US East NL GM GvG Ladder
1.
D2jsp: Azn Masta
Bnet: Azn_MastaBui
Character: Oni (Bui)
2.
D2jsp: Decarnate
Bnet: Decarnate
Character: Seep (Ghost Seepage)
3.
D2jsp: D0MAIN
Bnet: Rizal
Character: Demise (Ghost'n)
4.
D2jsp: Beags
Bnet: Bagels
Character: Abwehr (Nazi Ghost)
5.
D2jsp: acdc5
Bnet: Ironman-4
Character: Ghost (Ghost)
6.
D2jsp: Nazzgul1982
Bnet: Darkasylum2
Character: Bleedersin (Bramblesin)
7.
D2jsp: Mastershake
Bnet Account: Short-Oompa
Character: iTrapYouSorb (Ghost)
~Rules. They are here to everyone a fair match.
1. Duels take place in Hell Difficulty, in the Blood Moor.
2. Both players must say GO.
3. First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
4. No hacks of any kind.
5. No potting, wells, shrines, antidote pots, or healing of any kind (life replenish up to 40 is permitted).
6. Use your own BO with the gear you use during duels, leading me to the next point:
7. Absolutely NO pre-buff. Cast venom with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM. (No MEga-Buffing)
8. No + max poison resist or poison length reduced by gear. No antidotes. (You are required to show belt and potions if requested)
9. Shadows are allowed. Recasting Shadow is also acceptable.
10. Enigma is the main armor allowed. Bramble may be used if your opponent agrees upon it. (Nats/Fort are considered BM).
11. You may only duel who is the next spot ahead of you. Also, one challenge per day, and you can only challenge the same person once in the span of 48 hours unless they accept it first via D2JSP PM.
12. No dodging. This rule is in place for someone who wishes to "hold" their spot. If someone is not available to get on d2, then it is not a "dodge". 3 days of "dodge" (remake char, bitching, etc = demote)
13. Only one base point can be used in light or fire traps (no hybrid of any kind). Claws with 3 to light sentry base are acceptable.
14. If you town it is a death (on purpose or accidental) unless the opponet agrees other wise.
15. No overly use of house's or cornering/ mass defensive dueling.
16. Items that have spell charges are allowed but charges cannot be used.
17. Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repairing.
18. Winner must post a s/s of the kills if there is any question as to the outcome of the duels.
19. Repeated s/e'ing after each death to get around the anya bug is considered Bm. If one person accidentally drops from the game, the other person is allowed to rejoin as well to keep everything fair (assuming they have died prior).
20. Being in a party of any size during official duels is not allowed.
Pending Matches:
NONE