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Nov 7 2013 06:40am
Teleport charges have been tested in the past.

this is what happend :

Sorc teleport untill off minimap, then fires w/e thay got at random untill barb gets close enough this happends over and over untill barb has used all his charges and sorc has won the duel.

Enigma of peace, BM item will NEVER BE USED IN MLD! and thats the end of that.

the problem is with the sorcs not the barbs. since barbs can tank around 100 hits while sorcs only 2 this matchup will never be fair. deal with it
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Nov 7 2013 06:43am
Quote (Jeebus666 @ Nov 7 2013 12:40pm)
Yea, but I dunno personally how different the damage taken is with block without es vs es with block.


You will be dead if the barb will hit you with ES and 40block most of the times, mb = dead if you dont block
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Nov 7 2013 06:50am
Walk on barb vs run of sorc. No tele allowed. Sorted? Haha
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Nov 7 2013 06:51am
Quote (chum @ Nov 7 2013 01:50pm)
Walk on barb vs run of sorc. No tele allowed. Sorted?  Haha


i like this :D:D

also like mathijs his idea of getting wisp on svs

This post was edited by Sliky on Nov 7 2013 06:56am
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Nov 7 2013 06:59am
the 30 minute rule is a guideline. dont use it as a basis for an argument here please. its specifically aimed at such duels as libby vs FB and/or Barb vs Sorc and/or Blizz vs Ama.

The idea is that whoever is running away all the time (i.e. the FASTER OPPONENT) will be penalised for not engaging, and will forfeit the duel. Obviously I have never as yet penalised a barb ever, as its the 2nd slowest class (without teleport). in the duels i have ref'd sorc vs barb, i have penalised the sorc's who simply refused to attempt to go insceen vs the barb. same goes for ama vs Blizz, if the blizz character is not built right it won't have enough mana. I'm not naming and shaming but most people know the sorc players that play very passively.

mathijs, i already responded to your post via a long pm to each of your suggestions. you have totally ignored my pm. i will repeat myself:
(1) Blizz / Light with 85 Res vs FB - discuss with harabec.
(2) Whisp is over level 49 - However I will look at TG's next time. (i do not want to see idiotic posts from anyone saying "but TG is 100~110 Str")
(3) When harabec can't kill an ama with 85 Fire res I will consider 80, as it is, amazons do not win 5-0 vs good fb's. you will fundamentally change the dynamic's if you reduce the resistance limit. Strong FB'ers realise that 80Fire Res is simply too low.
(4) Agree that Necro needs more resistance vs Cold
(5) I dont agree with pots. insight on switch, and build the character right and you won't have these mana problems. again, MLD, not HLD. the matchup is hard. not a perfect world.
(6) May consider more FRW on assassin, if it helps vs Ama. (i dont see how but always open to suggestion to fix this.
(7) previously had unlimited FRW limits, costs associated with same kicked alot of people out of the market for the items. allowing items such as harmony vs Sorc's is a viable option, IN MY OWN OPINION. lower frw limits, with amazon potentially having max 90 frw, is a thought. i dont want to push up frw prices, they are expensive as it is.
(8) all Ref'd duels on bridge maps. All duels on bridge maps on request from either player. thais already in place.
(9) no to mana pots

seperately

(1) no to EOP - play HLD if u want to teleport with barb. your fundamentally changing mld by allowing these hacked items.
(2) no to tele charges - tested
(3) Allow more resistances on Smiter Vs VT and Sorc's - further progression in tournaments and they are the one class that can smash amazons, meaning less amazons advancing, and more opportunities for different classes to reach top 8,4,2, and 1st spot.
(4) giving more classes chances to KO amazons will reduce the % of amazons.

i find it difficult therefore to respond here again. if you are posting your suggestions, please also post my responses, thanks. alternative, i'll write my response again, in my own time.
Mana is not the issue in assa vs ama btw, and i do not see a justification for allowing mana pots. this is mld, not hld. again, mana is not the issue.

would agree 100% with jeebus and sliky here.


after 0-0 the sorc forfeits the duel as it obviously playing retarded.

This post was edited by ferdia on Nov 7 2013 07:19am
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Nov 7 2013 07:09am
I believe my thread should be including in this discussion because it has at least these things relevant :

1.) rules
And/or
2.) discussion
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Nov 7 2013 07:09am
yes a sorc should try more offensive play but you also have to take into acount that barbs can desynch like crazy and after one good sync in a bo5 the sorc will remember it and just not come close again. really i cant blame them

This post was edited by Sliky on Nov 7 2013 07:11am
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Nov 7 2013 07:12am
i did a really big edit of my post (previous page) so anyone, looking, please read that before jumping to conclusions.
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Nov 7 2013 07:13am
WHY listen not to me?

so many lame matchups and useless chars because EoP is banned, august gimme your vote and soon we will have enough vouches so that ferdia will have to allow EOP...

if someone is interested in duelling
trap vs bowa
blizz vs bowa
bowa vs blizz
me vs you


also ALLOW WSG for god sake

This post was edited by addesmile on Nov 7 2013 07:17am
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Nov 7 2013 07:20am
well i know a barb can call a judge in this duel. but wouldnt it be better to try to make the rules more fair instead?
i got a ama and a sorc. so in the end, i can enter tours either way! but should we limit ourself to that?
saying, "we tested that before". saying, "it will not work that way". and so on. is that the solution, really?

This post was edited by i_ecca on Nov 7 2013 07:20am
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