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d2jsp Forums > Diablo II > Diablo 2 Discussion > Legit Dueling > The 1.13 Zon Vs Zon Ladder (nonlad) (amapk) > Hosted By Lolragezzz And Arelax
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Mar 30 2010 08:31am
Quote (egardner @ Mar 30 2010 07:07am)
No it was full of inactive people. It died when they banned fort.

No one warned them about it happening so it's not their fault.


this ladder as u can see by the 3 pages has just started

and last ladder didnt "die out" it became legit

know what your talking about atlesat or dont even post
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Mar 30 2010 11:17am
"became legit" = ?

what the hell does that mean
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Mar 30 2010 05:51pm
Quote (ArtsofNomad2 @ Mar 30 2010 01:17pm)
"became legit" = ?

what the hell does that mean


The previous ladder was even less active, and lacked some rules such as the multi volley rule(aka no multi-spam)

so by saying it became legit, im saying now its good. partially a joke.

sorry for confusion.

Also, still iso you're opinion of what the best amapk rules are. post or pm me an old topic if you still dont feel like writing it out.


And to Egardner, i think fort was banned on the previous NL ZvZ ladder anyways(cant find the topic). It was only the ladder kids that started using fort in the first place.

This post was edited by Arelax on Mar 30 2010 05:54pm
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Mar 30 2010 07:35pm

Dueling Rules

- No non-amazon skills (Enchant, BO, Teleport, Werebear, etc)
- No chance to cast % curses/skills (Exceptions include: Blackoak Luna, Fortitude, Faith)
- No slow
- No poison charms
- Elemental damage is not allowed (Plague javelin, Lightning fury, Lightning bolt)
- Regular throw and Jab are allowed
- If chilling armor casts from Fort it can be used for that one duel. The next duel the player must either rejoin or be killed.
- Multi is allowed but don't abuse it. If there is an issue with multi spam call in an approved ref who may or may not dq the duel at his discretion
- Inventory checks can be requested at anytime during a duel.
- Phoenix is allowed
- Maximum Replenish Life is 25
- Open wounds is limited to 75%
- Slow missiles is allowed
- Inner sight is allowed
- Do not leave blood moor.
- Do not Prebuff.
- Do not Prespam.
- Do not use mercs.
- Change sides on map every duel if agree upon.
- You are not allowed to cross the bridge if a bridge is present.


here are the d2pk zvz rules, maybe the rep limit can be tweaked a little bit since it's east and not d2pk, but i think those are fine

im sure east players will hate most of them and i don't really care how you decide anymore but that's my opinion of it
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Mar 30 2010 07:41pm
Quote (ArtsofNomad2 @ Mar 30 2010 10:35pm)
Dueling Rules

- No non-amazon skills (Enchant, BO, Teleport, Werebear, etc)
- No chance to cast % curses/skills (Exceptions include: Blackoak Luna, Fortitude, Faith)
- No slow
- No poison charms
- Elemental damage is not allowed (Plague javelin, Lightning fury, Lightning bolt)
- Regular throw and Jab are allowed
- If chilling armor casts from Fort it can be used for that one duel. The next duel the player must either rejoin or be killed.
- Multi is allowed but don't abuse it. If there is an issue with multi spam call in an approved ref who may or may not dq the duel at his discretion
- Inventory checks can be requested at anytime during a duel.
- Phoenix is allowed
- Maximum Replenish Life is 25
- Open wounds is limited to 75%
- Slow missiles is allowed
- Inner sight is allowed
- Do not leave blood moor.
- Do not Prebuff.
- Do not Prespam.
- Do not use mercs.
- Change sides on map every duel if agree upon.
- You are not allowed to cross the bridge if a bridge is present.


here are the d2pk zvz rules, maybe the rep limit can be tweaked a little bit since it's east and not d2pk, but i think those are fine

im sure east players will hate most of them and i don't really care how you decide anymore but that's my opinion of it


well, I do agree with those rules.
I think elemental skills don't belong to amapk, fury/bolt included. In the old times (aka 1.09) they were banned.
I really don't mind about fort, so if more ppl will join us if fort is allowed, i'd be ok with it. 25 life rep seems Good too.
I see no problem with mult also. Also, Slow Missiles should be allowed, this help to keep the duels ranged.

9,5/10 for this rule set!
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Mar 30 2010 08:02pm
Quote (CainC5 @ Mar 30 2010 08:41pm)
well, I do agree with those rules.
I think elemental skills don't belong to amapk, fury/bolt included. In the old times (aka 1.09) they were banned.
I really don't mind about fort, so if more ppl will join us if fort is allowed, i'd be ok with it. 25 life rep seems Good too.
I see no problem with mult also. Also, Slow Missiles should be allowed, this help to keep the duels ranged.

9,5/10 for this rule set!


no
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Mar 30 2010 08:05pm
don't know if this is completely true
but when i dueling against fort with ravenfrost on i think the chilling armor froze me if this is true fort should definately be banned it's really unfair if someone procs chilling armor

multi spam still hurts i like the 3 volley rule
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Posts: 8,903
Joined: Mar 6 2004
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Mar 30 2010 08:07pm
Quote (HayzBaby @ Mar 30 2010 11:02pm)
no


You've added a whole lot to our discussion, thanks a lot, mate!
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Mar 30 2010 08:07pm
Quote (Noname1 @ Mar 30 2010 09:05pm)
don't know if this is completely true
but when i dueling against fort with ravenfrost on i think the chilling armor froze me if this is true fort should definately be banned it's really unfair if someone procs chilling armor

multi spam still hurts i like the 3 volley rule


no. the ice bolts that spawn off fort do not freeze with raven on. 3 volley is still applied as far as i know. Although i haven't dueled on this fresh ladder yet ^_^
Member
Posts: 5,412
Joined: Dec 26 2003
Gold: 126.79
Mar 30 2010 08:10pm
Quote (ArtsofNomad2 @ Mar 30 2010 08:35pm)
Dueling Rules

- No non-amazon skills (Enchant, BO, Teleport, Werebear, etc)
- No chance to cast % curses/skills (Exceptions include: Blackoak Luna, Fortitude, Faith)
- No slow
- No poison charms
- Elemental damage is not allowed (Plague javelin, Lightning fury, Lightning bolt)
- Regular throw and Jab are allowed
- If chilling armor casts from Fort it can be used for that one duel. The next duel the player must either rejoin or be killed.
- Multi is allowed but don't abuse it. If there is an issue with multi spam call in an approved ref who may or may not dq the duel at his discretion
- Inventory checks can be requested at anytime during a duel.
- Phoenix is allowed
- Maximum Replenish Life is 25
- Open wounds is limited to 75%
- Slow missiles is allowed
- Inner sight is allowed
- Do not leave blood moor.
- Do not Prebuff.
- Do not Prespam.
- Do not use mercs.
- Change sides on map every duel if agree upon.
- You are not allowed to cross the bridge if a bridge is present.


here are the d2pk zvz rules, maybe the rep limit can be tweaked a little bit since it's east and not d2pk, but i think those are fine

im sure east players will hate most of them and i don't really care how you decide anymore but that's my opinion of it


I agreee with these, and add that it has always been ok to stop and get arrows when players run out.
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