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Oct 23 2019 05:57am
Quote (yeawhatup @ Oct 23 2019 03:25am)
Great point! It would be dumb to do anything 2+ frames faster in d2 at the cost of 1x eth rune.


Actually, I was considering putting shael in both my ed/dex magic shield and my eth magic shield, so in the former case I would sacrifice potentially 20ed 9dex 15mana 12dgtm/8life (depending on what can spawn on the jewel). It looks like a shael rune will only win you one frame, though. That’ a mere .04 seconds. Maybe worth using in the eth shield if you got plenty of mana on your zon, but seems unlikely it would be worth sacrificing a rare jewel. The shael gets you from 11 to 10 frames
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Oct 23 2019 07:24am
Quote (endur1ty @ 23 Oct 2019 05:57)
Actually, I was considering putting shael in both my ed/dex magic shield and my eth magic shield, so in the former case I would sacrifice potentially 20ed 9dex 15mana 12dgtm/8life (depending on what can spawn on the jewel). It looks like a shael rune will only win you one frame, though. That’ a mere .04 seconds. Maybe worth using in the eth shield if you got plenty of mana on your zon, but seems unlikely it would be worth sacrificing a rare jewel. The shael gets you from 11 to 10 frames


Fbr is very noticeable in actual gameplay though. Maybe 0.4 seconds or whatever doesn’t seem hefty. But for example I sure as hell notice a difference when swapping from X visc to shael visc on a sorc. You can notice the difference vs bowzon and ww barb definitely. I feel like I can tele right out of tri-whirl with a shael visc on 🤷‍♂️
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Oct 23 2019 07:34am
Quote (Belarathon @ Oct 23 2019 03:24pm)
Fbr is very noticeable in actual gameplay though. Maybe 0.4 seconds or whatever doesn’t seem hefty. But for example I sure as hell notice a difference when swapping from X visc to shael visc on a sorc. You can notice the difference vs bowzon and ww barb definitely. I feel like I can tele right out of tri-whirl with a shael visc on 🤷‍♂️


I see. Will try test it myself once I get my bowa up and running :)
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Oct 23 2019 10:10am
Quote (yeawhatup @ 23 Oct 2019 03:25)
Great point! It would be dumb to do anything 2+ frames faster in d2 at the cost of 1x eth rune.
Quote (Belarathon @ 23 Oct 2019 15:24)
Fbr is very noticeable in actual gameplay though. Maybe 0.4 seconds or whatever doesn’t seem hefty. But for example I sure as hell notice a difference when swapping from X visc to shael visc on a sorc. You can notice the difference vs bowzon and ww barb definitely. I feel like I can tele right out of tri-whirl with a shael visc on 🤷‍♂️


Well, this isn’t true for amas since her fbr frames are super slow anyway. Doing something at 1 frame faster (not 2?) might sound like a good thing in theory but in reality it will rarely be of any help. For sorc and other chars with useful fbr table it can be true but not for amas. Let’s check:

Ww barbs: 4 fpa
Fury: 4/5 fpa ?
Jab: ~ 7 fpa
Zeal: 4 fpa

Putting Shael in your defl shield on your Ama put you from 11 frames -> 10 frames blocking for most opponents.
Meaning you will still be in blocking animation from the first successful block when the 2nd or even 3rd hit from your opponent reaches you, even if you Shael your shield or not. The Shael is a wasted soc.

On top of that you have 8 frames of d/a/e and 11 frames of fhr which will happen more often.
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Oct 23 2019 10:17am
Quote (My_Lesson @ Oct 23 2019 11:10am)
Well, this isn’t true for amas since her fbr frames are super slow anyway. Doing something at 1 frame faster (not 2?) might sound like a good thing in theory but in reality it will rarely be of any help. For sorc and other chars with useful fbr table it can be true but not for amas. Let’s check:

Ww barbs: 4 fpa
Fury: 4/5 fpa ?
Jab: ~ 7 fpa
Zeal: 4 fpa

Putting Shael in your defl shield on your Ama put you from 11 frames -> 10 frames blocking for most opponents.
Meaning you will still be in blocking animation from the first successful block when the 2nd or even 3rd hit from your opponent reaches you, even if you Shael your shield or not. The Shael is a wasted soc.

