d2jsp
Log InRegister
d2jsp Forums > Other Games > MOBA > League of Legends > Stupid Q,.
Add Reply New Trade New Service New Topic New Poll
Member
Posts: 25,361
Joined: Aug 12 2006
Gold: 14,140.00
Nov 14 2020 02:31pm
are we getting more lp if we do better//less takin away if we do better in games
and lose more//gain less if we do worse in the game??
Member
Posts: 8,075
Joined: Dec 12 2009
Gold: 38.00
Nov 14 2020 04:13pm
Dear diary
Member
Posts: 25,361
Joined: Aug 12 2006
Gold: 14,140.00
Nov 14 2020 06:22pm
Quote (Sif @ Nov 14 2020 04:13pm)
Dear diary

OMNIVAMP W/.E IS BUSTED AS FK ON URGOT

Member
Posts: 19,269
Joined: Nov 9 2005
Gold: 282.67
Nov 15 2020 08:52pm
Quote (CrUeLSS @ 14 Nov 2020 19:22)
OMNIVAMP W/.E IS BUSTED AS FK ON URGOT


You're the furgot.


/e urgot* Yu look like Urgot**

This post was edited by Greater on Nov 15 2020 08:53pm
Member
Posts: 50,317
Joined: Jun 11 2008
Gold: 2,079.67
Nov 16 2020 06:32am
Quote (CrUeLSS @ Nov 15 2020 01:22am)
OMNIVAMP W/.E IS BUSTED AS FK ON URGOT


LIFE STEAL Heal from physical damage dealt by basic attacks. Now includes on-hit effects.
OMNIVAMP Heal from all sources and types of damage (still 33% effective for AoE and pet damage) (unchanged)

So its basicly the same as lifesteal?
Member
Posts: 50,317
Joined: Jun 11 2008
Gold: 2,079.67
Nov 16 2020 07:16am
when was the hidden nerv?

Heimerdonk turret basic attack now apply spellvamp as Pet-damage
Member
Posts: 38,544
Joined: Oct 25 2008
Gold: 300.00
Nov 16 2020 07:36am
Quote (Tommyvv @ Nov 16 2020 09:32pm)
LIFE STEAL Heal from physical damage dealt by basic attacks. Now includes on-hit effects.
OMNIVAMP Heal from all sources and types of damage (still 33% effective for AoE and pet damage) (unchanged)

So its basicly the same as lifesteal?


lifesteal is only physical on hit effects
Member
Posts: 25,361
Joined: Aug 12 2006
Gold: 14,140.00
Nov 16 2020 07:53am
Quote (ADC @ Nov 16 2020 07:36am)
lifesteal is only physical on hit effects


i think there is several now,,
life leach
phy vamp
omni vamp
lmk if thers more,,
Member
Posts: 34
Joined: Oct 24 2020
Gold: 0.00
Nov 16 2020 06:09pm
Quote (CrUeLSS @ Nov 14 2020 03:31pm)
are we getting more lp if we do better//less takin away if we do better in games
and lose more//gain less if we do worse in the game??


I don't think they have made any changes yet to the lp gaining system and I haven't seen or heard of any major changes.

The only "change" recently would be the smurf queue which impacts new accounts with no ranked history or fresh mmr..
I ran into one "smurf queue game" on one of my boosting accounts during an order but that was a one time deal xD


This post was edited by Amandum on Nov 16 2020 06:10pm
Member
Posts: 51,695
Joined: Dec 17 2007
Gold: 5,894.97
Warn: 10%
Nov 17 2020 12:22am
Quote (CrUeLSS @ Nov 14 2020 03:31pm)
are we getting more lp if we do better//less takin away if we do better in games
and lose more//gain less if we do worse in the game??


We don't... it was always based on 1 factor alone = if your opposing team's average rank is higher or lower than yours.
If its higher, you gain slightly more... if its lower... then less.

The only difference possible is if you are in your first few matches of 1- preseason (seems to be 10 matches?)
or the first 50 to 100 games of a season (sometimes they change it) once your rank is reset.

And they might have removed the only way to consistently climb if you're shit at the game... but all in all, its a bland and very shitty system. If you dont like
playing your champions and feel forced onto busted ones, then this game isnt for you. Its an objectively Bad game.

Go Back To League of Legends Topic List
Add Reply New Trade New Service New Topic New Poll