Quote (uptoolayte @ Sat, Aug 23 2008, 12:59am)
Great guide. I made a druid almost exactly like this one a few months back, very fun to use. I'm not sure how you kill really fast running characters or charging hdins, because of the slow cast speed. I can into problems with that, but I guess I never took the build seriously enough to work those things out. I'd like to duel you with some of the other builds, as it is hard, if not impossible to find any (good) tele-druids anymore.
Again, thanks for the guide, well put together.
You probably weren't at the 68 fcr bp on staff. When I was just finishing up my druid yesterday I was still holding out for a good 2/10 ammy with life so I dueled in a few games without an ammy so I didn't have the 68 breakpoint and it makes a huge difference.
And as for running builds, the best way to go after them is to try to jump them while they're running up. When you tele on someone you always land above them unless theres a pond/wall/tree in that spot. So if they're running up when you jump them, they get locked up, and even with the 68 fcr bp and a bit less nado damage being on staff, just about every LLD build will die in this lock. +practice
Quote (Hellskin @ Sat, Aug 23 2008, 02:31am)
where did you get all those telestaffs?
I found a really nice nado pelt (+5 nado fhr/life/res) I might just try this build
the staves are the easiest part, takes about 30 minutes @ NM Akara