mana via Medi and I'll benefit from the rep at the same time.

It's really on the dueler. I'm going to agress on hdin for like every matchup (off the top of my head) other than Druid. The only factor is remaining HP. With that said, if (for example) Im HvTing, I've stomped a somewhat defensive sin the entire duel, and then managed to get away with 500 life while failing to kill, I'm going to play defensive (Medi or not) until I'm at a comfortable HP amount to stomp again. Literally the only thing Medi changes in this situation is the amount of time I'm waiting, reducing the amount of defensive play. If the sin is competent (again, Medi or not) he's going to push the issue and try to finish wth MB.

The only thing that changes is rather or not the dueler is playing defensive before its warranted, which has nothing to do with Medi.

Validating medi's use for "mana" is just silly. Idk, I'm fucking zooted atm, /cokeessay.
Opinions?

Straight up Medi allowed or not allowed is best IMO.
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Feb 10 2015 05:56pm
Quote (young2093 @ Feb 10 2015 06:51pm)
Curious about this Meditation rule as its a bit bland.
From what I gather from the rules, I can Medi "for mana". All that's saying is that as long as my mana isn't 100% full I can have it active. Should be more specific.

IE: you can only Medi if you're out of mana potions.
Like right now I have 10x Bmanas in stash on my hdin and use them accordingly (minus FHR/resistance needs) because 53 mana is just statistically more valuable to me than 5 life. With this rule set I could consider using 20/17s just to put myself in a situation where I could abuse Medi more often.

Medi or no Medi is just better IMO. No one is really going to use it for mana, honestly. We already have rules in place to allow pooling/mana spotting if both parties agree. If I can Medi I can intentionally deny pools/spots for attrition because I will never run out of mana via Medi and I'll benefit from the rep at the same time.

It's really on the dueler. I'm going to agress on hdin for like every matchup (off the top of my head) other than Druid. The only factor is remaining HP. With that said, if (for example) Im HvTing, I've stomped a somewhat defensive sin the entire duel, and then managed to get away with 500 life while failing to kill, I'm going to play defensive (Medi or not) until I'm at a comfortable HP amount to stomp again. Literally the only thing Medi changes in this situation is the amount of time I'm waiting, reducing the amount of defensive play. If the sin is competent (again, Medi or not) he's going to push the issue and try to finish wth MB.

The only thing that changes is rather or not the dueler is playing defensive before its warranted, which has nothing to do with Medi.

Validating medi's use for "mana" is just silly. Idk, I'm fucking zooted atm, /cokeessay.
Opinions?

Straight up Medi allowed or not allowed is best IMO.


fuck medi lol it's retarded ^_^
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Feb 10 2015 05:59pm
Quote (StriferZer0 @ Feb 10 2015 07:56pm)
fuck medi lol it's retarded ^_^



That's an understandable opinion.
I can see valid arguments for and against it.
All I'm saying is "Medi for mana is ok" just doesn't make sense. I can literally shift through my spells and find the most mana extensive spell (edit: Holy Shield I believe) and use it in between Medi activations just so I'm not medi'ing with full mana.

This post was edited by young2093 on Feb 10 2015 06:02pm
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Feb 10 2015 06:20pm
DROPPING TO RE SIGN UP WITH DIFFERENT STATS AND WHATNOT ON SAME CHARACTER
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Feb 10 2015 06:24pm
Personally im all for just allowing medi, its a char that pretty much needs to make a direct stomp to win, and stomping oer and over vs defensive players youll rapidly lose life. Makes sense to be able to get a little back if the other player never attacks.
Its stated like that so that in extreme cases a med has the option of banning it, (sorta like what was done to me in that 2v2 tourney, though i think that was totally unjust vs a walk trap sin)
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Feb 10 2015 06:28pm
Quote (legen @ Feb 10 2015 07:24pm)
Personally im all for just allowing medi, its a char that pretty much needs to make a direct stomp to win, and stomping oer and over vs defensive players youll rapidly lose life. Makes sense to be able to get a little back if the other player never attacks.
Its stated like that so that in extreme cases a med has the option of banning it, (sorta like what was done to me in that 2v2 tourney, though i think that was totally unjust vs a walk trap sin)


lol'd oh boi
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Feb 10 2015 06:29pm
Lol
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