here I past stuff relevant to pvp
https://news.blizzard.com/en-us/diablo2/23765907/diablo-ii-resurrected-patch-2-4-balance-ptrno useful new items
no useful new cube recipes
Developer Comments: We want to fix some of the awkward lockouts that reject player input from casting skills. For PVP, we added a way to reduce hit recovery spam to prevent edge cases of characters being locked out for too long.
Translation: you get swirled -> first attack 6 frame locked -> next attack 5 frame locked -> next attack 4 frame locked
probably something like this
amaDodge
The animation can now be interrupted and will no longer lock out the Amazon from performing other actions
Avoid
The animation can now be interrupted and will no longer lock out the Amazon from performing other actions
Guided Arrow
Damage bonus per level increased from +5% to +7%
Strafe
Removed the 25% weapon damage reduction from this skill
Now also gives increased Attack Rating with +30% baseline and +9% per level
assaDragon Talon
Now consumes only 1 of each Martial Arts charge when cast
Now always hits the target only if the Assassin has any Martial Arts charges
Dragon Claw
Now consumes only 1 of each Martial Arts charge when cast
Now always hits the target only if the Assassin has any Martial Arts charges
Damage bonus per level increased from 5% to 15%
Dragon Tail
Now consumes only 1 of each Martial Arts charge when cast
Now always hits the target only if the Assassin has any Martial Arts charges
Damage bonus per level increased from 10% to 20%
Dragon Flight
Now consumes only 1 of each Martial Arts charge when cast
Now guarantee hits the target only if the Assassin has any Martial Arts charges
Casting Delay removed
Damage bonus per level increased from 25% to 35%
Venom
Buff Duration scaling per level changed from 4 seconds to 12 seconds (matching Burst of Speed and Fade)
Shadow Warrior
Casting Delay reduced from 6 seconds to 0.6 seconds
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Shadow Master
Casting Delay reduced from 6 seconds to 0.6 seconds
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Lightning Sentry (same damage for trapsin, +20 free skillpoints)
Removed synergy from Death Sentry skill
Shock Web synergy increased from +12% to +18%
Charged Bolt Sentry synergy increased from +12% to +18%BarbLeap
Baseline minimum distance increased
Speed of the leap motion increased by 75%
Tooltip updated to now display Knockback Radius
necBone Armor
Damage Absorbed per level increased from 10 to 15
Bone Spear
Teeth synergy increased from 7% to 8%
(means overall 12,1% damage increase compared to original)Bone Wall synergy increased from 7% to 8%
Bone Spear synergy increased from 7% to 8%
Bone Prison synergy increased from 7% to 8%
Bone Spirit
(means overall 27,6% damage increase compared to original)Teeth synergy increased from 6% to 8%
Bone Wall synergy increased from 6% to 8%
Bone Spear synergy increased from 6% to 8%
Bone Prison synergy increased from 6% to 8%
PalaFist of the Heavens
Casting Delay reduced from 1 second to 0.4 seconds
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Holy Bolts now pierce targets (Undead and Allies)
No longer forces you to attack when out of mana
Improved targeting functionality for auto acquiring enemies
SorcBlaze
Damage scaling increased by about 60%
Warmth synergy increased from 4% to 6%
Removed synergy from Fire Wall
Now also increases Run/Walk Speed by 2% per level
Tooltip now also displays Blaze duration
Hydra
Casting delay removed
Limited max number of Hydra groups to 6
Fire Bolt synergy increased from +3% to +5%
Fire Ball synergy increased from +3% to +5%
This post was edited by Ethreain on Jan 21 2022 02:53pm