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d2jsp Forums > Diablo II > Diablo 2 Discussion > Low Level Dueling > D2r - Enhanced Damage Min/max Glitch Thread
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Nov 25 2021 10:39am
I'm going to quote and give credit to the user that shared this information... But do we have any knowledge of how this glitch works in D2R?
Or has this been fixed?

https://forums.d2jsp.org/topic.php?t=57222458&f=143&o=0

Quote (Cadagan @ Aug 26 2011 11:24am)
I re-uploaded the old videos and will consolidate all the information into one post so that people can refer to it.

How the glitch works.

Anytime enhanced damage is added after, or at the same time as max/min damage, it will glitch out any enhanced damage for that min/max on the item (including base)


Example 1:
A random fills his perfect 65/121 heraldric shield 4OS with 20%ed/15 max jewels

The stats on his shield look relatively decent, 145% enhanced damage, 60 max damage, 121 ar. Since ed/max was on the same jewel, enhanced damage for maximum damage is glitched out, the result of the socketing:
60 max, 145% enhanced minimum damage. The ed on the jewels and the shield glitch out.

Example 2:
You have 2 jewels to put into a circlet for your lvl 18 zon, the circlet has 30%enhanced damage on the base.
-4 min, 9 max, 4 str, 6 dex
-20%ed, 4 str, 6 dex

Now you know that ed/min/max on the same jewel is bad, but it can be on the same item. This is where the order comes in.

Good socket order:
1. 20%ed,4 str, 6 dex
2. 4 min, 9 max, 4 str, 6 dex

result: circlet with 50% enhanced damage, 4 min, 9 max, 8 str, 12 dex

Bad socket order:
1. 4 min, 9 max, 4 str, 6 dex
2. 20%ed, 4 str, 6 dex

result: circlet with 4 min, 9 max, 8 str, 12 dex

Example 2 extended:
Let's throw 2 of each of these jewels into the same paladin shield from before just for shits and giggles

Good socket order:
1. 20%ed, 4 str, 6 dex
2. 20%ed, 4 str, 6 dex
3. 4 min, 9 max, 4 str, 6 dex
4. 4 min, 9 max, 4 str, 6 dex

Any other order but this will fail. Enhanced damage must be first

Example 3:
Let's go back to the circlet in Example 2, but this time it has 1 max damage on it.

The same socket choice

results in: 4 min, 10 max, 8 str, 12 dex

However, adding 2x 4 min, 9 max, 4 str, 6 dex jewels results in: 30%ed, 4 min, 10 max, 8 str, 12 dex. At no point can you add enhanced damage without screwing up the base enhanced damage as well as what you jewel.


How to think about base ed/min/max (whether this is how the game is coded, I dunno, but it works)
Think of every prefix/suffix as it's own jewel when it is on the base of an item. So jeweling order on example 3 would be:

circlet
1.30%enhanced damage (prefix)
2. 1 max damage (suffix)
3. 4 min, 9 max
4. 4 min, 9 max


This post was edited by ThisDonger on Nov 25 2021 10:40am
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Nov 25 2021 10:44am
Wow this has been addressed 50 times since d2L died
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Nov 25 2021 10:49am
Quote (BigGirlSmallWorld @ Nov 25 2021 11:44am)
Wow this has been addressed 50 times since d2L died


Must have missed it, tried doing a few searches but haven't found anything. Can you link me?
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Nov 25 2021 10:54am
It's still the same as d2L. Don't mix ed%/+dmg. Innate doesn't matter
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Nov 25 2021 04:25pm
Glueberry died. Legacy lives! Huhu
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Nov 25 2021 05:05pm
Quote (SackShadow @ Nov 25 2021 04:25pm)
Glueberry died. Legacy lives! Huhu


Prove it
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