d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Low Level Dueling > Attn: Ww Barb Vets, Another Question
Prev1789101117Next
Add Reply New Topic
Member
Posts: 16,957
Joined: Nov 10 2008
Gold: 15.00
Feb 8 2010 10:04pm
why not just use shako?
Member
Posts: 7,321
Joined: May 9 2005
Gold: 1,132.50
Feb 8 2010 10:35pm
Quote (RedNight @ Feb 8 2010 09:43pm)
Why is this whole critical strike topic coming up again, hasn't this been discussed like 3 times this month.
Critical Strike Sources don't add, but they do work together.

General Formula
Crit Chance = 100 - (100 - CSama) * (100 - CSbarb) * (100 - DSequip) * (100 - critMonStats)
critMonStats = 0 for characters
critMonStats = 5 for Act 5 mercs & Monsters - if this part triggers: elemental damage and Spells will also be doubled; if an Act 5 merc crits through Ama CS / Barb Mastery or Deadly Strike elemental damage is not doubled.


So its 100 - (100-42) x (100-21) = crit? ---> 100- (58)x(79) ---> 100- 4582 = ?? 4482?? something is wrong there. I think you left out part of equation

* Found it!
I think this is the corrent from, from the basin: {1- [(100-CSama)/100]*[(100-CSbarb)/100] } * 100

----> (1- [58/100]*[79/100]) * 100% ----->[1- (.58)*(.79)]*100 -----> (1-.4852)*100 = .5148 ----> 51.2% ---> 51%


So if this is how its done, its certainly not 63%, but it still does make a nice differance. Although using same formular for DS + mastery (without peace) I get around 47% double damage on the honor only, but remains 21% on robo.
----------------------------------

Using to sample numbers from before this its:
You end up with robo ww = 102-1046 (574 avg), 695 avg with 21crit from mastery
robo/robo + 72 = 102-1277 (690avg), 835avg with 21%crit
robo/robo + peace = 102-1047 (574avg), 816avg with 42% crit
-----> Corrected for REAL crit of 51% (see above) = 867avg dmg each hand [or 1734 every 2frames] thats 12.5 attacks per second ------>21,675/sec

Robo/honor + 72max armor setup:
robo +72 (21% crit) = 835avg dmg 2frame 1h
Honor + 72 (21% crit)(25% crit + 10str, 5% skill ed from +1skill) = 1010avg dmg 4frame 1h
3 frame average = 1845 thats 8.33 attacks per second -----------> 15,368/sec
-----------------
BUT We aren't worried about dmg per second, this isn't PvM. I figure assuming 6frames for a regular ww pass (not that every hit check will hit) shoud be more realistic.
robo/honor + 72max armor = 3690dmg over 6frames
robo/robo + peace armor = 5202dmg over 6frames

Or you could just say a clipping pass is 1-2 frames, so it all comes down to dmg from 1hit landing........ but this was the best I could think of to further calculations.

If you think this wasn't the way to calculate this, or if you have a better idea let me know, but I'm DONE with it for tonight lol!
Member
Posts: 47,610
Joined: Jul 17 2008
Gold: 25.00
Feb 8 2010 10:45pm
Robo / Honor / Peace is probably the most cost effective. It's far cheaper than any other option and the has been time-tested and proven to rape.

I'm a huge fan of rares, particularly because classic nagas usually have 100+ ar and can have other cool mods that are incredibly useful. If you are lucky enough, you can create insane rare nagas via imbues which are far better than a robo.

KnightXENO and I have a barb on escl that is currently running a Robo / Rare / Peace combo. It works very well in pubs but I've yet to test it out against some of the better duelers on the realm.

Quote (KnightXENO @ Feb 8 2010 02:26pm)
Of those posted, the best 2 setups are:

robo + honor + 72max/80life
robo + robo + peace


Which you prefer of the 2 often comes down to personal preferance.  I tend to like the peace setup, but then I usually use a 3bo/3frw/etc 3soc helm with max/res  vs a WWhelm on BvC's.


Preference is, inevitably, the deal closing factor.

This post was edited by GTL on Feb 8 2010 10:46pm
Member
Posts: 15,008
Joined: Jan 23 2007
Gold: 825.65
Feb 8 2010 10:51pm
80 life pre bo is nothing to scoff at
Member
Posts: 47,610
Joined: Jul 17 2008
Gold: 25.00
Feb 8 2010 10:52pm
Quote (KnightXENO @ Feb 8 2010 08:35pm)
So its 100 - (100-42) x (100-21) = crit?  ---> 100- (58)x(79) ---> 100- 4582 = ?? 4482??  something is wrong there.  I think you left out part of equation

* Found it!
I think this is the corrent from, from the basin: {1- [(100-CSama)/100]*[(100-CSbarb)/100] } * 100

