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Nov 30 2021 10:47pm
if a player gets hit by knockback, how many frames are they stunned for? do they suffer their normal fhr frames plus an additional several frames for the knockback animation? scoured google with no results.
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Nov 30 2021 10:48pm
Quote (jordang @ Nov 30 2021 10:47pm)
if a player gets hit by knockback, how many frames are they stunned for? do they suffer their normal fhr frames plus an additional several frames for the knockback animation? scoured google with no results.


google harder
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Nov 30 2021 10:49pm
Quote (Gringito @ Nov 30 2021 11:48pm)
google harder


something tells me you don't actually know where to find this info
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Nov 30 2021 10:50pm
Quote (jordang @ Nov 30 2021 10:49pm)
something tells me you don't actually know where to find this info


its on the internet
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Nov 30 2021 10:52pm
Quote (Gringito @ Nov 30 2021 11:50pm)
its on the internet


thanks, so, how does it work?
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Nov 30 2021 10:54pm
trying again:

if a player gets hit by knockback, how many frames are they stunned for? do they suffer their normal fhr frames plus an additional several frames for the knockback animation? scoured google with no results.
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Nov 30 2021 10:57pm
Quote (jordang @ 30 Nov 2021 23:54)
trying again:

if a player gets hit by knockback, how many frames are they stunned for? do they suffer their normal fhr frames plus an additional several frames for the knockback animation? scoured google with no results.



They aren’t stunned.
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Nov 30 2021 11:00pm
Quote (Belarathon @ Nov 30 2021 11:57pm)
They aren’t stunned.


feels like i'm taking to a wall

when you get knocked back, there are several frames in which you are stuck in the knockback animation. how many frames? are these frames added on top of your normal fhr frames?

i'm not concerned with how far a player is knocked back, the frequency or conditions under which a player is knocked back, i'm asking about the number of frames or seconds a player is knocked back for and whether or not it's stacked on top of normal fhr frames.
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Nov 30 2021 11:01pm
Quote (jordang @ 1 Dec 2021 00:00)
feels like i'm taking to a wall

when you get knocked back, there are several frames in which you are stuck in the knockback animation. how many frames? are these frames added on top of your normal fhr frames?

i'm not concerned with how far a player is knocked back, the frequency or conditions under which a player is knocked back, i'm asking about the number of frames or seconds a player is knocked back for and whether or not it's stacked on top of normal fhr frames.



You are the wall here moron!!! :)

You are put into hit recovery and knocked back. You can move as soon nas your hit recovery is up, or you can continue to stand there like an idiot and think you are stunned.
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