d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Low Level Dueling > Alternativ Tour Duels > Mld/lld
Prev1789101113Next
Add Reply New Topic
Member
Posts: 19,824
Joined: Dec 17 2004
Gold: 2,255.00
Sep 30 2010 04:11am
Quote (harabec @ Sep 30 2010 05:44am)
concerning ctc amp:
mainly an issue on characters that have attacks that are likely to trigger it, namely they have to fulfill the following criteria:
- easily hit (autoaim or very fast)
- high frequency (alot of hits/time)
( and ofc they have to be able to trigger ctc x)
the skills that come to mind are firstly guided arrow and, with some distance inbetween, charge/smite
apart from chars using those skills there's no reason to ban ctc amp.

concerning defensive gameplay:
there seem to be different conceptions of it, i'll give some examples of what imo is and what isn't
a sorc waiting for opponents to follow IS defensive(whoring)
an assassin laying traps in random spots and waiting for their opponents (other than sorc/libby) to move in them IS defensive
however
an amazon or necro moving slowly and sniping is NOT defensive, it's in the nature of those chars to make use of their range advantage
(offensive gameplay is possibly with those, esp with ama, but not to be expected unless they are superior to opponents skill-wise)


you forgot lightfury, which trigger amp more from my own experience than guided does
Member
Posts: 2,769
Joined: Apr 19 2007
Gold: 0.00
Sep 30 2010 05:54am
kinda sad what happened to euro and its community. :mellow:

Quote (Dwerfs @ Sep 30 2010 07:01am)
5) CTC amp is one mod sacrificed, the fact taht your bows still beat everyone elses bow isn't the problem. You owning good items isn't a reason to ban it - once again this is the biggest problem about Europe. You can't beat it - ban it. Noone even mentioned it before harabec did - ppl just hopped on the band wagon.


oh eh, hi, i did ^^ years ago, mainly via pm

This post was edited by dyl4nd0u on Sep 30 2010 06:00am
Member
Posts: 78,286
Joined: Jun 22 2005
Gold: 30.10
Sep 30 2010 06:08am
Quote (harabec @ Sep 30 2010 10:44am)
concerning ctc amp:
mainly an issue on characters that have attacks that are likely to trigger it, namely they have to fulfill the following criteria:
- easily hit (autoaim or very fast)
- high frequency (alot of hits/time)
( and ofc they have to be able to trigger ctc x)
the skills that come to mind are firstly guided arrow and, with some distance inbetween, charge/smite
apart from chars using those skills there's no reason to ban ctc amp.

concerning defensive gameplay:
there seem to be different conceptions of it, i'll give some examples of what imo is and what isn't
a sorc waiting for opponents to follow IS defensive(whoring)
an assassin laying traps in random spots and waiting for their opponents (other than sorc/libby) to move in them IS defensive
however
an amazon or necro moving slowly and sniping is NOT defensive, it's in the nature of those chars to make use of their range advantage
(offensive gameplay is possibly with those, esp with ama, but not to be expected unless they are superior to opponents skill-wise)


AMP on charge/smite would need either a rare weapon or a 08/09 saracens. saracens is a _MASSIVE_ loss and not even considerable. the rare weapon would need atleast 300ed, 40ias, a good base and 2 sockets with ctc amp to be worth using. eth selfrep ofc. AMP triggers so seldom that it's a joke that it's banned. Ban it @TVT from necros aswell then if it's so overpowered. But according to you 2on3 where everyone know curses are banned you still want to play with amp and just replying we should get good. IDK what you're on about.

defensive gameplay -

pate is a defwhore on his foh pala, but i guess it isn't defwhoring since he's your friend? medi charging on someones screen while fohing isn't defwhore ofc since:

1) rebuild your pala into a foh pala with 1 point in smite/fana so you can claim it's a v/t
2) get good
3) using an oath SC charging someone that would put enough dr/def so i would hit one of 15 hits while his foh always hits - and out damages me. by far.

but once again, it isn't defwhoring if it's your friends.


@ferdia:
1. for the last 3 months you have complained about lack of mana on your v/t.
response to 1. and mana pots is something i've started talking about now? no, it's not. it's not the vt which makes me want to allow mana pots, it's the fact of all defwhoring i've seen lately that would be solved by allowing it. mana pots allows a funnier and more fast paced duelling.

