I was going to do a chart but seeing as how the chart will eventually expire, I will just type this up:
Chance to Hit - Average Defence for each Build @ 49
(For the sake of variance, I have rounded up in all instances)
Amazon - Bowa - Average Defence : 900
Necro - PNB - Average Defence : 900
Druid - Windy - Average Defence : 900
Druid - Fissure - Average Defence : 900
Assa - Trapper - Average Defence : 900
Amazon - Java - Average Defence: 1000
Sorc - ESFB - Average Defence : 1300
Druid - Rabies - Average Defence : 1500
Sorc - Es Light - Average Defence : 1500
Sorc - Vita Blizz - Average Defence : 2000
Sorc - Vita Light - Average Defence : 2000
Barb - WW - small charms - *Average Defence : 4000
Pala - Libby - Average Defence : 5000
Barb - WW - BO Skillers - *Average Defence : 8000
Pala - Zeal - Average Defence : 11000
Pala - V/T - Average Defence : 12250
*With ZB shaft, and a Rare Shield, Barb Defence can go quite a bit higher.
OK, going back to the Rabies character - without focusing on AR you will get about 5400ar. With a bit of tweaking however, this can be easily boosted to 10K ar (I can get 13K + with further tweaking).
Lets compare Untweaked 5.4K AR vs not-too-hard-to-attain 10K AR.
Amazon - Bowa - Average Defence : 900 DuDu 5.4K ar; chance to hit = 86% Dudu 10K ar; chance to hit = 91%
Amazon - Bowa - Average Defence : 900 DuDu 5.4K ar; chance to hit = 86% Dudu 10K ar; chance to hit = 91%
Necro - PNB - Average Defence : 900 DuDu 5.4K ar; chance to hit = 86% Dudu 10K ar; chance to hit = 91%
Druid - Windy - Average Defence : 900 DuDu 5.4K ar; chance to hit = 86% Dudu 10K ar; chance to hit = 91%
Druid - Fissure - Average Defence : 900 DuDu 5.4K ar; chance to hit = 86% Dudu 10K ar; chance to hit = 91%
Assa - Trapper - Average Defence : 900 DuDu 5.4K ar; chance to hit = 86% Dudu 10K ar; chance to hit = 91%
Amazon - Java - Average Defence: 1000 DuDu 5.4K ar; chance to hit = 84% Dudu 10K ar; chance to hit = 90%
Sorc - ESFB - Average Defence : 1300 DuDu 5.4K ar; chance to hit = 80% Dudu 10K ar; chance to hit = 88%
Druid - Rabies - Average Defence : 1500 DuDu 5.4K ar; chance to hit = 78% Dudu 10K ar; chance to hit = 86%
Sorc - Es Light - Average Defence : 1500 DuDu 5.4K ar; chance to hit = 78% Dudu 10K ar; chance to hit = 86%
Sorc - Vita Blizz - Average Defence : 2000 DuDu 5.4K ar; chance to hit = 72% Dudu 10K ar; chance to hit = 83%
Sorc - Vita Light - Average Defence : 2000 DuDu 5.4K ar; chance to hit = 72% Dudu 10K ar; chance to hit = 83%
Barb - WW - small charms - *Average Defence : 4000 DuDu 5.4K ar; chance to hit = 57% Dudu 10K ar; chance to hit = 71%
Pala - Libby - Average Defence : 5000 DuDu 5.4K ar; chance to hit = 51% Dudu 10K ar; chance to hit = 66%
Barb - WW - BO Skillers - *Average Defence : 8000 DuDu 5.4K ar; chance to hit = 40% Dudu 10K ar; chance to hit = 55%
Pala - Zeal - Average Defence : 11000 DuDu 5.4K ar; chance to hit = 32% Dudu 10K ar; chance to hit = 47%
Pala - V/T - Average Defence : 12250 DuDu 5.4K ar; chance to hit = 30% Dudu 10K ar; chance to hit = 44%
OK, what does all of this actually mean ? Simply put: it is relatively easy to boost your AR to 10K+, and the above highlights that you SHOULD Boost your AR to 10K+, where possible.(I attain approx 12750AR via a specialised weapon and twinking some items / charms).
This post was edited by ferdia on Feb 11 2018 05:07pm