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d2jsp Forums > Diablo II > Diablo 2 Discussion > Low Level Dueling > Attn: Ww Barb Vets, Another Question
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Feb 8 2010 04:49pm
Quote (Ass_Hat @ Feb 8 2010 05:47pm)
hmmm

has this really eluded so many people?


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Feb 8 2010 04:54pm
robo + robo + 72 max/80 life mage plate

imo
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Feb 8 2010 05:07pm
Well its certainly an update, and confirmation of something I had seriously doubted previously. Is dissapointing, but still not a huge blowout.

It is not said HOW they do not stack though. Are they then treated like 2 seperate sources of double dmg and combined like DS/crit are (take the highest one then some werid formula for the next one). If so its alot less than stacking but still ends up more than 50% double dmg chance over all.
Even if it totally ignores the lowest one, and just takes highest crit % it still ends up being:
42% (48% if soj) crit vs 21% crit +72max off weapon

Assuming a perf robo (95ed/60max --> 31-147), 130max from charms, and 40max form helm (for simplicity sake, I know this can be higher max or ED) & lvl20 mastery, 1ww base with +2all (ammy + bc) you get ~100% skill dmg. 130str
You end up with robo ww = 102-1046 (574 avg), 695 avg with 21crit from mastery
robo/robo + 72 = 102-1277 (690avg), 835avg with 21%crit [815avg with 3x 20max]
robo/robo + peace = 102-1047 (574avg), 816avg with 42% crit (850 with 48% crit, but then gotta add mdr = ??)

Someone else can calculate with honor, I'm passing on that because then you have to change ias frames and summate crit&deadly and how they don't stack but are an increase.

--------------------------
Summary: Based on totally neglecting the possiblity that 2 diff sources of crit are treated like DS/crit are (where there is some increase, but not even close to stacking)..... robo/robo + 72max armor has an advantage although its still pretty close. Max/squid armor only equals peace though if your using atleast 3x 20maxers, and only surpasses if you have very good jewels.
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Feb 8 2010 05:09pm
Quote (KnightXENO @ Feb 8 2010 06:07pm)
nbvhjjjkjhjkhkj


its pretty standard across all games that "does not stack" = only one of the two works


btw ignoring the damage you still have to remember than 80 life is like 125 life on a barb and slow missile is bm

This post was edited by MiKTeX on Feb 8 2010 05:10pm
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Feb 8 2010 05:10pm
Quote (MiKTeX @ Feb 8 2010 10:49pm)
http://i543.photobucket.com/albums/gg442/jpyllc55/fuuuu.jpg


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Feb 8 2010 05:14pm
interested about robo/honor/72 max- 80 life armor.....in my head this still seems like the best and most balanced option (+1 skills cannot be overlooked)
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Feb 8 2010 05:15pm
Quote (Ass_Hat @ Feb 8 2010 11:14pm)
interested about robo/honor/72 max- 80 life armor.....in my head this still seems like the best and most balanced option (+1 skills cannot be overlooked)


Honestly, that's exactly what I'd do mate.
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Feb 8 2010 05:40pm
i thought different sources of crit not stacking was common knowledge ever since the invention of peace armor??

honor has 10 repl, 10 str, 25 ds (which is not useless due to mastery), 1 skill... I've always said robo/honor/80/72 with a 3 ww/other mods/3os helm with ed/str/dex, ed/str/ar, or ed/str/res all jewels was best. never really did the math lol... but i dunno ive just always thought it was best
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Feb 8 2010 05:41pm
Quote (Belarathon @ Feb 8 2010 11:40pm)
i thought different sources of crit not stacking was common knowledge ever since the invention of peace armor??

honor has 10 repl, 10 str, 25 ds (which is not useless due to mastery), 1 skill... I've always said robo/honor/80/72 with a 3 ww/other mods/3os helm with ed/str/dex, ed/str/ar, or ed/str/res all jewels was best.  never really did the math lol... but i dunno ive just always thought it was best


thats the set up im going for (except my ww hat only has 2Os, but w/e
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Feb 8 2010 05:56pm
honor is a frame slower & DS is only added if the honor hits. Fewer hitchecks (about 4 less per second) coupled with a 1/4 chance of DS on hit = ???? I would think that realworld performance means unless you always getting clipping hits for 1-2frames only, the increased speed still gives the edge to robos (increased multiple hits per pass etc).
However, I have no idea how to make this a calculation. Hopefully someone does.


I always thought the Crit's stacked actually, but this was obviously due to too small of a sample size during testing in hindsight. Only tested 100hits, so the fact that about 60 of them were crits was apparently simple luck on a 42% crit rate. You ARE critting 2x as much as 72max/80life plate vs ~200max decrease.

Just from alot of personal experience with robo/honor and robo/robo, I will say robo/robo is better than robo/honor IF using peace.
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