I agree with everything that frank said in his first reply, pretty much sums up my thoughts as well.
Quote (thesnipa @ Jan 14 2020 03:11pm)
Taking amp off nec also makes summon necs completely unplayable. and from what ive heard Eu tvt tends to have a few of those from time to time.
Fateful, a few years back, lobbied to get sockets reduced on chargers. they get an extra 2 in their shields, and can boost that even more through ez DS in clegs. requiring a 2 os shield (rare of some kind) and a robo instead of clegs could be an idea.it just comes down to who plays pallys and if they're willing to rebuild them. personally i think if u make chargers have zero frw, zero rep, 2 os shields, and even require rare only weapons, they still kill everything with relative ease. im fairly certain u could limit them to 1 hard pt charge 1 hard pt might, force them to leave all other skills empty, and they'd still win. but that's 1v1 and not tvt.
then the question is how, or can you even, make up for the lack of kit all chars have other than pallys. zons are already close enough, no need for a buff. but then do you nerf them just to make them closer to the pack but further from chargers? and all of your changes need to be, for the most part, without changing char level. complete rebuilds are out in a fairly inactive bracket. ive always found the easiest to be inventory changes. lack of frw, lack of res from charms, etc.
really tho, and a thought ive had for a LONG time, is a mana limit on chargers.if a charger has say 100 mana max, they'll wear angelics and have more ar they already dont need. they'll get more dmg, rep, etc. but they'll oom quickly and be forced to throw more or zeal more, both things that can be dealt with easier than a pally charging then ghosting you. limit mana on chargers i say, angelics are cheap, and less mana charms in inv. see what that does to the meta.
Honesly i wouldn't bother to rebuild a character at this stage of the game, i can do minor changes like adapting to skills or w/e but other than that i'd rather just not play tbh. And i'm up for trying any kind of rulechanges, always been. There will always be some character that will be overpowered tho imo, if you nerf paladins and amazons completely then some other character will take their spot. And i don't mean they shouldn't be nerfed because they obviously need to be, but it needs to be reasonable nerfs.
Mana rule is an interesting idea, tho it would completely change the way paladin is played and would most likely require a lot of gear and inventory changes.
/e and everything regards hybflails or w/e i have the oppinion i always had, not every single class needs to be playable. Rather than allowing hybflail to make a shaperdruid viable why not just realise that shaperdruid is weak and build some other char.
This post was edited by Skullflower on Jan 14 2020 08:35am