---->  (1- [58/100]*[79/100]) * 100% ----->[1- (.58)*(.79)]*100 -----> (1-.4852)*100 = .5148  ----> 51.2% ---> 51%


So if this is how its done, its certainly not 63%, but it still does make a nice differance.        Although using same formular for DS + mastery (without peace) I get around 47% double damage on the honor only, but remains 21% on robo.
----------------------------------

Using to sample numbers from before this its:
You end up with robo ww = 102-1046 (574 avg), 695 avg with 21crit from mastery
robo/robo + 72= 102-1277 (690avg), 835avg with 21%crit
robo/robo + peace= 102-1047 (574avg), 816avg with 42% crit 
-----> Corrected for REAL crit of51% (see above) = 867avg dmg each hand[or 1734 every 2frames]    thats 12.5 attacks per second ------>21,675/sec

Robo/honor + 72max armor setup:
robo +72 (21% crit) = 835avg dmg 2frame 1h
Honor + 72 (21% crit)(25% crit + 10str, 5% skill ed from +1skill) = 1010avg dmg 4frame 1h
3 frame average = 1845 thats 8.33 attacks per second        -----------> 15,368/sec
-----------------
BUT We aren't worried about dmg per second, this isn't PvM.  I figure assuming 6frames for a regular ww pass (not that every hit check will hit) shoud be more realistic.
robo/honor + 72max armor = 3690dmg over 6frames
robo/robo + peace armor = 5202dmg over 6frames

Or you could just say a clipping pass is 1-2 frames, so it all comes down to dmg from 1hit landing........ but this was the best I could think of to further calculations.

If you think this wasn't the way to calculate this, or if you have a better idea let me know, but I'm DONE with it for tonight lol!


I like how you chose to compare the averages.

It put a lot of confusing and small math problems into a very readable and understandable context.

e/ this should be copy pasted into your profile or something.

This post was edited by GTL on Feb 8 2010 10:55pm
Member
Posts: 15,008
Joined: Jan 23 2007
Gold: 825.65
Feb 8 2010 10:57pm
Ok so damage wise robo robo peace is definately the way to go it seems

however 80 life pre bo, as well as 10 rep, more ar, and everything an extra +1 all skills adds is what this needs to be compared against.

This post was edited by Ass_Hat on Feb 8 2010 10:58pm
Banned
Posts: 46,474
Joined: Jun 7 2006
Gold: 0.00
Warn: 40%
Feb 8 2010 10:59pm
You could maybe throw some ar jewels in your second robo, but idk that doesn't seem worth it. Honor's ar is definitely awesome, plus it gives 10 str towards an ornate or just as extra ed
Member
Posts: 15,008
Joined: Jan 23 2007
Gold: 825.65
Feb 8 2010 11:05pm
fuck im so torn
Member
Posts: 47,610
Joined: Jul 17 2008
Gold: 25.00
Feb 8 2010 11:25pm
Quote (Ass_Hat @ Feb 8 2010 08:57pm)
Ok so damage wise robo robo peace is definately the way to go it seems

however 80 life pre bo, as well as 10 rep, more ar, and everything and extra +1 all skills adds is what this needs to be compared against.


IMO, the rep isn't a big deal on a barb. The longest duel a barb is going to engage in is BvB and even so, rep isn't going to matter there.

The two biggest factors are life form the other armor and +1 skills/250 ar.


~~1skill / 250ar~~

Lets assume you use 3 skills (Increased speed, WW and Leap) during an average duel. Thanks to KnightXENO's illumination of the damage differences between the different setups, we can safely rule out the effects +1skill will have on damage because we know that Robo/Robo/Peace will have higher damage anyways. Any benefits to damage the +1 skills gives is moot.

That leaves us with increased speed and leap. Both of which get very small and insignificant bonuses from +1 skills.

I suppose you could argue that having the 250 extra ar is a consequential bonus in a duel but in comparison to 5202dmg over 6frames??? Non-issue.

-----80 life / 72 max armor-----

According to the precedent Xeno's post sets in regards to damage, the max damage on this armor is null and void. The only issue is life.

You are right, 80 life before prebuff is nothing to scoff at. At this point, the debate returns to preference. Do you prefer survivability? Or damage?

Quote (ClanBK @ Feb 8 2010 08:59pm)
You could maybe throw some ar jewels in your second robo, but idk that doesn't seem worth it. Honor's ar is definitely awesome, plus it gives 10 str towards an ornate or just as extra ed


Why would you use an ornate and honor at the same time?

If you're going to put on an ornate, you might as well put on a shield.

IMO.

This post was edited by GTL on Feb 8 2010 11:26pm
Member
Posts: 47,610
Joined: Jul 17 2008
Gold: 25.00
Feb 8 2010 11:26pm
dp

This post was edited by GTL on Feb 8 2010 11:26pm
Go Back To Low Level Dueling Topic List
Prev1789101117Next
Add Reply New Topic