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How to think about base ed/min/max (whether this is how the game is coded, I dunno, but it works)
Think of every prefix/suffix as it's own jewel when it is on the base of an item. So jeweling order on example 3 would be:
circlet
1.30%enhanced damage (prefix)
2. 1 max damage (suffix)
3. 4 min, 9 max
4. 4 min, 9 max
Just to clarify, if you were not to put any jewels into this circlet, it would apply 30%ED to minimum damage, and +1 to max damage - right?