On top of that you have 8 frames of d/a/e and 11 frames of fhr which will happen more often.


You can only enter the block animation every so other frames so its offset i believe

Not sure about this ud have to ask goomshill maybe

This post was edited by Haseo on Oct 23 2019 10:18am
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Oct 23 2019 10:31am
only thing i'd add is 4 frame zeal isn't common on most chargers iirc.

so with 5 frame zeal vs 10 frame block you can block the first and third and fifth attach, correct? whereas with 11 frame you can only block the first and fourth attack.

i'm not 100% on block recovery frames so i can't say at all, just tossing it out there.
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Oct 23 2019 11:11am
I also heard fhr isn’t good for zon cause of dodge animation
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Oct 23 2019 11:15am
Quote (My_Lesson @ Oct 23 2019 09:10am)
Well, this isn’t true for amas since her fbr frames are super slow anyway. Doing something at 1 frame faster (not 2?) might sound like a good thing in theory but in reality it will rarely be of any help. For sorc and other chars with useful fbr table it can be true but not for amas. Let’s check:

Ww barbs: 4 fpa
Fury: 4/5 fpa ?
Jab: ~ 7 fpa
Zeal: 4 fpa

Putting Shael in your defl shield on your Ama put you from 11 frames -> 10 frames blocking for most opponents.
Meaning you will still be in blocking animation from the first successful block when the 2nd or even 3rd hit from your opponent reaches you, even if you Shael your shield or not. The Shael is a wasted soc.

On top of that you have 8 frames of d/a/e and 11 frames of fhr which will happen more often.


what? i dunno what 1 handed build you're running, but with javelins, 50 fbr would be 3 frames.
also, how is d/a/e going to trigger more than block when you are blocking 75% of attacks?


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Oct 23 2019 04:51pm
Quote (yeawhatup @ 23 Oct 2019 19:15)
what? i dunno what 1 handed build you're running, but with javelins, 50 fbr would be 3 frames.
also, how is d/a/e going to trigger more than block when you are blocking 75% of attacks?


Correcting myself on these.
Was certain d/a/e was checked before cth and block but it’s checked last when I researched it, so fhr and d/a/e will not trigger more often.

Also didn’t know the slow fbr table applied to thrusting javalins which means it will block at 4 -> 3 frames as you said. So yea, there it can come in handy aswell.

However, there is still a good chance that d/a/e and fhr animations will kick in with lengthy animations making the fbr speed less useful in practical use. An amazon will get stunned easy if you’re not allowed to wsg, one frame fbr faster will rarely help you.

This post was edited by My_Lesson on Oct 23 2019 05:03pm
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Oct 23 2019 09:16pm
if safety shield is a consideration, a +46 life crafted blood shield with life jewels would be another one, slightly reducing all damage instead of just magic. I imagine there's some way to get an astronomically hard roll on a deflecting + dtm + life + sockets spiked shield with rlvl 30, but obviously there are dirt cheap options like shael eth eth aksod, and i'm not sure how the spiked shield would even hit mb

as far as shaels: I wouldn't underrate FBR. Sure you can't speed up 8 fpa DAE, but you will be blocking about 6x as often as dodging while standing/attacking/walking. A shorter block animation can mean you're more likely to get off an attack which interrupts the opponent and gets you out of a lock more effectively than just the incremental bonus would give proportionally. Its noticeable. Like bela points out on sorcs, FBR actually has some pretty specific action point thresholds where the 11 frame grace window lets you teleport out of a total blocklock, I made a recording of it once;



in that case the magic threshold was 105% fcr / 27% FBR. Which is 5 action frame teleport + 6 frame blocking. Indicating as long as AF+FBR <= 11, you can guarantee getting off an action no matter how many attacks
I don't know how to easily figure out action frames for javelin throwing animations, but it should be easy to get <11 combined on javelins even with just 20% FBR, and impossible to get it with a 1HS zon

remember, zon only has slow block animations with swinging weapons. With stabbing weapons she's got the same fast block as assassins & non-HS paladins. And as above, any time you block with an animation, you get 11 total frames where you can block without being put into an animation.
and if you're WSGing nonstop, its all pretty irrelevant. If you're WSG running you'll only have 25% block and no real animations.

This post was edited by Goomshill on Oct 23 2019 09:21pm
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