Quote (Aaronoob @ Nov 10 2021 05:01pm)
I hope not to add any other D2R restrictions, and even the burst of speed and martial arts bans are tentative at this point.
You're correct, there are a lot of busted mechanics right now:
Firewall and fireball
Zons dodge animation (no more dodge locks)
Summons vs trap damage stacking
IAS breakpoints for bowzon using mat bow
IAS breakpoints for zealer+smiter
Shape form receiving IAS from items
Stun buff w/out WSG properly working
Volcano casting instantly
More are being discovered every day. Only applying the nerfs to trap sin (Burst of speed+finishers) because these are like taking the strongest 1v1 class in the game and then letting it go super saiyan. I'm totally okay with people pushing the limits of what can be built now to see if they can find a new build/meta to win with otherwise.
yeah, it feels like there are new bugs discovered every day.
have a couple more I can add to the list lolol.
today I just discovered that some fcr bps may be different >.> lets see what we discover tomorrow.
I'd rather see people fight against the imba and see what happens.
as someone that's played BoS based kicksin as a primary character for 15+ years, I'm enjoying them being super saiyan right now and becoming more the meta instead of a niche.
so it makes me sad that the community response is to ban these skills.
maybe I am a bit biased, but Im also very excited to see how other classes adapt all the changes to their builds, bowazons and others.
I also do feel like we have all been in stockholm syndrome with whats "ok" in d2 in terms of balance, just because we've learned to accept things for over a decade.
imho trying to keep d2r as close to d2lod as possible is gonna be a losing battle in the end.
blizz may or may not patch things, but more differences will be missed, and the game is very different no matter what you do.
imho we should be embracing all the new instead of trying to fight against it.
but I know that is a somewhat polarizing opinion.