2. "back in the day". are you for real? that was last year. He didnt participate in the tournaments. I dueled him in pub duels. i duel vs everything in pub duels. no i never complained, because thats what you get in pubs : everything. In relation to passive charge, its been used on lld hammers for a long long time.
response to 2. Jarle played it by far longer time ago than last year. Yes, and tele amulets have been on "pub" chars for very long. I don't see the problem you're making her except that you refuse to even consider adding something that'd change the gameplay.

3. you dont need to max out leap to make it overpowered. its been done before, it is overpowered in tvt. I would not rank leap as being the worst suggested addition though.
response to 3. if you don't max out leap - what radius do you reach? lvl 6 or so? you still lose out on A LOT of damage/life/frw/whatever to get it. Leap can be used for rushing as you refuse to even think of because people would make leap barbs just to defwhore in bow team - hate the player not the game.

4. adding tele charges to every build will radically overhaul the bracket. people like running around on the floor. its as simple as that. if i wanted to teleport i would play hld. you may think this is insular think but honestly its not.
response to 4. But ppl don't run around the moor, they desynch around the moor. If i wanted to play the way you play I'd play LLD - you see? You can't say that, really. MLD isn't supposed to be like LLD, it's supposed to be more loose and funnier...

5. ask dyl4nd0u about his thoughts on ctc then.
response to 5. I said that harabec took it up and rest hopped the band wagon - i never said the old players loves amp and what not. CTC amp isn't overpowered since you need to sacrifice a lot for it (in normal cases) but having your bows as "evidene of amp being overpowered" - why are you the only one even using it? i don't think i've seen any1 else with ctc amp

6. the ban on frw was amazon only and it wasput in place in an attempt to nerf amazons
response to 6. yet once again - limit limit limit limit limit if something is overpowered. They aren't unbeatable but you nerf it instead so everyone can beat them without the necessary skill

7. why dont i ban cold mastery ? i have thought about it. Insight means you sacrifice block vs attack. mana pots means you dont need to worry about mana and can be lazy wth your build.
response to 7. And why is mana potions such a big deal? GLHF play a 300 mana paladin - even if you got mana pots you need a mana pool. You need to actually test using mana potions rather than just saying I want more mana on my V/T without sacrificing it, it's not a valid argument. There are plenty of people that agree with me that mana pots would be a nice addition.

P.S 250 stack vs cold, you need an extra 30 for NM... and NM opens up for more poison oriented builds + ele druids

8. i agree with you that simplified rules are better. im trying.
response to 8. Yet you keep on adding them.

9. first tournament with a V/T and you are giving out about the lack of TG. without competing in tournaments, and therefore testing a build, its impossible to get the rules right first time. However I would note that both I (im not good on v/t) and derpate beat harabec's light sorc withouth TG. I would suggest a change of playstyle vs this build.
response to 9. You encourage fohwhoring on a V/T. You agree with a passive charge duel with medi on fohing while running away from every opponent.

10. i think you miss-worded your argument on this one. also you are simply not impartial. you have very strong negative feelings about certain players.
response to 10. I alrdy said I'm not the right one to be a judge, but noone is. Everyone is impartial depending on their personal experience since before. What is defwhoring? what is not? Your "15 sec out of screen = game over" isn't defwhoring. People can defwhore just outside your screen and you can't get them, that's defwhoring aswell. It's the act of playing a style that you can't reach them with. Who decides what you range that is? noone.

11. you simply can't blame me for killing lvl 30 and below. Perz organised 30 duels. he left, and people simply quit playing. your saying 2 old players left my tournaments. no offence to paul, but he regularly quits my tournaments in flame/rage, and you quit after the duel with derpate (3 duels in less then 3 minutes?). if you look at previous tournaments you will see that yes, at times i didnt give a time frame but when i did everything went smoothly. I would have liked to think that people had copped on in this area but from looking at the 11th tour i was wrong.
response to 11. Europe isa ll about MLD now, i don't blame anyone, but what i meant is that you ignore a lot of the old players just to satisfy the new ones. The current tours are fucked up because I can afk 5 weeks and dodge everyone i don't have res for (for an example - i won't duel blizz sorcs because I don't have stack, but i can still compete and win the tour) is that right? no.

