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Posts: 50,317
Joined: Jun 11 2008
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Nov 18 2020 10:21am



Speed:
17.5%movespeed in 1 item!
nn Liandry passive or Luden passive

(340base movespeed+45standard boots+15swiftniss boots+10Cosmic base+(78ability haste*0.2Cosmic))*1+0.175 Shurelya+.07heimer turret avarage = 530 Heimerspeed

(340+45)*1.06avg luden proc+0.07some avg movespeed buff * 0.7Ryla slow = 274enemie speed

430/274===> Heimerdonk runs 57%faster then someone else

Sustain:
Mana:
+250max mana and 1%missing mana regen, mana flow band
70something mana when hit champ
15%total mana refill on assist
50%mana regen

Life:
3items with max life
teleport+heal summoners
warmog life regen
movespeed to run out of combat to activate warmog

Damage:
Ryla slow makes arcane comet always hit, and turret basic attack proc it and reduce its remaining cooldown, its hits for 5.25hits per 1sec
Ryla slow makes granade and rockets always hit, for lazerbeam damage
3big AP items with gathering storm and +35%more AP deathcap
60*3*5=900 Teamfight damage on item active
Sustain and speed to stay in combat longest for most damage
Turrets basic attacks do 184%AP per 1sec total, therefore nn burst items or spell effects, and 300AP is better then 600AP
Did not even need deadmans to maintain speeddominance, witch opens the 1v9 engame base bulldozer blowup siege Warmog
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Nov 18 2020 11:01am
literally what
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Gold: 14,140.00
Nov 18 2020 12:29pm
Quote (IroningTheMaiden @ Nov 18 2020 11:01am)
literally what


Member
Posts: 54,832
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Gold: 1,992.00
Nov 19 2020 01:50am
Ty tommy i Am now diamond 2
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Nov 20 2020 12:07am
You know you win if you not need Deadman for speeddominance B)
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Nov 20 2020 04:10am
I'd like to know why movement speed should be a core stat for Heimerdinger since your turrets don't move at all. :rofl:
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Nov 20 2020 02:08pm
Quote (NomadJe @ Nov 20 2020 10:10am)
I'd like to know why movement speed should be a core stat for Heimerdinger since your turrets don't move at all. :rofl:


stop questioning tommygod you random
Member
Posts: 25,361
Joined: Aug 12 2006
Gold: 14,140.00
Nov 20 2020 03:01pm
Quote (NomadJe @ Nov 20 2020 04:10am)
I'd like to know why movement speed should be a core stat for Heimerdinger since your turrets don't move at all. :rofl:


k so all your damamge slows,.,
your turrets slow..
so you run fast
in circles around your turrets
try land your skill shots,,
even if you dont they have to ither stop and target your turrets,, ( make nother one hopfully )
or just chase you like a robot,,
*i got 900k on heim this all makes sence to me,.,, )
Member
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Joined: Jun 11 2008
Gold: 2,079.67
Nov 24 2020 01:43pm

4638 healz
666healz after 1 good teamfight
2600heals at the 21.30min mark
not sure when i completed it, think it may be 12to14min mark, i am support
took the big ability haste rune
summon earie not seems to shield ones, and only prioritize enemy champions

2problems:
1) allies to often on full life to heal them
2) need to be in combat with enemy champ and in range of wounded ally

May test it on Teemo, however, without item haste rune, since Teemo needs ultimate hunter
(spam shroom for global damage and run to wounded allies)

Flowing water seems crap
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