Quote (zspoonz @ Feb 8 2010 07:32pm)
they hit check individually, except for the first X frames, in which they use the main hand wep, but i got this info from diabloii.net from a long time ago when i used to hld bvbXD.
also paul if u duel using long whirls or start ur whirls far away then robo/robo would be better, so choosing ur weps all depends on how u ww most of the time.
I think that sounds the most logical, since there used to be all those speed bugs with assassin claws on WW. However the newest ias calc just averages them, so is it wrong or were the odd speed glitches fixed? I'm assuming it still checks them individually and the averaging by the calc is just a simplified way of expressing the individual ias & hitcheck interactions.
Reguardless, wouldn't you want the FASTER weapon main hand so you could get 2fpa on the initial Xframes if your supposition above is true? If you do longer whirls though, it should work out similarly to simple averaging, meaning: honor/honor = 4fpa, honor/robo or robo/honor = 3fpa, robo/robo = 2fpa