Heimerdonker at worlds!
https://leagueoflegends.fandom.com/wiki/Grasp_of_the_Undying_(Rune)Having a blast with this rune, its verry abusive, since heimerdonker q always makes you be in combat
Quote
PASSIVE: Dealing or receiving damage within 2 seconds generates one stack every second. At 4 stacks, your next basic attack within 6 seconds against an enemy champion deals 4% of your maximum health bonus magic damage, restores 2% of your maximum health, and permanently grants 5 bonus health. The empowered attack duration refreshes whenever dealing or receiving damage.
On Ranged role ranged champions, the effects are reduced by 40%, down to 2.4% of your maximum health, 1.2% of your maximum health, and 3 bonus health respectively.
1666health * 0.024 = 40damage on hit = 20effective ad over full game = 20AD*35goldvalue/150stacks = 4.666gold value per attack
1666health * 0.012 = 20heal on hit = 6.66gold value of healing pots
3bonus health*2.666gold value = 8gold value of bonus health
thats 19gold gained on autoattack, every 4sec = 48gold per 10
thats 30%more then farming
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Atm, i am rushing Ryla/swiftniss
Since i need some gamestart AP, and the slow helps with mobility
After that it feels better to go streight into warmog or deadmans, a Needlessly Large Rod in between
Finaly a deathcap
A forbidden idol for mana regen and 10cdr as a 3e items, seems to take to match itemslots
After completing deadmans, its not that great anymore to aa alot, since it destroys momentum, therefore a warmog first seems OK, if mobility allow it