Quote (thesnipa @ May 31 2018 07:55pm)
needs a bit of polishing but very viable vs many builds, and great in tvt
Helm: 2 Comb Barb / 20 FRW / 20 FCR / 15 max / 98% ed / 44 life / 28 all res Circ (Jewel'd max all res)
Knout: 2 WC / 30 IAS / 107ed / 63 ar / 7 poi dmg / eth-rep
Vmagi
Scutum: 30-20 / 48 max / 84 ED / 16 life / 11 fire res / MDR / 114 def
Ik Gloves and Belt
Sanders (have several pairs of war boots i need to swap on)
Angelics ammy and ring
5min /5 rep / ar / 69 mana / 16 fire res / HFD ring (needs swapping as well)
Artisans war staff of Teleportation / 3x Shael / lvl 6 tele 52 charges
36x max / ar / lifers
Cube BO: 5 bo shout hat / 1x 2 wc dagger for with knout / wc ammy, sojs (actually requires u drop scutum on ground)
i have played with more dmg via a lifer armor for matchups where he's on the defensive to some success but ur not meant to beat chargers or WW.
can absolutely murder someone on a knout hit if it lands and crits. had some really gross 1 shots.
ok, i think i figured out where i couldnt put it together, and it was the 3 soc staff. im curious about the angelics though, is the AR that low?
Quote (Scipi @ May 31 2018 07:57pm)
When hoe had kick she was fun af and effective, that build has potential grab that claw aj
ISO eth rep 30 ias 2os Hand scythe for tele dragon claw
told tshaman this just the other day, i wanna see Spiega as a dclaw sin with a nice fast mh with that nasty ass claw thats already on there for offhand.