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Nov 23 2021 04:47pm
Quote (ferdia @ Nov 23 2021 10:43pm)
i had "allowed vs barb and pala" but alot of people wont understand that
so its easier to just say banned (noting assassins really wont lose much vs much else).
long term once ppl understand the concept of balance i would allow it vs barb and pala.
you dont need mindblast vs everything else.

Werewolf found another bug. apparently holding charge now acts like zeal once beside your opponent (with charge damage enabled). that will fall under "no intentional bug abuse"

https://www.youtube.com/watch?v=UunZUbl3vME


lmao that is absolutely mental, watched it 4 times as i couldn't stop laughing!

I had some problems earlier when using MLD barb vs MLD windy. I held alt down to stop WW NL and it kept auto hitting the wolves/oak with my left click (conc). Unfortunately i was on NA at the time and my ping was 500..... i'll test this again vs Jim on eu (with better ping)

This post was edited by chum on Nov 23 2021 04:49pm
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Nov 23 2021 04:48pm
Quote (ferdia @ Nov 23 2021 11:43pm)
i had "allowed vs barb and pala" but alot of people wont understand that
so its easier to just say banned (noting assassins really wont lose much vs much else).
long term once ppl understand the concept of balance i would allow it vs barb and pala.
you dont need mindblast vs everything else.

Werewolf found another bug. apparently holding charge now acts like zeal once beside your opponent (with charge damage enabled). that will fall under "no intentional bug abuse"

https://www.youtube.com/watch?v=UunZUbl3vME


I saw it ingame, it was unreal.
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Nov 23 2021 05:35pm
Quote (ferdia @ 23 Nov 2021 17:43)
i had "allowed vs barb and pala" but alot of people wont understand that
so its easier to just say banned (noting assassins really wont lose much vs much else).
long term once ppl understand the concept of balance i would allow it vs barb and pala.
you dont need mindblast vs everything else.

Werewolf found another bug. apparently holding charge now acts like zeal once beside your opponent (with charge damage enabled). that will fall under "no intentional bug abuse"

https://www.youtube.com/watch?v=UunZUbl3vME


charger +20 s tier now
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Nov 23 2021 05:35pm
ban charge skill obviously
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Nov 23 2021 05:39pm
Yet another reason making a ww barb was a good choice :rofl:
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Nov 23 2021 07:26pm
cute leak from a dataminer: incoming quickcast option for skills will have a small bar next to your hp globe :)

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Nov 23 2021 11:13pm
Quote (WereWolf12345 @ Nov 24 2021 02:26am)
cute leak from a dataminer: incoming quickcast option for skills will have a small bar next to your hp globe :)

https://i.imgur.com/KCK31EZ.png


inb4 it cancels namelock
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Nov 23 2021 11:31pm
Quote (MrHandsome @ Nov 24 2021 12:13am)
inb4 it cancels namelock


inb4 it keeps a namelock forever, able to chain through blood moor without letting go of rmb
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Nov 24 2021 03:58am





I will put in a similar rule to what is floating currently @ HLD - i.e. *Mana Potions may be used, if both players agree.

This will be for the december tournaments only, appreciating that alot of new/old players need time to adjust.


We want to be welcoming to new blood, not turn them away. you can consider the rules as a starting point. for visibility ~
/e will have to add a "no bug abuse" (charge bug being the main one).

Open Rules


Melee Only Rules


This post was edited by ferdia on Nov 24 2021 04:05am
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Nov 24 2021 04:24am
Problem you have when you introduce mana pots, is getting players back off them. We had this in euro for years after allowing it in a ladder tour.

It's easy to fix, stat energy, use sapphires instead of other sockets, mana ring(s), get some mana gcs, use a bloody insight!. People concentrate too much on dmg rather than making a playable char.

This post was edited by chum on Nov 24 2021 04:25am
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