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Jul 10 2020 08:03am
Quote (urkel182 @ Jul 10 2020 10:00am)
9/10 times the tradespawns who have the elite items are average duelers at best (usually worse) if they even step into the moor


u calling me a tradespawn with elite items?
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Jul 10 2020 08:13am
Quote (Aaronoob @ 10 Jul 2020 16:03)
u calling me a tradespawn with elite items?



U calling me average???

Thxman!
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Jul 10 2020 09:10am
Quote (urkel182 @ Jul 10 2020 10:00am)
9/10 times the tradespawns who have the elite items are average duelers at best (usually worse) if they even step into the moor


East in a nutshell.
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Jul 10 2020 10:18am
HvN
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Jul 10 2020 10:50am
I have never played duels ever in all the years of plaing d2.
So i dont really understand it to be honest.
My question is why would you make so many rules and not just smash your opponents down?

Like no health pots no resistances above blabla. I dont get it
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Jul 10 2020 11:35am
Skimmed threw it this is my intake

Slow missile should be allowed

Medi should be banned because we allow mana pools and the rep is dumb

Bmanas are gm some people wont get mana on ring for barb and use bmanas need them for certain builds
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Jul 11 2020 06:16am
why can zon sorb if sin can't with c/c?
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Jul 11 2020 08:07am
ABSOLUTELY NO NAME LOCKING
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Jul 11 2020 08:17am
Quote (TOESHANK @ Jul 10 2020 01:35pm)
Skimmed threw it this is my intake

Slow missile should be allowed

Medi should be banned because we allow mana pools and the rep is dumb

Bmanas are gm some people wont get mana on ring for barb and use bmanas need them for certain builds


Medi is gross and was banned previously. People tele corner to corner to rep life for five minutes
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Jul 11 2020 08:24am
Quote (Matty1 @ Jul 10 2020 05:14am)
General rules:

- No hacks or macros of any kind
- Refusal to gmod test or show inventory/weapon swap will result in a ban
- One person says "Go" from each team to begin dueling
- No mercenaries are allowed
- Must clear moor before dueling (No killing monsters if moor is not cleared)
- No potions except for mana are allowed
- Mana pools are allowed
- No shrines/wells
- Dueling arena is confined by rogue encampment, cold plains, and bridges
- Leaving the dueling arena during a duel is considered a loss (opponent decides if it was accidental or not)
- Ties are nulled
- No prebuffing at stash (exception of ES memory if agreed upon)
- Max resistance of any element is 85%* (or 5% max and 20% sorb)
- Max absorb of any element is 20%
- Can't use any +max resistance or +%absorb with rising sun, tgods, or luna
- No combining more than 5% max resistance with more than 20% absorb
- May not use raven if cold resistance exceeds 400
- No more than 40 life replenish is allowed on any character (exception of 52 for barbs with hotos/angelics and 53 with hotos/verdungo)
- Items which contain spell charges are allowed, but the use of the charges is not (exception of oak sage and heart of wolverine if agreed upon)
- A maximum of 451 poison damage is allowed from charms
- No more than 10% slow off items
- No ethereal items without repair mod
- No doom (except sorc)
- No life tap

Sorceress specific rules:

- Maximum of 13 bugged mana charms
- May use mana pots if ES is under 80%
- No +max resistance with ES
- No +sorb or %sorb with ES
- Blizz sorc may use doom (not vs chars who can't teleport)
- Magic and physical damage reduction capped at 20 if using ES

Necromancer specific rules:

- Bonewall is banned
- All curses banned except amplify, decrepify, and weaken (No decrepify vs chars who can't teleport)
- Bone prison is allowed vs chars who can teleport
- No corpse skills or skeletons/revives are allowed
- May use hotspurs or dwarf and 10% max resistance
- May use 2 ravens with 250 or less cold resistance

Assassin specific rules:

- Dual claw sins with above level 1 traps can't use any absorb or max resistance items

Barbarian specific rules:

- May use 2 ravens with 250 or less cold resistance

Druid specific rules:

-Rabies is banned

Amazon specific rules:

- Slow missiles is not allowed
- May use 2 ravens with 250 or less cold resistance
- Maximum of 1 base point in plague javelin

Paladin specific rules:

- Activation of a resistance aura may not exceed the general max resistance/absorb limits
- Activation of prayer, redemption, and meditation is banned
- Cleansing may only be activated to remove poison and/or curses
- Maximum of 1 base point in prayer
- Defensive grand charms are banned
- Holy bolt is banned
- Conviction is banned
- No holy freeze vs chars who can't teleport

Gameplay Restrictions:

- Avoiding contact with an opponent intentionally with no plans of attacking
- Casting of traps/missiles before both players say go
- Camping in houses
- Camping next to flavie
- There are no restrictions on in-game techniques (IBS, IGA, hammer-fields, etc)
- No glitching (aura glitch, skill glitching, ww glitch, corpse glitch, blade fury, flame bellow, trang, etc)



I think the Eu rules in link are best with the slight changes below

https://forums.d2jsp.org/topic.php?t=82729155&f=147

I do however think doom should be banned completely and 250stack + raven should be max. So 425total cr.

In Eu and stack + raven is allowed which imo is totally op

Bow only 85fr allowed

1point poison jav max

I do like yours also and I understand east has slightly different items etc

Also in ur rules can a ghost with 1pnt traps use 80lr + wisp?


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