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Feb 24 2016 04:41pm
t4ds fer. GL with the rest of the tour :) (/e now that its over I'll give you a SoE)

30:
Timmy (Charger, Nec)
Obstagarten (bow)
Textbook (blizz, ww, bone)

18:
Chum (bow, throw, kick (Pala only))
Timmy (thrower (ama only), nec (ama only), kick (ama only))
TShaman (Bowa, thrower, nec)
Textbook (kick)
Excellence (kick)

The list is getting smaller! ANyone want some? or tvt?

This post was edited by bonnerf2 on Feb 24 2016 04:42pm
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Feb 24 2016 07:02pm
Quote (S_M_O_K_E @ 24 Feb 2016 01:02)
lvl 18 - still need to duel vs:

t1mmy (only 1 duel finished so far: my 1st vs dethclown thrower)
TShaman (all chars)
Seb (libby)
mong0 (vs my 2nd)
textbook
excellence


anyone up for late night duels?


Bump
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Feb 25 2016 08:30am
There will be a slight extension of time, further elaboration when I'm home from class. It won't be much though! :P
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Feb 25 2016 10:25am
Further Elaboration: The tour will be extended to next Sunday evening.
I am currently going to discuss with individuals about changing the prize structure to represent win rate only (top 3 for each) and then a top prize for the most points. Basically, a swapped version of current prize structure.

This way, the most successful duelist earn prizes - and the person with the most points (ultimately, a mixture of both good win rate (likely) and active dueling) also get's rewarded not only as a good duelist, but for being active in regards to their matches.

I think swapping the structure is the most fair way to combat any injustices done to those who participated :) (such as myself - who had a LOT more time upon creating this thread back in November, than I do now - which wasn't quite anticipated haha)

<3 Thanks for any input you have (feel free to pm me, if you do not wish to post)
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Feb 25 2016 11:22am
Win rate is not a good means to determine score where users have not completed many duels as some users could potential avoid those matches where they are unfavoured. Complete 5 duels and win 5-0 every duel, 100% win rate does not mean your better then someone that completed 10 duels and only won 4 5-0. (opposite can also be said).

Would recommend the following for 30:

1. In order to be in the running for a %win rate prize you need to complete a minimum of 10 duels (thats just over 50% as there are 19 characters@ 30), or even 6 (thats less then 30%), provided those 6 are vs different classes.


This post was edited by ferdia on Feb 25 2016 11:36am
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Feb 25 2016 11:35am
Quote (ferdia @ Feb 25 2016 09:22am)
Win rate is not a good means to determine score where users have not completed many duels as some users could potential avoid those matches where they are unfavoured. Complete 5 duels and win 5-0 every duel, 100% win rate does not mean your better then someone that completed 10 duels and only won 4 5-0.

Would recommend the following for 30:

1. In order to be in the running for a %win rate prize you need to complete a minimum of 10 duels (thats just over 50% as there are 19 characters@ 30)
2. In order to be in the running for a %win rate prize you need to have a score vs 5 different classes (Ama, Barb, Nec, Pala, Dudu, Soso, Assa)


would agree with this completely
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Feb 25 2016 11:36am
i slightly edited the post - chum has the original version quoted, yes what chum said or even my alternate.

This post was edited by ferdia on Feb 25 2016 11:37am
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Feb 25 2016 11:40am
Quote (ferdia @ Feb 25 2016 12:22pm)
Win rate is not a good means to determine score where users have not completed many duels as some users could potential avoid those matches where they are unfavoured. Complete 5 duels and win 5-0 every duel, 100% win rate does not mean your better then someone that completed 10 duels and only won 4 5-0. (opposite can also be said).

Would recommend the following for 30:

1. In order to be in the running for a %win rate prize you need to complete a minimum of 10 duels (thats just over 50% as there are 19 characters@ 30), or even 6 (thats less then 30%), provided those 6 are vs different classes.


Quote (chum @ Feb 25 2016 12:35pm)
would agree with this completely


Both solid suggestions - and I already planned on implementing #1.
#2 will be considered and discussed more heavily - though I completely understand why you suggested it :)
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Feb 25 2016 11:44am
As there is only 1 druid, its not realistic to have everyone duel vs it at this stage, making it compulsary to duel vs every class as being unfeasible. I know that I personally have only made 2 or 3 attempts to catch the dudu player and even then im despondant towards the results, and im easy going, so its understandable if other users are not clamouring to duel vs it. i still strongly believe a set number of duels needs to be completed (as high as possible) to determine %win rate accurately. sec i look at the results.

This post was edited by ferdia on Feb 25 2016 11:45am
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Feb 25 2016 11:47am
#2 would still mean you can dodge matchups you don't like which makes no sense imo.
Making strong chars even stronger. You struggle vs Libby or Fb on your Bowa ? Don't duel one.
Sorcs hardest counter is a trapsin, take away such a match and you favor them even more.
Just as an example.

There have to be disadvantages in matches, thats variety of classes and thats the fun.
If you build such rules, all the dueling becomes pure Maths and Matchfixing.
I hope you know what i mean.

But i don't understand the whole win rate things anyway, so i leave that up to you

This post was edited by Sa_Se on Feb 25 2016 11:47am
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