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Nov 30 2011 11:32pm
Still waiting for Riz to be #1 AND #2 spot

and then have me and mike come rip it away <3
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Nov 30 2011 11:33pm
US East NL GM Ghost v Ghost Ladder




Mediators:

Decarnate
Azn Masta


Updaters:

KGBJSP

*PM One of the Mediators if you wish to become an updater*



1
D2JSP: Azn Masta
BNET: Azn_MastaBui
CHARACTER: Oni (Ghost)

2
D2JSP: Decarnate
BNET: Decarnate
CHARACTER: Seep (Ghost)

3
D2JSP: D0MAIN
BNET: Rizal
CHARACTER: Zed (Ghost)

4
D2JSP: D0MAIN
BNET: Rizal
CHARACTER: Demise (Ghost)

5
D2JSP: KGBJSP
BNET: Karth_galin
CHARACTER: Cassidhye (Ghost)

6
D2JSP: OpenWound
BNET: ie-Mike
CHARACTER: OpenWound (Ghost)

7
D2JSP: CanaanBallZ
BNET: canaan7
CHARACTER: Trampbiatch (BrambleSin)

8
D2JSP: SyllabicUMA
BNET: SI.
CHARACTER: Perish (Ghost)



Rules:
    1. Duels take place in Hell Difficulty, in the Blood Moor.
    2. Both players must say GO.
    3. First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
    4. No hacks of any kind.
    5. No potting, wells, shrines, antidote pots, or healing of any kind, etc... (Life Replenish up to 40 is permitted).
    6. Use your own BO with the gear you use during duels.
    7. Absolutely NO pre-buff; you must cast venom with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (Ex. Cube for buffing)
    8. Stacked poison resist up to 85% and/or up to 75% poison length reduced by gear is allowed. No antidotes. (You are required to show belt and potions if requested along with gear to show where the plr/stack comes from)
    9. Shadows are allowed. Recasting Shadow is also acceptable.
    10. Enigma is the main armor used, however Natalya's Odium (with armor -psn length reduction), Bramble, and Fortitude may all be used.
    11. You may challenge up to two spots ahead of you until cracking the "top 3 barrier": Once reaching top 3 status, you may only duel who is the next spot ahead of you.
    12. You can only challenge the same person once in the span of 48 hours unless they accept it first via D2JSP PM.
    13. No dodging. This rule is in place for someone who wishes to "hold" their spot. If someone is not available to get on d2, then it is not a "dodge". 3 days of "dodge" (No excuses)
    14. Only one base point can be used in light or fire traps. Claw with 3+ to light sentry base are acceptable. (Hybrids are allowed if they agree not to use traps beforehand)
    15. If you town it is a death (on purpose or accidental) unless the opponent agrees other wise.
    16. No overly use of house's or cornering/mass defensive dueling. If you feel your opponent is too defense, feel free to pm a mediator to watch the duel or fraps it yourself.
    17. Items that have spell charges are allowed but charges cannot be used.
    18. Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repairing.
    19. Winner must post a s/s of the kills if there is any question as to the outcome of the duels.
    20. Repeated s/e'ing after each death to get around the anya bug is considered Bm. If one person accidentally drops from the game, the other person is allowed to rejoin as well to keep everything fair (assuming they have died prior).
    21. Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
    22. Anytime either person touches the stash for any length of time, they are required to Save/Exit + Rejoin game and show their gear/inventory again upon discretion of the other player.
    23. If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from ladder. They may rejoin again later, but will lose current rank.
    24. For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks and other excuses)
    25. A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
    26. Widowmaker Bow is allowed, however you may not carry it in inventory and BO and switch back. Example: widowmaker/claws or widowmaker/Bo or claws/Bo.
~


Pending Matches:

Nov 28 2011 01:35pm
Openwound (Ghost) vs Demise (Ghost)

Nov 29 2011 01:30am
Seep (Ghost) vs Oni (Ghost)

Nov 29 2011 08:39pm
Trampbiatch (BrambleSin) vs Cassidhye (Ghost)

~
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Nov 30 2011 11:45pm
Quote (Decarnate @ Dec 1 2011 01:12am)
:rofl:  time to man up and make it happen alex


this

i'd gvg if you let me borrow demise
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Dec 1 2011 07:59am
Quote (JaredV @ Dec 1 2011 12:45am)
this

i'd gvg if you let me borrow demise


Wanna share the toxic ghost that I've been putting off forever? lmk.
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Dec 1 2011 09:45am
I just realized... I don't think we have a specific rule on the amount of poison sc allowed in this ladder do we?

Cuz if that's the case, someone could rock a buncha 175/20s and go all physical Damage + bers in helm for dr and not use venom aka saving 20points to pump somewhere else and combine it with chaos of fury for bleed tactics

This post was edited by Azn Masta on Dec 1 2011 09:46am
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Dec 1 2011 09:53am
Quote (Azn Masta @ Dec 1 2011 03:45pm)
I just realized... I don't think we have a specific rule on the amount of poison sc allowed in this ladder do we?

Cuz if that's the case, someone could rock a buncha 175/20s and go all physical Damage + bers in helm for dr and not use venom aka saving 20points to pump somewhere else and combine it with chaos of fury for bleed tactics


thought 1 psn sc gm only lol or what i thought
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Dec 1 2011 09:57am
Quote (OpenWound @ Dec 1 2011 11:53am)
thought 1 psn sc gm only lol or what i thought


That's standard world ladder rules.... But specific class v class always has their own set of rules.

Aka for example, holy freeze is gm in vt v vt etc... Mana pot is BM in svs etc

But what do you think? Should we allow more than 1 psc sc?

I mean it has it's pros and cons....
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Dec 1 2011 10:13am
Quote (Azn Masta @ Dec 1 2011 03:57pm)
That's standard world ladder rules.... But specific class v class always has their own set of rules.

Aka for example, holy freeze is gm in vt v vt etc... Mana pot is BM in svs etc

But what do you think? Should we allow more than 1 psc sc?

I mean it has it's pros and cons....


well i mean yeah its kinda like the allowance of the %psn max has pro's an con's and allows poorer people too have a better chance i guess
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Dec 1 2011 10:16am
If anyone is stupid enough to think using psn charms will work on a ghost, I say let them try it out and see how it is. Let it be gm.
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Dec 1 2011 04:11pm
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