Quote (mopp @ Jul 19 2010 04:20pm)
So what you say is: once the sorc is hit she is not allowed to teleport away and the barb is not allowed to run away? What if the sorc accidently teles away (would happen quite often imo), duel lost?
If its like this the duels will become even more boring

sorcs will stay offscreen completely and dont get hit once. So then you can forbid teleport vs barb at all ... i think telecharges are way more realistic then.
And about tvt/ffa if people want to bm they do if there is tele for barb vs sorc allowed in 1v1 or not.
nah i mean sorc must stand 1 place of there choice, barb can run but and take his time getting to sorc, but as soon as he makes 1 hit he can not run away, from my test duels i noticed this is about 50/50 depending on stats from sorc/barb and luck block%
this is mainly for quick duels and i find it fun, i came up with this idea because when i dueled tweety last tour (me on barb him on fb) i didnt see him at all for 5 duels, only seen from end of minimap sometimes not even on that
im not taking the piss i would do it too if it was tour why not get 5-0 when its going to be ez, but it was so boring for me not to see him for 5 duels and just run around

edit: ofc tele will not be baned from barb v sorc but it just an idea
This post was edited by LeeVolka on Jul 19 2010 10:27am