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Feb 10 2020 11:03pm
I was looking at the stickied topic for lld guides and the lvl 30 kick sin by Dsotm is incomplete and the pics no longer work, so im looking for a good budget guide similar
strictly kicker/tele kicker
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Feb 10 2020 11:29pm
kicker/tele kicker imply different builds

are you PURE melee or wanting to team duel?
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Feb 10 2020 11:39pm
Quote (Belarathon @ Feb 10 2020 11:29pm)
kicker/tele kicker imply different builds

are you PURE melee or wanting to team duel?


wanting to be pure melee tele kicker, the phoenix strike or w/e its called, not actual tele ofc





The Kick Assassin Guide


The Low Level Dueling Dragon Talon Assassin can be either obsolete or very versatile. This is not just a guide on how to place stat points and skills, but to give you ideas on gear. The point of this guide is not so every one can make a carbon copy. I will give a selection of each body piece; from best to secondary.

We will start with the basics, stat points.

After achieving maximum block on your miniature dueler, you will place every last point into Strength. Very few things add to kick damage, so for each we have to take complete advantage of. Once completed, your dueler should have upwards of 200 in strength.

While you are leveling you will be placing your skills in certain places. Your precise skill placement will vary depending on what gear you attain. For example, if you get a hold of a very nice wof/mb hand scythe, then you will not need to place skills in either wake of fire nor mind blast. Gear will be discussed more further into the guide.

Boots:Boots are Dragon Talon's main source of damage. In order to have maximum performance we will need to be using War Boots
Necessary stats on your War Boots would be Damage/Fhr/Res. Obviously your boots can do without these until you find ones that due.
Other Options: The only other options that would work for a Kick Assassin would be upgraded Goblin Toes. For the most part, your kicker should use Rare War Boots, but against high life characters Goblin Toes would be a better option.

Weapon: I personally use +1 assassin / 30 ias / 2 socket blade talons with a shael and a 6/9 jewel in it. This should not limit your weapons to only this. Other weapons that would work on a kick assassin would be strength, plain ias claw, Amp/shaeled. With IK combo, you will need to decide what weapon you will use on your kicker to meet the IAS breaking point for dragon talon.
Dragon Talon Inital Kick
With Blade Talons, slvl0 bos

Code
IAS% 13 32 68
FPA 9 8 7

*Note: These are just guidelines, the kick assassin has a vast variety of gear it can chose from, you chose your destiny! :twisted:

Shield: ATSoD with your choice of sockets, whistans with your choice of sockets.

Jewelry: Angelic ammy/rings are the best/easiest combo by far. But for all of you overachievers a nice +2 ma life/str/dex/res ammy with 2 ar/str/mana rings would put a smile on your assassins face.

Belt/Gloves: I personally say that Ik > all, but you guys can tweak around with your build. Other options I have tried would be MA gloves + soe. IK gives massive str/dex/res/def and most of all.. ias.

Helmet: A beginner helmet should be a Peasant Crown socketed with your choice (either a P ruby or an Ed/str jewel). Further down the road you can use a nice 2 Ma/ life / mana / other goodies circlet with, again, either a P ruby or a ed/str jewel.

Armor: The best option, imo, would be a 3 os life armor with either prubies or for the people more willing to pay a bit more, some ed/str jewels. This doesn't rule out Rockfleece, Rattlecage, Spirit Shroud(Secondary for casters with cold dmg), Vipermagi, etc.

Charms: 15 life scs with +ar would be the only option for this build as it's near only source of life.

This kicker should use c/c setup on switch with a mb/wof claw to stun casters so you can gain the advantage.

Your kicker's final stats should be similar to mine, which is represented in my signature.


Guide by DSotM.

Thanks,
Timmy.


his guide has a lot of the info, mainly missing the skill placement etc

This post was edited by xXxWSNxXx on Feb 10 2020 11:41pm
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Feb 10 2020 11:41pm
Quote (xXxWSNxXx @ 10 Feb 2020 22:39)
wanting to be pure melee tele kicker, the phoenix strike or w/e its called, not actual tele ofc


does-not-compute
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Feb 10 2020 11:46pm
Has a kicker ever been viable? Even in melee its like a smiter vs any melee

Make a trapper :D

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Feb 10 2020 11:48pm
Quote (QueeF @ Feb 10 2020 11:46pm)
Has a kicker ever been viable? Even in melee its like a smiter vs any melee

Make a trapper :D


lld trappers are boring/weak I don't like them, just trying to make a lld melee char and I kno I used to have a kick sin long time ago. might just do a charger or ww barb

just don't want to try to get another robo on barb, them things get pricey lol
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Posts: 37,227
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Feb 10 2020 11:48pm
Quote (xXxWSNxXx @ 10 Feb 2020 22:39)
wanting to be pure melee tele kicker, the phoenix strike or w/e its called, not actual tele ofc





The Kick Assassin Guide


The Low Level Dueling Dragon Talon Assassin can be either obsolete or very versatile. This is not just a guide on how to place stat points and skills, but to give you ideas on gear. The point of this guide is not so every one can make a carbon copy. I will give a selection of each body piece; from best to secondary.

