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Mar 30 2018 05:02pm
Quote (FaPa @ Mar 30 2018 05:59pm)
ur ava makes me LoL ever time I see it....

sjw lefty Rage!!

ps; I blame the liberals for this cause MURICA.


Trump's Russia collusion has gone to far. 2016 election - got me shook but i survived. Facebook? Deleted. But WSG? Gotta draw the line somewhere. I can't believe that DRUMPF would let America's democracy stoop so low as to allow Putin to infiltrate our in-game mechanics. And for what? I'm so mad right now, I don't even know what to do.
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Mar 30 2018 05:22pm
guess it's time for vav's realm.
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Mar 30 2018 05:28pm
Quote (Goomshill @ Mar 30 2018 03:58pm)
the only imaginable way they could 'fix' it without reverting the WSG change would be to add in some kind of new FHR mechanics or change how mind blast works
you can't just mess with a few numbers or add in delays to a few skills. As long as mind blast can put a 10 second stun debuff on enemy players from any range to reduce their FHR threshold to 0 damage, well then everything goes nutty with it. Just teleporting on top of people with shadow master and spamming fireblast does it. The kinds of changes it would take to actually balance it- maybe allowing movement during FHR animation, putting a 15 frame FHR grace timer like blocking has, making mind blast unreliable and shorter duration, etc etc- even if you could fix the mind blast bug, you'd change the balance of PvP a whole ton.



Mind Blast doesn’t reduce the damage threshold to 0, it reduces it to 1 (as in any form of damage). They actually added a 4 frame WoF nextdelay specifically for the reason of mitigating (albeit it not enough) WoF’s effective stun capabilities, if the threshold were 0 then the next delay would’ve been pointless as WoF doesn’t actually have enough damage to warrant a next delay for mitigating damage output. Fireblast is also a Trap so the suggested 12.5 frame next delay would cover that as well.

Worth noting that the suggested next delay hampers LS damage output fairly severely (although the class as a whole would arguably still be very good) and doesn’t solve stun capabilities in team duels. Stun acceptance (swirly) duration being nerfed would help but adding some kind of internal cool down to the effect of stun as a whole would probably be a better option. Either way, if WSG isn’t hotfixed back it’s going to be quite different.
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Mar 30 2018 05:50pm
Somebody contact fox news
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Mar 30 2018 05:56pm
Move on, less glitches better
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Mar 30 2018 05:57pm
Quote (Poxbr @ Mar 30 2018 07:56pm)
Move on, less glitches better



you obviously dont duel at all.
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Mar 30 2018 05:58pm
Quote (TriWinning @ Mar 30 2018 06:50pm)
Somebody contact fox news


LOL
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Mar 30 2018 05:59pm
Quote (Poxbr @ Mar 30 2018 07:56pm)
Move on, less glitches better


Guild: Heroes of Tristram

You're lost little noob
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Mar 30 2018 05:59pm
Quote (Mugs @ 31 Mar 2018 01:57)
you obviously dont duel at all.


:baby:
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Mar 30 2018 06:02pm
Quote (Poxbr @ Mar 30 2018 07:59pm)
:baby:


Nvm ur a melee lol
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