Quote (tox1fer0us @ Apr 14 2023 06:57am)
Got some jewels wondering if they're worth trading (even if they're worth only 10fg~ range lmk!)
I'm a complete noob to LLD/MLD so I kinda just hold onto probably a bunch of garbage lol, please let me know what if anything is worth keeping - sorry for the long list and thanks for any help! Sorted by level req
10% Enhanced Damage, +9 Max Damage // lvl 8
+6 Max Damage, 1-19 Lightning Damage, +5 life // lvl 11
11% Enhanced Damage, 1-3 Cold Damage, -15% requirements // lvl 12
3-10 Fire Damage, +15 Defense, +2 Strength, +10 Max STam // lvl 13
+4 Min Damage, +4 Strength, +6 Life, Lightning Resist 21% // lvl 14
+4 Dex, +7 life, Light Res 21, -15% requirements // lvl 14
+59 AR, +14 Defense // lvl 18
11% ED, +16 AR, +3 Str // lvl 19
+13 AR, 1-18 Lightning Damage, +25 Defense, +5 Strength // lvl 25
3-7 Cold Damage, +4 Dex, Lightning Resist 23% // lvl 29
+6 min damage, +1 max damage, +12 defense, +6 dex // lvl 30
+7 FHR, +3 Max Damage, +38 Attack Rating, Attacker Takes Damage of 5 // lvl 36
+7 FHR, 9% Enhanced Damage, 7 Max Damage, +6 Dex // lvl 36
7-10 Damage, +9 Dex // lvl 37
+7 FHR, 24-47 Fire Damage, +2 Dex, Heal Stam 14% // lvl 49
+3 Minimum Damage, 1-73 Lightning Damage, 20 Poison Damage over 2 seconds // lvl 49
10% Enhanced Damage, 19-50 Fire Damage, 2-6 Cold Damage, Heal Stam 14 // lvl 49
1-68 Lightning Damage, +3 Strength, +7 Dex, Fire Resist 8% // lvl 49
first.jewel could be a temp for someone starting out but rest are all crafting mats