One other question pertaining to your speed rule, I see you have most classes ranked, but is there a specific number assigned to each class? Sorry to ask a whack question like this lol, was just thinking about that style of rule and it could matter when making teams if two classes play similar roles.
In terms of speed, this is how we interpret the classes (ranked fastest to slowest)
1. Sorcs because unlimited tele
2. Wind Druids because they can have multiple tele staves
3. Any other build that carries a tele staff (ie barb, nec, trapper, etc…)
4. Paladin because of charge/vigor
5. Every other build that does not fall into any of the other categories above
Does that clarify things