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d2jsp Forums > Diablo II > Diablo 2 Discussion > Low Level Dueling > Fire Arrow Sorceress Guide (lvl 18) > Not For The Faint Of Heart
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Jul 20 2014 10:24am
Quote (Jerm @ Jul 20 2014 10:11am)
Paladins base stats allow him to use rclaw, sorc can still do it though.


well at level 30 at least you can upgrade the ravenclaw, but yeah at 18 pallys can't do it with any exploding arrow item, you're right my brainfart
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Jul 20 2014 10:35am
Quote (Goomshill @ Jul 20 2014 10:24am)
well at level 30 at least you can upgrade the ravenclaw, but yeah at 18 pallys can't do it with any exploding arrow item, you're right my brainfart


Np, I had to verify too. Started to wonder why I didn't do that for my ranger lol
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Jul 20 2014 11:53am
Quote (Goomshill @ 20 Jul 2014 08:04)
You didn't even mention the number one reason to even build an exploding arrow char (sorc or pally) in the first place, which is strength glitching to make your arrows invisible
Otherwise you're just a strictly worse fireball sorc. But with your raven claw being strength or dex glitched to be invisible to other players, your exploding arrows are completely invisible and enemies will see you 'farcasting' and be unable to dodge your projectiles effectively

The sorc and pally builds are actually pretty similar. The sorcs get teleport, the pallies get charge. The sorcs get blaze, firewall, and extra attack rating from enchant. At the level 18 bracket, the sorcs get 54-80 enchant damage, but can prebuff enchant and don't need to wear the +skill items. The paladins at 18 get 255-299 damage from holy fire. Its closer for the 30 bracket builds. I don't think either build has any chance whatsoever at level 18 but the pallys are quite a bit better, but both are marginally viable at level 30 where they can do more meaningful damage.


Good thoughts on str glitching the bow. You can prebuff whatever you want, but I'm talking about +1 fire skills your gear so that you don't need to do a bm stash prebuff each time you die or need to recast. I believe you should be able to cast everything you need to on your person, if nothing else, for the massive amount of time saved for you and the respective opponent.
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Jul 20 2014 12:31pm
Goomshill lives

n1 guide mikey. from the rangers ive played i can guarantee this build would be fun

i remember tvts being a place for rangers to just cause mayhem so im sure this build would be fun there too

This post was edited by thesnipa on Jul 20 2014 12:32pm
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Jul 20 2014 01:49pm
Quote (thesnipa @ Jul 20 2014 12:31pm)
Goomshill lives

n1 guide mikey. from the rangers ive played i can guarantee this build would be fun

i remember tvts being a place for rangers to just cause mayhem so im sure this build would be fun there too


I've been busy theorycrafting dota
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Jul 20 2014 04:51pm
seems fun as shit.
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Jul 21 2014 02:20pm
If only you could somehow secure a .08 ravenclaw. iirc the explode would carry the dmg from charms or something like that. goomshill will correct me
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Jul 21 2014 04:09pm
exploding arrows carry fire damage from all sources, 1.09 or 1.10, both on the unblockable aoe damage explosion as well as on the blockable physical arrow, for twice the damage on a successful hit
the 1.09 raven claw is particularly useful since its exploding arrows do a great deal more damage (just on the explosion, not physical arrow, component).
It was 1.10 when it was downgraded, so 1.09 uniques weren't *that* rare, its just hard to find people who kept raven claws, making them rare now

level 30 exploding arrow, compared to 3 on current raven claws, and its modified by synergies on amazons or act 1 mercenaries. +250 fire damage would be a pretty big deal
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Jul 21 2014 06:35pm
Quote (Goomshill @ Jul 21 2014 05:09pm)
exploding arrows carry fire damage from all sources, 1.09 or 1.10, both on the unblockable aoe damage explosion as well as on the blockable physical arrow, for twice the damage on a successful hit
the 1.09 raven claw is particularly useful since its exploding arrows do a great deal more damage (just on the explosion, not physical arrow, component).
It was 1.10 when it was downgraded, so 1.09 uniques weren't *that* rare, its just hard to find people who kept raven claws, making them rare now

level 30 exploding arrow, compared to 3 on current raven claws, and its modified by synergies on amazons or act 1 mercenaries. +250 fire damage would be a pretty big deal


Tyvm
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Jul 21 2014 06:50pm
Quote (SackShadow @ Jul 22 2014 12:35am)
Tyvm


the fuck up rand
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