We will start with the basics, stat points.

After achieving maximum block on your miniature dueler, you will place every last point into Strength. Very few things add to kick damage, so for each we have to take complete advantage of. Once completed, your dueler should have upwards of 200 in strength.

While you are leveling you will be placing your skills in certain places. Your precise skill placement will vary depending on what gear you attain. For example, if you get a hold of a very nice wof/mb hand scythe, then you will not need to place skills in either wake of fire nor mind blast. Gear will be discussed more further into the guide.

Boots:Boots are Dragon Talon's main source of damage. In order to have maximum performance we will need to be using War Boots
Necessary stats on your War Boots would be Damage/Fhr/Res. Obviously your boots can do without these until you find ones that due.
Other Options: The only other options that would work for a Kick Assassin would be upgraded Goblin Toes. For the most part, your kicker should use Rare War Boots, but against high life characters Goblin Toes would be a better option.

Weapon: I personally use +1 assassin / 30 ias / 2 socket blade talons with a shael and a 6/9 jewel in it. This should not limit your weapons to only this. Other weapons that would work on a kick assassin would be strength, plain ias claw, Amp/shaeled. With IK combo, you will need to decide what weapon you will use on your kicker to meet the IAS breaking point for dragon talon.
Dragon Talon Inital Kick
With Blade Talons, slvl0 bos

Code
IAS% 13 32 68
FPA 9 8 7

*Note: These are just guidelines, the kick assassin has a vast variety of gear it can chose from, you chose your destiny! :twisted:

Shield: ATSoD with your choice of sockets, whistans with your choice of sockets.

Jewelry: Angelic ammy/rings are the best/easiest combo by far. But for all of you overachievers a nice +2 ma life/str/dex/res ammy with 2 ar/str/mana rings would put a smile on your assassins face.

Belt/Gloves: I personally say that Ik > all, but you guys can tweak around with your build. Other options I have tried would be MA gloves + soe. IK gives massive str/dex/res/def and most of all.. ias.

Helmet: A beginner helmet should be a Peasant Crown socketed with your choice (either a P ruby or an Ed/str jewel). Further down the road you can use a nice 2 Ma/ life / mana / other goodies circlet with, again, either a P ruby or a ed/str jewel.

Armor: The best option, imo, would be a 3 os life armor with either prubies or for the people more willing to pay a bit more, some ed/str jewels. This doesn't rule out Rockfleece, Rattlecage, Spirit Shroud(Secondary for casters with cold dmg), Vipermagi, etc.

Charms: 15 life scs with +ar would be the only option for this build as it's near only source of life.

This kicker should use c/c setup on switch with a mb/wof claw to stun casters so you can gain the advantage.

Your kicker's final stats should be similar to mine, which is represented in my signature.


Guide by DSotM.

Thanks,
Timmy.


his guide has a lot of the info, mainly missing the skill placement etc


if you want to kick in team duels, i'd focus on maximum MB damage and 65 fcr with 25% CB for kicks. Try to get 90+ mind blast dmg with 65 fcr, lvl 1 WoF to stun with the mb, and lvl 1+ kick with 25% cb from upgraded gtoe
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Feb 10 2020 11:50pm
Quote (xXxWSNxXx @ Feb 11 2020 12:48am)
lld trappers are boring/weak I don't like them, just trying to make a lld melee char and I kno I used to have a kick sin long time ago. might just do a charger or ww barb

just don't want to try to get another robo on barb, them things get pricey lol


Charger / ww isnt a melee comp btw
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Feb 10 2020 11:50pm
I don't do team duels, only 1v1's and I don't like mind blast or wof
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Feb 10 2020 11:54pm
Quote (xXxWSNxXx @ 10 Feb 2020 22:50)
I don't do team duels, only 1v1's and I don't like mind blast or wof


i mean i've never built a sin like you are describing but... With no traps or mind blast it sounds like you want a pure melee but to vs all. not to discourage you but kicker at level 30 is not good in melee, and it is also not good vs all. to do any good whatsoever you will need to 100% focus on one area and you will still lose a lot.. Again not to discourage you haha. you could go to level 35 and use guillaumes face, ias jewels, ik trio, and black flail and then you could do alright as a kick vs all and I guess people wouldn't care too much! except for the whiners.. I'd be down for kickers at lvl 35 haha
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