Speed:17.5%movespeed in 1 item!
nn Liandry passive or Luden passive
(340base movespeed+45standard boots+15swiftniss boots+10Cosmic base+(78ability haste*0.2Cosmic))*1+0.175 Shurelya+.07heimer turret avarage = 530 Heimerspeed
(340+45)*1.06avg luden proc+0.07some avg movespeed buff * 0.7Ryla slow = 274enemie speed
430/274===> Heimerdonk runs 57%faster then someone else
Sustain:Mana:+250max mana and 1%missing mana regen, mana flow band
70something mana when hit champ
15%total mana refill on assist
50%mana regen
Life:3items with max life
teleport+heal summoners
warmog life regen
movespeed to run out of combat to activate warmog
Damage:Ryla slow makes arcane comet always hit, and turret basic attack proc it and reduce its remaining cooldown, its hits for 5.25hits per 1sec
Ryla slow makes granade and rockets always hit, for lazerbeam damage
3big AP items with gathering storm and +35%more AP deathcap
60*3*5=900 Teamfight damage on item active
Sustain and speed to stay in combat longest for most damage
Turrets basic attacks do 184%AP per 1sec total, therefore nn burst items or spell effects, and 300AP is better then 600AP
Did not even need deadmans to maintain speeddominance, witch opens the 1v9 engame base bulldozer blowup siege Warmog