Quote (screamh2o @ Jul 26 2010 02:16am)
These tips and tricks are class oriented and should be what you should go by 95% of the time.
Now i know a lot of you already know this stuff but i see that there's a lot of noobs on here and in game soo
Here we go
Tanks
-Look at your opposing team At load screen
--Looking at this will tell you what items to get ARMOR or MAGIC RESIST
---IF team is separate Half melee have Caster use your better judgment on who would deal out more damage
-Always Initiate FIRST
-- I cant stress this enough i always see tanks wait for a support or dps to run in then they go (YOUR A TANK)
--- Picture someone important needing to go somewhere and you're there body guard would you walk in first or them?
-Tanks FOCUS the support
-- The other team doesn't like their support dying soo if you attack the support they'll attack you
DAMAGE Dealers
-Experiment with AD or AP
-- Alot of people say this is better then that but it's really based on style of play
-Focus The Other damage dealers/support
-- NOT THE TANKS
--Alot of dps think fighting a tank is fun Not for your teammates which are getting picked off by the dps on there team
-Don't get cocky
-- alot of dps think they are all that and they carry the team
--- if everyone else is doing there job then they are the reason you are still alive and killing people
SUPPORT
-If you want kills early is when to get it
--this doesn't mean get greedy it just means your dmg spells are useful here
- KEEP your dps alive over your tanks
-- Tanks can go about 25% health before they need healing
-- Dps can only go 50% then everyone will burst them down for the ks
- Stay behind the fight
-- if need be dont even travel with the group travel slightly behind them
- BUY WARDS
-- Your dps and tanks shouldn't be doing this they need it for items
--- Your a supporter you heal, give boosts, and lower gank percentage by BUYING WARDS
ALL Classes
-Last Hit creeps
-- Don't auto attack to much
--- You don't want their heroes to tower hug
- when a hero is gone or dead PUSH HARD
-- Not only to damage the tower but to let the tower kill of the creeps
--- This equals less exp for them when they get back
--- YES YOU CAN AUTO ATTACK HERE
-First items should always be survivability
-- Try to grab a item that makes something for you later on
--- I HATE DORAN'S Stuff the only one i see useful is the shield anything else don't get
- Just cause you don't have mana doesn't mean golem buff isn't useful
-- LOWER CD and EXP
--- ALTHOUGH if someone on your team needs it more and has mana let them get it
- Don't save your spells for the last hit always be doing dmg
-- killing heroes is cool and all but you still get gold for helping
--- alot of people forget this and shout KS KS
-- also if you did 95% of the dmg and someone Last hits you get a Big chunk of the money
Words noobs might of not of known
DPS = Damage Per Second DEALERS
DMG = DAMAGE
AD = Attack Damage (melee stuff)
AP = Ability Power (caster stuff)
Exp = Experience (what you need to level)
Lvl = Level your characters stand point in the game (max is 18)
Cd= Cool down (the time for your spells to recharge)
Push= Means to attack the creeps faster to get them to the tower quicker
Creeps= The minions that spawn in the Top, Mid, and Lower lane and go if uncontested to the other teams side
Noobs = New person to a certain situation, website, or game. OFTEN used as a unintelligent insult
Not just mana..
Also dorans is extremely useful for some classes
This post was edited by Lot2 on May 4 2011 03:19pm