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Nov 19 2014 04:14pm
Quote (Vanderghelt @ Nov 19 2014 03:46pm)
well hybrids don't max mind blast. i've had situations where this happened and I got lucky. happened multiple times and it is possible to not be hit by anything.


Spider sins have mb with low ww dmg. What r ppls opinions of spider sins on a hybrid ladder?
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Nov 19 2014 06:57pm
Quote (Duty @ Nov 19 2014 03:14pm)
Spider sins have mb with low ww dmg. What r ppls opinions of spider sins on a hybrid ladder?


allow it and wof ww sins. anything with ww and traps but find a way to make it so they don't l8z.
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Nov 19 2014 07:09pm
Quote (Vanderghelt @ Nov 19 2014 06:57pm)
allow it and wof ww sins. anything with ww and traps but find a way to make it so they don't l8z.


ok dope. pm me ur suggestions I've also been talking to a few other ppl coming up with the rules.
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Nov 19 2014 07:11pm
Looooool.

Just let Strifer in, he'll be #1 on the ladder instantly.

He'll just put a chaos on so he's considered a ghost, then put on max block and Spirit and go 2000 FCR and tele to act 4 kill you with MB after 5 hours.

He'd rek anybody, just give him a chance.
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Nov 19 2014 07:15pm
Quote (Duty @ Nov 19 2014 06:09pm)
ok dope. pm me ur suggestions I've also been talking to a few other ppl coming up with the rules.


Can't pm but this seems like it's not the main thread yet so hmmm let's seeee.

I don't know what's gm for sorb, I never really use any to be honest, but camping in traps should be bm of course, no buffing, no unperm gear (IMO), I mean i'l post as I come up with ideas but when everyone is gm there really are no limits to hyb duels long as it's gm.
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Nov 19 2014 07:16pm
Quote (Vanderghelt @ Nov 19 2014 08:15pm)
Can't pm but this seems like it's not the main thread yet so hmmm let's seeee.

I don't know what's gm for sorb, I never really use any to be honest, but camping in traps should be bm of course, no buffing, no unperm gear (IMO), I mean i'l post as I come up with ideas but when everyone is gm there really are no limits to hyb duels long as it's gm.


Agreed, also Noni #1 sin root for him to win.
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Nov 19 2014 07:23pm
make it an asnpk ladder, all sin types allowed and I will join.

rules should be 1 piece light absorb so we dont see 13k dmg light trapsins with a chaos l8zing their way to victory.

lmk and ill join.
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Nov 19 2014 07:27pm
Quote (PuA @ Nov 19 2014 06:16pm)
Agreed, also Noni #1 sin root for him to win.


:hug: ty bae

Quote (Gilgameshed @ Nov 19 2014 06:23pm)
make it an asnpk ladder, all sin types allowed and I will join.

rules should be 1 piece light absorb so we dont see 13k dmg light trapsins with a chaos l8zing their way to victory.

lmk and ill join.


Wisp allowed imo
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Nov 19 2014 07:29pm
Quote (Gilgameshed @ Nov 19 2014 09:23pm)
make it an asnpk ladder, all sin types allowed and I will join.

rules should be 1 piece light absorb so we dont see 13k dmg light trapsins with a chaos l8zing their way to victory.

lmk and ill join.


this is the man i would take advice from for this style of ladder to be honest.
he basically pioneered the hybrid assassin, and has years of experience
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Nov 19 2014 08:14pm
I aint nobody but sum1 who used to play in asnpk/1 in 1.09

all sin builds were allowed and trappers were not nearly as strong, some pures existed but the main point was to traplock the enemy and finish with ma moves (fof/tiger/cobra/dclaw). Insanely fun and much different than the tvt we know today.

wof is pretty weak and fire absorb for c/c would nerf this class 2 much imo.

ls is too strong and 1 wisp, or lo on c/c would be ideal to nerf it. It also prevents c/c from absorbing and going 102 fcr so this gives ww sins/hybrids more incentive to use ww vs traps. w/s should be allowed standard light absorb ofc, aka +10 max & wisp, w/s should be allowed 1 piece fire absorb as well but not +10 max and dwarf.

a 65 fcr ls/ww hybrid seems like the ideal character for this ladder with or without these rules in place, however I can see for example a 174 trapsin giving one a run for its money, as could I see a pure ghost doing the same. Overall the hybrid seems to have the top advantage tho, and sadly it seems like the heavy hitting slow ones would def have the edge, save for maybe a really talented widow trapper for example to punish the slow electric barbsins.

hyb vs hyb just seems kinda stale when sins have so much variety & potential. I would totally play a tweaker sin with a widow in stash if this does evolve into a revival of 1.09 asnpk.
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