d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Legit Dueling > No Wsg Trap Vs Necro Video
Prev123411Next
Add Reply New Topic
Member
Posts: 16,102
Joined: Nov 19 2006
Gold: 7.00
Sep 12 2021 12:27pm
Quote (TOESHANK @ Sep 12 2021 02:13pm)
Duel me on east without wsg ?

If not flee

u should be supporting this video for the future of d2r


Iknow you like calling out people like its your day job but that's not my thing - we can duel for fun like we did a few months ago - those were fun

This video does a good job at demonstrating why wsg is needed - so props for that - while most of us understand why its needed, the average pvmer is clueless apparently
Member
Posts: 45,976
Joined: Sep 27 2015
Gold: 230.48
Sep 12 2021 12:28pm
Quote (CallMeMatt @ Sep 12 2021 02:27pm)
Iknow you like calling out people like its your day job but that's not my thing - we can duel for fun like we did a few months ago - those were fun

This video does a good job at demonstrating why wsg is needed - so props for that - while most of us understand why its needed, the average pvmer is clueless apparently


all i wanted to hear ty
Member
Posts: 592
Joined: Apr 18 2021
Gold: 0.00
Sep 12 2021 12:31pm
Quote (zShada @ Sep 12 2021 08:25pm)
What?

It was a showcase from two respected duelers

My point is even. Scrub sin will be hard to beat in pub dueling


Quote (zShada @ Sep 12 2021 08:05pm)
If a sin ever loses they should un install


Azn_guy lost when he was playing for you , he should delete ?
Member
Posts: 17,596
Joined: Aug 26 2005
Gold: 20,600.00
Sep 12 2021 12:31pm
Quote (alzheimertib2 @ Sep 12 2021 01:18pm)
lol you got no face at all. azn_something fougth for you yesterday and lost . today you say shit like this .....
atleast as a human being don't be harsh to someone who gave you a hand ?



Maybe he learned
Member
Posts: 49,932
Joined: Apr 30 2004
Gold: 39,662.00
Sep 12 2021 01:04pm
I've beaten countless of necros as dclaw/trapper. Maybe of whom are considered by the FPK community to be top duelers. I will not publicly list them out due to respect. They know who they are.

Not to take away from Jess' victory in last night's exhibition match, but I was tired and my playing was off (misclicked, slow locks, etc.). Didn't really want to do the match in that condition, but since no one else in that thread was willing to step up, figured I'd give it a shot. I was not on my A game and lost.

As for the shit talkers, I doubt 99% of people in that thread (save maybe Paul or Austin) would have won the match either. Disagree? Feel free to step up and wager Jess yourself. Pretty sure he won't take the match seriously unless there's FG involved especially now that he's already been "tricked" once to fight on Team "WSG is not needed."

This post was edited by Azn Masta on Sep 12 2021 01:07pm
Member
Posts: 6,114
Joined: Mar 30 2018
Gold: 255.00
Sep 12 2021 01:59pm
Wait, doesn't wsg work on realm again?

Zons using macro mouses seem to be taking advantage of this right now.
Member
Posts: 2,765
Joined: May 8 2013
Gold: 359.65
Sep 12 2021 03:16pm
:bouncy:
Member
Posts: 50,885
Joined: Jan 20 2010
Gold: 5,836.00
Sep 12 2021 05:14pm
I think its pretty easy with math.
You can cast any time your action frame + hit recovery is equal or less than the FPA of whatever is stunning you
If you're just trying to move, without casting, you can move on the last frame of a hit recovery animation so you're getting a % of your normal movement speed, a ratio of the (hit recovery - 1) :: FPA
then you're also getting knockbacked 50% of the time on top of that

the FPA of whatever is stunning you varies greatly. If its just mind blast alone, a sin can hit you at 10 fpa with 102%, or 9 fpa with 174%
both wake of fire and lightning sentry have a shared nextdelay of 4, meaning they hit at most every 5 frames. This excludes any other nextdelay abilities, but not mind blast or attacks
whirlwind hits at most 4 fpa (its hitting twice every 4 frames with 2x claw), blade shield hits every 25 frames, shadow master hits whenever the fuck it feels like hitting

a necro has 9/8/7/6/5 frame hit recovery with 26/39/56/96/152% fhr, and has an action frame of 7/6/5 at 18/48/125% fcr
even if a necro has 125% fcr / 152% fhr, it still takes him 5+5 = 10 frames to cast out of hit recovery, so he CAN cast under a 102% fcr sin using mind blast alone, but can't if she's 174%. Its when traps are added in that even at low % fcr a sin can trivially pin down a necro.

Now if a necro is just trying to RUN, then if the sin is hitting at 9 fpa and the necro has 9/8/7/6/5 frame hit recovery, the necro can still move at 11/22/33/44/56% of his normal movespeed.
however if a sin sets up a perfect lock and has the necro getting hit at least every 5 frames max by traps, then 9/8/7/6 frame recoveries won't let him move AT ALL, but 152% fhr necro can move at 20% of his normal speed
Member
Posts: 12,248
Joined: Jun 19 2014
Gold: 1,759.00
Sep 12 2021 06:47pm
Quote (Goomshill @ Sep 12 2021 06:14pm)
I think its pretty easy with math.
You can cast any time your action frame + hit recovery is equal or less than the FPA of whatever is stunning you
If you're just trying to move, without casting, you can move on the last frame of a hit recovery animation so you're getting a % of your normal movement speed, a ratio of the (hit recovery - 1) :: FPA
then you're also getting knockbacked 50% of the time on top of that

the FPA of whatever is stunning you varies greatly. If its just mind blast alone, a sin can hit you at 10 fpa with 102%, or 9 fpa with 174%
both wake of fire and lightning sentry have a shared nextdelay of 4, meaning they hit at most every 5 frames. This excludes any other nextdelay abilities, but not mind blast or attacks
whirlwind hits at most 4 fpa (its hitting twice every 4 frames with 2x claw), blade shield hits every 25 frames, shadow master hits whenever the fuck it feels like hitting

a necro has 9/8/7/6/5 frame hit recovery with 26/39/56/96/152% fhr, and has an action frame of 7/6/5 at 18/48/125% fcr
even if a necro has 125% fcr / 152% fhr, it still takes him 5+5 = 10 frames to cast out of hit recovery, so he CAN cast under a 102% fcr sin using mind blast alone, but can't if she's 174%. Its when traps are added in that even at low % fcr a sin can trivially pin down a necro.

Now if a necro is just trying to RUN, then if the sin is hitting at 9 fpa and the necro has 9/8/7/6/5 frame hit recovery, the necro can still move at 11/22/33/44/56% of his normal movespeed.
however if a sin sets up a perfect lock and has the necro getting hit at least every 5 frames max by traps, then 9/8/7/6 frame recoveries won't let him move AT ALL, but 152% fhr necro can move at 20% of his normal speed


this is a good post
Member
Posts: 24,398
Joined: Nov 13 2003
Gold: 5,517.00
Sep 12 2021 06:50pm
alex rodriguez
Go Back To Legit Dueling Topic List
Prev123411Next
Add Reply New Topic