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Nov 7 2013 05:22am
Quote (Squick @ 7 Nov 2013 13:20)
yeah ban good items on sorc via rules, and expect the sorc to play less defensive with 0 repl eventually

your logic is broken bro


well what can they have, is it 5? doesnt really matter. leave it then.
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Nov 7 2013 05:26am
Quote (Sliky @ Nov 7 2013 08:51am)
there is nothing you can do vs sorcs not even a rule that would fix the matchup. barbs dont stand a chance and thats that.

since most sorcs only need 2 hits max you cannot limit the teleport or the matchup will lean more to barbs.

all barbs can ask for is that sorcs play less defensive and thats something you cannot put into the rules since its impossible to enforce.


The only way to enforce the rule is via a referee. A reminder again for sorc vs Barb - def play by the sorc will be punnished if I have to ref vs it, so try to stay close to the barb and none of this edge of screen or offscreen stuff please.

I previously allowed teleport charges during one tournament, but the overwhelming feedback was that it was not wanted, by sorcs, barbs, or anyone. chris and richard have both commented re: same above (rationale).

with charm FRW instead of item FRW alot of characters will naturally desync, and provided that sorc players stay close, its not impossible for barbs to compete, but again, the match is heavily in favour of the sorc player.

This post was edited by ferdia on Nov 7 2013 05:30am
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Nov 7 2013 05:28am
throw on barb isn't bad but it wont change the match up 2 much!

I want 2 allow more chars with teleport, Enigma of peace would be gr8!!!!!!!!!!!!!!!!!!!!!! I guess most ppl wont be bothered with teleport charged items


east rules allows more characters with teleport and most of them uses a teleport staff and swap 2 damage weapon and seems to be fair... dno how it would work in mld

This post was edited by addesmile on Nov 7 2013 05:31am
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Nov 7 2013 05:31am
adde, just no to EOP ok, give it a rest and stop trolling richard on this issue.

This post was edited by ferdia on Nov 7 2013 05:33am
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Nov 7 2013 05:32am
Quote (ferdia @ Nov 7 2013 11:31am)
adde, just no to EOP ok, give it a rest and stop trolling richard on this issue.


im serious!
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Nov 7 2013 05:35am
the answer is no to EOP and teleport charges. I would point out that a barbarian previously won a tournament.
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Nov 7 2013 05:44am
Quote (ferdia @ 7 Nov 2013 13:35)
the answer is no to EOP and teleport charges. I would point out that a barbarian previously won a tournament.


the tour from 2011? if u mean that tour i see 1 sorc. no idea how good he is either. harabec played ep for many years.
i know him from there. he knows how to duel all classes quite well, in these kinda of duels (mld/ep style). not sure about the skill level back 2011 mld either.

This post was edited by i_ecca on Nov 7 2013 05:52am
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Nov 7 2013 05:49am
Quote (ferdia @ Nov 7 2013 11:35am)
the answer is no to EOP and teleport charges. I would point out that a barbarian previously won a tournament.


The reason why barb won that tour is they had small groups and he was up against javazon, bowa, rabies, hammerdin -No sorc- and competition was low and harabec is a good barb player

In fair tournament with good players and top characters a barb is very WEAK, allow EoP or Tele charges and It will be ALot fun!!!

This post was edited by addesmile on Nov 7 2013 05:51am
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Nov 7 2013 05:53am
its the same like dueling a blizz sorc with a nec, cat versus mouse....

i guess more stack or more frw would be unuf, tele charges are sucky since its limited....

orb sorc isnt a problem, same as fb...just that blizzers...its not that i shout for rule change, just saying this matchup is kinda funny.

but everybody know that each char has its antichar so we can blame here till sacrifice and we dont change anything...

keep the rules as they are....imo

Quote (addesmile @ Nov 7 2013 11:49am)
The reason why barb won that tour is they had small groups and he was up against javazon, bowa, rabies, hammerdin -No sorc- and competition was low and harabec is a good barb player

In fair tournament with good players and top characters a barb is very WEAK, allow EoP or Tele charges and It will be ALot fun!!!


if u allow eop for one class it might be allowed even for the another ones... it would change mld as it is, isnt it wrong?

This post was edited by trivis on Nov 7 2013 05:56am
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Nov 7 2013 06:00am
btw there is a rule discussion topic up. every1 should go there instead.

http://forums.d2jsp.org/topic.php?t=69154724&f=143

This post was edited by i_ecca on Nov 7 2013 06:00am
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