Quote (montaresss @ Sun, May 17 2009, 10:41pm)
I've never heard of that glitch, would like to hear from others
http://forums.d2jsp.org/index.php?showtopic=30723398&f=87#entry190490741
Quote
Attack Rating Bugs
Monsters that use ranged attacks that require attack rating (Quill Rats, Blow Pipers etc) have twice the attack rating they should have (due to a incorrect assignment in the attacker / defender code)
Throwing and shooting skills that add an attack rating bonus to the missiles do not add their bonus (it passes 0 to the function instead of reading the bonus of the missile)
Blessed Aim and Penetrate use the same state, as a result the two skills can cancel each other out because they will replace each others state statlists
IE:
Double Throw
All 3 fire arrow skills
All 3 cold arrow skills
Magic arrows
Plague Javelin (why the fuck would it add AR in the first place?)