~1v1 All Class Ladder Dueling Rules~
- No Mods/Hacks/Programs of any kind
- One member from each team must say Go to begin the round
- No Traps / Missiles / Curses / Attacks of any kind may be casted prior to your opponent saying 'Go'
- Towning or Teleporting passed Flavie and Bridges in case of a Bridge Map results in a loss (however being pushed in town via Mind Blast / Leap / Telekinesis is not just come back out)
- If you accidentally town, immediately come directly back out, otherwise this will result in a loss
- No consumables other than mana potions, arrows, and bolts.
- No use of shrines or wells. Doing so to heal and/or remove curses results in a loss.
- The moor is to be cleared before dueling. It is at the players digression to clear the moor completely to prevent any healing from life leech or life per kill affixes.
- Do not leave town once you die (Until round is finished)
- Do not cast anything or use any aura once you die (IE: Oak, Shadow, Golem, Mediation, etc)
- Ties are null duels
- Naked killing can and will result in suspension from ladder
- You may stack Mana Potions in the Moor before starting a duel
- Refusal to GMOD Test or show gear / inventory / weapon swap can result in suspension from channel
- No prebuffing (Anything stored in your inventory, including cube is not considered prebuffing)
- Recasting is allowed
- Max resistance of any element is 85%
- Max absorb of any element is 20%
- When using combinations of items to absorb do not exceed 80 Maximum Resistances / 20 Absorb to any single element
- Life replenish is capped at 40, NOT including + Replenish from CTA. (Ie: 52 replenish with CTA equipped is allowed.)
- No casting skill charges from items (See exception below)
- If both players agree, the use of the following charges are allowed:Oak Sage, Heart of Wolverine, Spirit of Barbs, and Summon Grizzly
- Only Cold Sorceress's may use the runeword "Doom"
- A maximum of 10% slow from items is allowed (ie. Arach or Nos Coil)
- A maximum of one poison small charm per inventory
- No excessive use of houses (Ie. Using a house to break a MB lock fast is fine as long as you do not stay inside it.)
- Extremely defensive play is frowned upon and may result in suspension at a mediators discretion.
- Only one item that grants % to cast life tap can be worn at a time. (Ie. Exile or Dracs)
- When using the runeword Phoenix, all monsters must be Redemp’d before dueling.
~Class Specific Rules~
~Sorceress Specific Rules~
- No + Maximum Resistance to any element or absorb gear when using Energy Shield (Exception: Nightwing is allowed)
- No more than 13 Bugged Mana Small Charms
- All damage reduced by integer (Magic Damage Reduce + Physical Damage Reduce) is capped at 20 (ES Sorc only)
~Sorceress vs Sorceress~
- Vita Sorcs: May use mana pots only.
- Es Vs Es Duels: May not use any pots.
- Es Vs Vita Duels: Both sorcs may use mana pots only.
- Life Replenish Is Capped At 40.
- No healing auras or otherwise.
- No more than 10x 15/70’s are allowed OR
- No more than 13x 20/17's small charms are allowed.
- No more than 10x life/resist small charms is allowed.
- You may only stack up to 450 cold resistance.
- You may not use absorb over 20%.
- You may only use one item of absorb.
- You may not obtain overall max resistance of over 85% OR 80/20 ( Dwarf/vex). EXCEPTION Wisp/Lo are not allowed
- You may use each type of absorb or max resistance at the same time. (example: tgod + infernostrides + ravenfrost)
- No more than 55 resist of any type can be achieved from charms. (excluding annihilus and torch)
- Example 1: 10x 20life / 5all res = 50 res
- Example 2: 5x 20life / 11 res = 55 res
- Nightwing is not considered an absorb item.
- TGod is considered a max resistance item, not an absorb item.
- Vita vs Vita Duels: Both parties may use up to 10% maximum resistance or Vex/Dwarf.
- Es vs ES Duels: You may not use any absorb or maximum resistance items
- Es vs Vita duels: Es may use up to 5% maximum resistance, or a absorb item not over 20%, but Vita can still use up to 10% max resistance or 1 dwarf star/vex rune.
~Necromancer Specific Rules~
- Bone Wall is banned
- Bone Spirit is banned in NvN (Necro vs Necro)
- Decrep is banned vs ias based characters (ie Bowas, Barbs etc)
- Bone Prison is allowed versus characters that can teleport (Any character with enigma equipped or Sorc's with teleport skilled)
- All curses are allowed except Iron Maiden and Life Tap
- No corpse skills are allowed
- Maximum of +10% Max Fire Resist or +5% Max Fire Resist and Dwarf Ring versus all classes but Sorceress' using the skill Energy Shield
- May use +15% Maximum Fire Resist vs Sorceress' using the skill Energy Shield (IE: Hotspur Boots, Infernostride Demonhide Boots + Vex, or Waterwalk Sharkskin Boots + 2x Vex)
~Druid Specific Rules~
- Thundergod's Vigor War Belt is now always allowed
~Assassin Specific Rules~
- Dual Claw Assassins using traps for damage cannot use Absorb or + Maximum Resistance of any Element (This means NO Lo Rune)
- Assassins that do not use traps as a source of damage may use a single Wisp/Dwarf/Raven, OR may use +5% max res to each element. (Ie. Lo, Vex, or Ohm'd Valk)
~Barbarian Specific Rules~
- 2x Raven Frosts allowed on non-stacking Barbarians (250 or higher total cold res is considered stacking)
- 2x Heart of the Oak swap Barbarians can use Verdungo's belt OR Angelic's Set
~Amazon Specific Rules~
- 2x Raven Frosts allowed on non-stacking amazons (250 or higher total cold res is considered stacking)
- Maximum of +10% Max Fire Resist or +5% Max Fire Resist and Dwarf Ring versus all classes but Sorceress' using the skill Energy Shield
- May use +15% Maximum Fire Resist vs Sorceress' using the skill Energy Shield (IE: Hotspur Boots, Infernostride Demonhide Boots + Vex, or Waterwalk Sharkskin Boots + 2x Vex)
- Slow Missiles is banned
- Inner Sight is allowed
~Amazon vs Amazon Specific~
- Fortitude is allowed
- No slow allowed (No nosferatu)
- Duels will be done in hell
- No bo or cube in inventory
- 1 Poison sc is allowed
- Plague Javelin allowed
- Clear map before dueling
- Multishot is allowed but don't abuse it
- No chance to cast % curses/skills (Exceptions include: torch, default spawn mods from crafts)
~Paladin Specific Rules~
- Holy Freeze is allowed
- When skilling resistance auras do not pass the allowed absorb limit. (85% Max Res, or 80% Max Res and 20% Absorb)
- Use of a resistance aura during a duel is banned (With the exception of Salvation)
- The use of Prayer, Holy Bolt, and Redemption are not allowed.
- Meditation / Cleansing are not banned however using them other than purposes of removing curses or mana regeneration is banned.
- More than 1 base prayer is banned