13. probably a good idea to ban certain players from tvt.
response to 13. I'm not talking about TVT but a complete blanket ban of everyone that plays a game play that isn't favoured (for an example tweety, derpate on his foh pala)

14. i would'nt say tele amu is the best counter to pure foh.
response to 14. Yet once again you pick the rules i suggested out of it context. You have to see them all as one unit, not pick them out and apply them to your rules, "prove me wrong" and then put it back in again. Tele amus would make wonders vs him because the foh animation + you'd land on top of him from the teleport.

16. leap was banned before i played.
response to 16. Who cares what have been banned and not? I don't suggest a v.old game play but I suggest a game play that encourages a lot more builds, a lot more fun and less whoring.

Quote (dyl4nd0u @ Sep 30 2010 12:54pm)
kinda sad what happened to euro and its community.  :mellow:



oh eh, hi, i did ^^ years ago, mainly via pm


was never taken serious enough then

This post was edited by Dwerfs on Sep 30 2010 06:11am
Member
Posts: 2,769
Joined: Apr 19 2007
Gold: 0.00
Sep 30 2010 06:12am
y it was no problem since noone used it^^
Member
Posts: 3,526
Joined: Aug 7 2009
Gold: 115.20
Sep 30 2010 06:13am
I hate whats happened to europe. I have been considering moving (server-wise) to the states (probably east), but lack of time/fg/effort prevents me from doing so :D
Member
Posts: 78,286
Joined: Jun 22 2005
Gold: 30.10
Sep 30 2010 06:14am
Quote (dyl4nd0u @ Sep 30 2010 01:12pm)
y it was no problem since noone used it^^


i don't think anyone actually cared. sure it was bit "fuck ampD" when it got hit, but the only one able to really use it is ferdia - rest got too bad amp bows and sacrifice of mana from amulet is lolbad if 08 saracens

Quote (T1mmy_83 @ Sep 30 2010 01:13pm)
I hate whats happened to europe. I have been considering moving (server-wise) to the states (probably east), but lack of time/fg/effort prevents me from doing so  :D


i alrdy moved to east.
Member
Posts: 2,769
Joined: Apr 19 2007
Gold: 0.00
Sep 30 2010 06:18am
the main reason that it does not work is that the rule discussions have moved from the field to theoretical threads in jsp where everyone could tell his opinion while we were not able to test immideately. most problems were solved within duels/tvt, the tour itself destroys a lot, i prefered free tvts after all.
Member
Posts: 78,286
Joined: Jun 22 2005
Gold: 30.10
Sep 30 2010 06:21am
Quote (dyl4nd0u @ Sep 30 2010 01:18pm)
the main reason that it does not work is that the rule discussions have moved from the field to theoretical threads in jsp where everyone could tell his opinion while we were not able to test immideately. most problems were solved within duels/tvt, the tour itself destroys a lot, i prefered free tvts after all.


yes, but the theorycrafters won't accept it. they all want the most complicated rules so they can sneak in weird shit in them - just look at harabec

"ban clawblock vs light sorcs / orb sorcs"

that means you cant use claw/claw for damage...
Member
Posts: 2,769
Joined: Apr 19 2007
Gold: 0.00
Sep 30 2010 06:23am
dej, even you and me are those ppl. most problems were solves within seconds, here they take days, weeks, months.

were doing it wrong, dej, sticking to jsp talking instead of playing.

ps: hi joost, howre you, are you already in australia?
Member
Posts: 78,286
Joined: Jun 22 2005
Gold: 30.10
Sep 30 2010 06:27am
Quote (dyl4nd0u @ Sep 30 2010 01:23pm)
dej, even you and me are those ppl. most problems were solves within seconds, here they take days, weeks, months.

were doing it wrong, dej, sticking to jsp talking instead of playing.

ps: hi joost, howre you, are you already in australia?


i've alrdy quit mld because of the simple reason that it've became something I don't enjoy nor want to participate/be related to, even though i alrdy am well related to it

p.s. joost is in sydney since 2 weeks i think

This post was edited by Dwerfs on Sep 30 2010 06:27am
Go Back To Low Level Dueling Topic List
Prev1789101113Next
Add Reply New Topic