THE NO'S SECTION:- Healing Potions and Full Rejuvination Potions are banned from use.- No use of Life Tap
period 
Old Rule: (- No use of L tap in Melee vs. Melee duel)
- No hacks of any kind
- Refusal to gmod test, refusal to show inventory/weapon swap, will result in a ban
- No more than 40 Life Replenish is allowed on any character.
- Items which contain spell charges are allowed, but the use of the charges is not.
- All items which grant a chance to cast Amplify Damage are NOT allowed
- No mercenaries are allowed.
- No Guardian Angel Armors.
- No two pieces of Sorb or Max Resistance of the same Element.
- All absorb has limitations per class/build.
- No More then 75% Poison Reduction is allowed
- Ties are ties not first kill
- No Naked killing
- No Hotspurs Unless Said Otherwise Under
Characters(See below)
- No more then 85% Resistance to an Element
- Only one piece of % Slow gear is allowed per player.- No Money Takers.
- A shield with more than 100% to any resistance counts as your piece of sorb. Old Rule:

(- No 100+ resist Shields.)
THE YES'S SECTION.- Holy Freeze of any kind is BM in a Melee vs Melee duel. Old Rule

(- Items that Grant Auras are allowed (Except Hf in melee vs Melee))
- Only one item that grants an elemental absorb type is allowed.-
- Only one item that Grants Max %+ Resistance or skill allowed.
(Unless the two items' increased Maximum Resistance is 10 or less.)- A maximum of 451 poison damage is allowed from charms for all melee characters, and none are allowed for Amazons.
- No Cap on R/w.
- No Cap on IAS.
-There is no restrictions on in-game techniques
unless otherwise specified*MISC SECTION:- Killing even a single monster after the duel has begun = AUTOLOSS. (Clear the moor completely before duel if you think the duel will spread outward.)- Upon starting duels agree to WSG as allowed or not (by captains)
- The use of Prebuff is allowed ONLY IF both players agree to it before the duel.- One Person says "Go" from each team to begin dueling.
- Leaving the Dueling Arena during a duel is considered a loss NO EXCEPTIONS.
- Towning is in fact a loss, accidental or not.
- If you teleport off of your opponents minimap 5 times in one duel = Autoloss. Old Rules:

- No Disappearing off your Opponents Map for more then 10 Seconds = Auto Loss. - No overly defensive play (100% teleport off screen as soon as you're on their mini map)
- No avoiding contact with an opponent intentionally with no plans of attacking
- No stacking mana potions
- No casting of traps/missiles before both players say go
- No extended use of houses
or wallsSORC-SPECIFIC RULES:- Lenymo is NOT ALLOWED- No Max Resist/Absorb allowed if you're using Energy shield.
- No Pre Buffing ES
(Unless both players agree)- No more then 13 15/70s
- May Use Doom
- May use mana pots if es% is under 80%
- Can not have dr%+es% over 117%
NECRO-SPECIFIC RULES:- The use of Bone Spirit is banned in Necro Vs Necro duels (Unless in team duels.)- 2x Ravens are allowed if you have less than 100 stacked Cold Res.- Recast of Bone Armor Is Allowed
- Bone Prison is allowed vs. anything that can Teleport in 1v1
- All Curses allowed Except Iron Maiden and Life Tap
- NO Corpse skills are allowed
- Fire Golem+ Dwarf Star is allowed(not vs fire trappers)
- Hot Spurs are allowed
-Spamming IBS consecutively is considered a loss Old Rule:

(- No Overly Mass Defensive IBS Spamming)
DRUID-SPECIFIC RULES:- No Thunder Gods
- No Snow Clash
- No Hotspurs
- The use of absorbtion gear forfeits your right to recast Cyclone Armor.- Wisp Protector and Dwarf Are allowed
- Recasting Cyclone, Wolfs, Sage, Ravens, and Hurricane Are allowed
- Can use raven/wisp/dwarf/infernos only 1
ASN-SPECIFIC RULES:- Dual Claw Assassins can wear 1 Raven or 1 dwarf
- Weapon-shield assassins may use hspurs and tgods but may not have a c/c swap
- No Left Click Modding
- No Prebuffing Skills
unless both players agree before the duel.-Dual ClawAssassins may not use tgods or hotspurs.
BARB-SPECIFIC RULES:- No Prebuffing
- 2x Ravenfrosts are allowed if you have less than 50% stacked Cold Resistance. Old Rule

(- 2 Raven Frost Allowed (if your not stacking resistance) - 1 Raven allowed if stacking)
- No Hostpurs
- May use infernos
- No Tgods- 1 Wisp is allowedAMAZON SPECIFIC RULES:- The use of Farcast is BANNED whether manual or with a prog.- All items which grant a chance to cast amplify damage are banned for amazon class
- Battle orders/poison/slow is outlawed in ZvZ
- Hotspurs allowed (bowzons only. JavaZons can use infernos)
- No Fort + Tgods
-Slow Missles is BM if your opponent has less than 50% Block. Old Rule

(- Slow Missile allowed)
- 1 ravenfrost allowed on stacking amazons (250+ cr stacked)
- 2 allowed on non stacking amazons
PALADIN SPECIFIC RULES:- The combination of Desynch and Teleport together is not allowed.- Glitch Stacking Auras is BANNED.- Using a Resistance Aura Counts as a your absorb item.
- Cleansing Meditation and Prayer are allowed
- Holy bolt is banned
- May use infernos
- No hotspurs
These rules are a combination of the rules that were made by Noog56 in May 2008 and pluch002 in February 2009. I choose to ignore Audacity's rules completely given that Doug only change a few specific things that would benifit the specific character that he plays.
Everything that is BOLD and RED are things that I revised or created. If you have opinions on any of the rules that I added, please post your opinions in a logical matter that may convince me that you are correct. Please no "That is clearly GM" etc...
Thank you for looking 
killing a monster = autoloss? no, if we miss a fallen clearing moor and he gets in the way im shooting him
yes, 100+ res shield = piece of sorb. thats fine, thats how i thought it was already
why not ban multi spam or mindblast abuse then? bc theyre part of playing that class effectivly
why shouldnt barbs be able to wear tgods? just bc they can tank so much with tgods and mass life? thats what barbs do
and why windy's shouldnt be able to recast? they still wont beat sins, but without recast they have absoltuly no chance