Admins
JeneralJason
NeilM
EasiD2R Melee ArenaThis GM Melee Ladder is focused on
Paladins,
Barbarians and
Amazons.
All we ask is for people to have fun and enjoy themselves during the duels.
Awards will be awarded to the Top 3 and Top Conc Barb.General Ladder Rules➜ Characters allowed to play this ladder:
Zeal pally,
Conc barb and
Jab zon.
➜ A challenge will be best 2/3 sets, first to 6 must win each set by 2 duels.
➜ You may change gear twice during a set and once between each set. You must announce this to your opponent by saying "swap 1 or swap 2" during a set. When someone announces a swap, the other party can only swap after a single duel takes place.
➜ Using a token during a challenge is not permitted. If found using a token, it results in an immediate challenge loss and a warning will be issued. If this occurs after a warning you may be removed and banned from future events.
➜ Duels will take place in the Inner Cloister.
➜ All challenges must be in Normal Difficulty.
Challenge system - PLEASE READ - IMPORTANT➜ You are allowed to challenge 1-2 ranks above you until you get to #3. At #3, you can only challenge #2, and #2 can only challenge #1. *NOTE* You cannot challenge someone already in a challenge.
➜ To issue a challenge you must PM your opponent, then post in thread. Discord is also accepted as a PM.
➜ If you issue a challenge and win, you must wait 12 hours to issue another challenge.
➜ If you issue a challenge and lose you must wait 24 hours to issue another challenge, or 48 hours to rechallenge the same person.
➜ If you are challenged and win, you can issue a challenge immediately.
➜ If you are challenged and lose, you must wait 24 hours to issue a challenge.
➜ 4-Day Dodge rule NO EXCEPTIONS (AFK, No-reply, No-show = Auto-loss) 2 consecutive Dodges
**= Removed from ladder. This means, if you challenge someone on 2022-08-17 @ 9:00 P.M, the challenge ends on 2022-08-21 @ 9:00 P.M
➜ If you cannot complete your challenge on time, you can request a 24 Hour day extension. It is your responsibility to PM your challenger to inform them and then post in thread asking for an extension. If you fail to do this, the dodge rule will be enforced.
➜ If neither of you post why it wasn't completed, its a dodge for the challenged individual. NO EXCEPTIONS.
➜ GM melee rules apply to all duels. If you have any questions about the rules, post. Any rules not covered in this post are subject to referee/admins discretion and will be considered final.
➜ Every season will conclude a week before ladder ends.
Gear and Equipment Prohibitions- Do not angle (both parallel to the town door)
- Do not prebuff.
- Do not use poison.
- Do not use slow.
- Do not enchant.
- Do not smite.
- Do not charge.
- Do not jump.
- Do not pot.
- Do not run.
- Do not whirlwind.
- Do not knockback.
- Do not use items that emit auras which affect player vs. player (PVP) and cause physical and/or elemental damage.
- Do not emit the holy freeze aura.
- Do not cast item/torch charges.
Weapon RulesAny weapon with poison damage
Any weapon with more than 300 elemental damage.
Any weapon with higher than level 5 cast.
Any weapon that casts amplify curses
Any weapons have that cast/proc upon death are permitted. For example: Breath of the dying
Armor/Jewelry RulesAny armor or jewelry that casts amplify damage, weaken, life tap, lower resists, decrepify. (EXCEPTIONS: Steel Carapace and Exile for Zeal vs Zeal) If you want to duel non tap - ignore this exception.
Any armor or jewelry that adds more than 50 elemental/magic damage
Any armor or jewelry that cast an elemental damage skill over Level 5 - Fortitude cast - chilling armor is not a damage skill
Any armor that cast enchant
Any armor that slows
Any armor that applies knockback
Any ethereal armor with no self repair mod or zod rune (breakable armor)
Any facet jewels are not permitted
Any poison on gear
List of Prohibited Weapons:Any weapon not mentioned that falls in the above rules
Uniques:Cranebeak (War Spike)
Hell Slayer (Decapitator)
Messerschmidt's Reaver (Champion Axe)
Fleshripper (Fanged Knifte)
Nord's Tenderizer (Truncheon)
Demon Limb (Tyrant Club)
Baranar's Star (Devil Star)
Horizon's Tornado (Scourge)
Stormlash (Scourge)
Windhammer (Ogre Maul)
Astreon's Iron Ward (Caduceus)
Djinn Slayer (Ataghan)
Lightsabre (Phase Blade)
Azurewrath (Phase Blade)
Frostwind (Cryptic Sword)
Flamebellow (Balrog Blade)
Runewords:Grief
Doom
Eternity
Death
List of Prohibited Armors & Jewelry:Any armor and jewelry not mentioned that falls in the above rules
Phoenix (Runeword shield)
Nosferatu's Coil (Vampirefang Belt)
Arachnid Mesh (Spiderweb Sash)
Cleglaw's Pincers (Set gloves)
Andariel's Visage (Demonhead)
Blackhorn's Face (Death Mask)
Giant Skull (Bone Visage)
Dracul's Grasp (Vampirebone Gloves)
Lavagout (Battle Gauntlets)
Atma's Scarab
Ethereal Fort
Ethereal Stone
Inventory:Poison damage in any charm.
In depth rule explanations - PLEASE READGame creation - Games will be created in Normal Difficulty
Starting Duel - Both must say "go" in chat at the same time action begins OR Both players must shift attack towards each other to commence the duel
Miss-Clicking - Continue fighting - if there is a continuous issue of missclicking, you will be given a loss for that duel and potentially removed from the ladder
Glitched Strength - Auto DQ will result if you die and can't pick up gear. EXCEPTION: Item broke during duel causing you to not be able to pick up body, please repair your stuff prior to a set
Chilling Armor - Must not be on prior to a duel, referee or opponent to kill off surviving player with chilling armor
Holyshield - Do not cast holyshield prior to gear swap. Referee will have to kill off player to reset the character
Running into/during Duel - Re-duel, warning to the offender, if it happens again a point goes towards the party.
Draws - If a player kills each other at the same time by melee swings it is a draw. No point awarded to either player. EXCEPTION: If Player A kills Player B. Then if Player A dies by Player B's torch. Player A is awarded the point.
Use of Exile - Zeal vs Zeal only. You can choose to duel non tap if you wish, opponent does not have to.
Gear Checks - can be requested during any time during a ladder or tournament setting within reason. Must be done via referee. Player who refuses to comply with gear check is disqualified. (This includes Full Inventory)
The player being gear checked, must not go back to stash to make changes. If you cannot find a referee, you may delay the challenge until one can be present. If delayed, score will remain the same until resolved.
Gear Swaps - If a swap is declared by player A. Player B cannot declare a swap until one duel has been completed. This is designed to stop a stash dance where both players declare a swap and wait for the other player to enter the Cloister.
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For Invitations to our Discord, PM JeneralJason, NeilM or EasiThis post was edited by JeneralJason on Aug 21 2022 06:59pm