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Dec 18 2010 02:06pm
Quote (Sutcliffe @ Dec 18 2010 06:45pm)
i loled that he uses it ;)

seems to me as "gm" as wsg or i mean another method

you mean he has foh at both slots and does wsg around so he hits you a little further out of screen right ?

if so i think it shouldnt be allowes as wsg aint allowed either

(or allow wsg ^^ [this^^])



don't understand what you're saying.

what kuki is talking about is simply a namelock foh no switching slots nor pressing shift involved.
if a pala is using namelock foh he is having too much freedom simply as that. namelock foh forces the pala to stay at a fixed position for ~12 frames more than nescessary and can be avoided/exploited by the hammerdin by setting hammers that will actually hit the pala instead of putting them in the way where he might run.
sorry but you cant expect me to act like a noob trying to escape hammers (that arent even close) and actually running straight into them.

same goes for complaining about me beeing in walk mode - i know you'd like(and tried) to hit me with charge before i even see you on the minimap but same as above - no sorry.

like i allready told you - you have a speed advantage over me due to high vigor level and greater mana pool i simply cannot chase you otherwise i would have done so when i knew you where 1 life instead of letting you come back with enough life to survive 1-2 fohs more.

imo you relied too much on hammers - during the first rounds you used a switch of hammer/charge which made it harder for me as i was forced to use smite to survive you lost some life to smite when you were charging but it's always risky for me to come that close to you.

also you should reconsider your equipment - if you die against smite why not use 45% dr. also it might be worth getting a raven for additional ar and gettting cnbf (i remember i charged you one round which lead to you beeing frozen and taking 3-4 smite hits
+ i think you still lacked stack - i think some conv fohs in round 5 or 6 did some dmg more than regular ones
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Dec 18 2010 02:16pm
Quote (DerPate @ Dec 18 2010 09:06pm)
don't understand what you're saying.

what kuki is talking about is simply a namelock foh no switching slots nor pressing shift involved.
if a pala is using namelock foh he is having too much freedom simply as that. namelock foh forces the pala to stay at a fixed position for ~12 frames more than nescessary and can be avoided/exploited by the hammerdin by setting hammers that will actually hit the pala instead of putting them in the way where he might run.
sorry but you cant expect me to act like a noob trying to escape hammers (that arent even close) and actually running straight into them.

same goes for complaining about me beeing in walk mode - i know you'd like(and tried) to hit me with charge before i even see you on the minimap but  same as above - no sorry.

like i allready told you - you have a speed advantage over me due to high vigor level and greater mana pool i simply cannot chase you otherwise i would have done so when i knew you where 1 life instead of letting you come back with enough life to survive 1-2 fohs more.

imo you relied too much on hammers - during the first rounds you used a switch of hammer/charge which made it harder for me as i was forced to use smite to survive you lost some life to smite when you were  charging but it's always risky for me to come that close to you.

also you should reconsider your equipment - if you die against smite why not use 45% dr.  also it might be worth getting a raven for additional ar and gettting cnbf (i remember i charged you one round which lead to you beeing frozen and taking 3-4 smite hits
+ i think you still lacked stack - i think some conv fohs in round 5 or 6 did some dmg more than regular ones


Dr eqip makes no sense, since you uses smite very rarely ;)
More ar is no needed since i'm using fools weapon and anyway I have chance to hit you almost only if you run away using charge.
In one round i used charge with oath + zaka and I had lower res, but otherwise I had 130+ stacked.
If I'm using charge as attack more you can just walk away + foh or smite me easy.

Overall I understand your strategy and I'm not deny that it's proper for v/t vs hammer.
I just don't think that hammer can win this match unless he will get lucky charge chain.

Or unless it's mage - then can just foh you to dead also ^^

And I'm also don't understand Sutcliffe xD

This post was edited by kukiFBK on Dec 18 2010 02:17pm
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Dec 18 2010 02:18pm
Quote (DerPate @ 18 Dec 2010 21:06)
don't understand what you're saying.

what kuki is talking about is simply a namelock foh no switching slots nor pressing shift involved.
if a pala is using namelock foh he is having too much freedom simply as that. namelock foh forces the pala to stay at a fixed position for ~12 frames more than nescessary and can be avoided/exploited by the hammerdin by setting hammers that will actually hit the pala instead of putting them in the way where he might run.
sorry but you cant expect me to act like a noob trying to escape hammers (that arent even close) and actually running straight into them.

same goes for complaining about me beeing in walk mode - i know you'd like(and tried) to hit me with charge before i even see you on the minimap but  same as above - no sorry.

like i allready told you - you have a speed advantage over me due to high vigor level and greater mana pool i simply cannot chase you otherwise i would have done so when i knew you where 1 life instead of letting you come back with enough life to survive 1-2 fohs more.

imo you relied too much on hammers - during the first rounds you used a switch of hammer/charge which made it harder for me as i was forced to use smite to survive you lost some life to smite when you were  charging but it's always risky for me to come that close to you.

also you should reconsider your equipment - if you die against smite why not use 45% dr.  also it might be worth getting a raven for additional ar and gettting cnbf (i remember i charged you one round which lead to you beeing frozen and taking 3-4 smite hits
+ i think you still lacked stack - i think some conv fohs in round 5 or 6 did some dmg more than regular ones


you obviously care too much
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Dec 18 2010 02:25pm
Quote (kukiFBK @ Dec 18 2010 09:16pm)
Dr eqip makes no sense, since you uses smite very rarely ;)
More ar is no needed since i'm using fools weapon and anyway I have chance to hit you almost only if you run away using charge.
In one round i used charge with oath + zaka and I had lower res, but otherwise I had 130+ stacked.
If I'm using charge as attack more you can just walk away + foh or smite me easy.

Overall I understand your strategy and I'm not deny that it's proper for v/t vs hammer.
I just don't think that hammer can win this match unless he will get lucky charge chain.

Or unless it's mage - then can just foh you to dead also ^^

And I'm also don't understand Sutcliffe xD


considere my proposition ;)
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Dec 18 2010 02:28pm
Quote (maximus_le_roi @ Dec 18 2010 09:25pm)
considere my proposition ;)


Really no need to build mage, especially like you said with 75fcr and low mana pool :P
Then I would have to play similar to v/t, which means foh around and wait for someone to jump on me to use hammers. Sorry m8 but not my playstyle :P
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Dec 18 2010 02:33pm
i dont know if foh is unbeatable for hammer - all i know is that the last 3-4 rounds weren't your best...you barely charged me and just relied on hammers that didn't hit resulting in me winning almost full life in contrast to the first round which i won with 82 life or the second which you won with ~5-10% life left

the reason why i barely use smite is because you barely charged at the end - i think with a % dr setup and a raven you can get almost 50% hit chance and give me a hard time mostly using charge if you also consider directions and ditches
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Dec 18 2010 02:54pm
Quote (kukiFBK @ Dec 18 2010 09:28pm)
Really no need to build mage, especially like you said with 75fcr and low mana pool :P
Then I would have to play similar to v/t, which means foh around and wait for someone to jump on me to use hammers. Sorry m8 but not my playstyle :P


Rly not how I imagined to build/play it oO
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Dec 18 2010 03:13pm
harabec 3 - 5 derpate
gz lucker
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Dec 18 2010 03:16pm
Quote (harabec @ Dec 18 2010 10:13pm)
harabec 3 - 5 derpate
gz lucker


tss
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Dec 18 2010 03:31pm
ban vt now
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