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May 7 2012 09:13am
when im in top or mid its really nice for jungle to pop out early and just suprise the enemy in my lane if we get the kill awesome, if we get him low and he has to go back great, and even if it just reminds him that ur willing to come gank my lane before he gets crazy and trys diving me for a lucky kill thats still good. counterjungling is great and awesome to put them behind and deny buffs but even just showing ur face in my lane for 2 sec helps the lanes quite a bit
the other side of that is if u show where u are then they can counter u back

the main 2 champs i want an early advantage on is riven and jax so i can snowball into instagibbing the carry in teamfights and hopefully getting out
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May 7 2012 09:16am
Quote (Pr073u5 @ May 7 2012 03:13pm)
when im in top or mid its really nice for jungle to pop out early and just suprise the enemy in my lane if we get the kill awesome, if we get him low and he has to go back great, and even if it just reminds him that ur willing to come gank my lane before he gets crazy and trys diving me for a lucky kill thats still good. counterjungling is great and awesome to put them behind and deny buffs but even just showing ur face in my lane for 2 sec helps the lanes quite a bit
the other side of that is if u show where u are then they can counter u back

the main 2 champs i want an early advantage on is riven and jax so i can snowball into instagibbing the carry in teamfights and hopefully getting out


Did I hear Olaf? I think I heard Olaf^^ getting 340 true damage right in the fucking face is just so awesome


Edit: Also on the Alistar thing: Getting flat spelldmg quints + eventually blue flat spelldmg and the gold item dagger with spelldmg while maxing Q first you are already able to clear wraiths and wolves really fast.

This post was edited by KirkHammett on May 7 2012 09:18am
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May 7 2012 09:18am
Quote (KirkHammett @ 7 May 2012 02:41)
Soo... I've thought and tested alot about this lately, but still I'm not sure what could be the best bet.

I've been playing the jungle position alot now, because I think that you have the most controll over the game (atleast at laning phase).

My favorite junglers are Nocturne, Alistar and Shyvana.


So when I see one or more lanes like this: Graves(Caitlyn/Corki/Sivir) + Soraka bot, Renekton/Olaf/Cho'Gath/Malphite top, Galio/Mordekaiser/Morgana mid

I think in this case counterjungling is always the best you could do. (Shyvana, Mundo, Skarner, maybe even Nocturne)

But when I see lanes like Olaf(my team) vs Akali/Ryze/Gragas top, Vayne + X bot, LeBlanc/Veigar/Ryze/etc mid, I usually feel that trying to snowball the lanes with heavy ganks and camping with 3 gold items + oracles + alot of wards is very very nice.

What I'm basically doing there is: wolves->blue->gank bot/top, mid, top/bot, depeding where the jungler of the enemy team is ofcourse, and also how the players react to the ganks (90% of the time they ATLEAST use their defensive summonerspell, to get away).

If there is nothing to gank yet, I go on with wraiths, wolves again, considering to do wolves/wraiths of the enemy jungle.

Stats of my jungle Alistar: Boots + 3 Pots start, 0/19/11 build for the most movement speed possible, Mercenary mastery for 24 extra gold on assist(could also consider getting Sage(40 bonus exp per assist/kill) which means something like 0/16/14). And runes something like: red->magic pen, yellow-> flat armor, blue-> flat spelldmg, big->flat spelldmg for boosting your early/mid, where you lack survivability and of course: junglespeed.

The start of Alistar jungle isn't too heavy if the enemy team is expecting the ganks. But some more time into the game this gets tricky.

Now let's say there were some not so successful or even no ganks at all.
What I do now is getting my 3 gold items + roaming boots. Also I start getting pink wards to counterward mainly top and mid, sometimes even bot.

If one lane has a hard time without me I just camp with my 1 to 3 gold items + the 2 gold per 10 of my masteries. Also I start warding the enemy jungle a bit, depending on how the lanes are going, and consider going on doing wolves/wraiths and getting blue/red for mid/top.
So I really pressure 1-2 lanes hard (constantly pink warding, a bit later oracles, destroying their wards)+ the jungler of course(warding his jungle/gank routes, freezing his jungle speed), who needs to react to this, which, in my opinion, is a nice strategy against fast junglers. From then on I start just getting tanky items (randuins(thornmail), maybe warmogs, frozen heart, aegis, shurilyas... you know the drill).

So what do you people think?


good post imo brought a few new ideas to my mind about jungling

i honestly just run around farming and ganking the lanes where my teammates arent retarded

nothing more annoying than ganking a lane and watching my lane mate completely play the situation wrong, not setup the gank correctly, or just miss all of his skill shots so our gank fails.
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May 7 2012 09:25am
It depends on your team. If your team picks burst and cc, pick a ganking jungler. If they don't, pick a counterjungling one. I always prefer a ganking jungler over a counter jungling one, team permitting, because a good ganker can send the game out of control in a way counterjungling can't really do.

That being said, denying the enemy mid from ever getting a blue buff is pretty nice, too.
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May 7 2012 09:27am
Thats usually the biggest problem of all that.. Thats why I play support just when I need to.. you just don't have control over the game, and many times even the fucking ad carry fails terribly, so that I usually HAVE to play soraka/janna.. Top/Mid is 90% of the time already picked, which would help a bit more. Still you have the most control over the game as the jungler, the only thing I can think of to get out of "elo hell" for example.
Most of my friends that got high elo or atleast decent usually played top, mid or jungle.

Quote (BardOfXiix @ May 7 2012 03:25pm)
It depends on your team.  If your team picks burst and cc, pick a ganking jungler.  If they don't, pick a counterjungling one.  I always prefer a ganking jungler over a counter jungling one, team permitting, because a good ganker can send the game out of control in a way counterjungling can't really do.

That being said, denying the enemy mid from ever getting a blue buff is pretty nice, too.


Yes, it's situational.
I agree that a good ganker is just more safe than the counterjungler, because when you win the jungle and lanes tend to fail it's just not as solid.

Though of course you may pick something like Lee Sin or Nocturne where you have all options.

This post was edited by KirkHammett on May 7 2012 09:36am
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May 7 2012 10:25am
Very interesting posts in this thread, I'm quite surprised Maokai haven't been mentioned.
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May 7 2012 01:43pm
Quote (Trademarks @ May 7 2012 04:25pm)
Very interesting posts in this thread, I'm quite surprised Maokai haven't been mentioned.


Maokai is indeed another very good ganker, he is also a very good pick I think, especially in low/mid elo.

Some say his ulti can be countered by just moving, but that is often not so easy to manage, especially in solo que because of the lack of communication (often atleast).

I just didn't play him yet, thats why I didn't mention him
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May 7 2012 03:04pm
Quote (KirkHammett @ May 7 2012 07:34am)
There are some problems though. I will list them:

1. Lee Sin is banned 90% of all ranked games.
2. Nocturne's ganks pre 6 are not as good as Alistar's/Singed's/Nautilus's (same with Udyr(no good ganks without red at all) and Skarner), also he is pretty item reliant.
3. Rammus can't counterjungle, he would be a ganker aswell, but he does only profit from 1-2 gold items.

And there are of course alot of viable choices, just not optimal


Lee Sin isn't banned that often, 70% at most.
Nocturne's pre level 6 ganks are good, they aren't godly like after level 6. He has a steroid for movement and a fear.
Udyr has a movement steroid also and a stun. All good gankers/counterjunglers.
Plus with my junglers I take movement speed quints, if you don't have those you should definitely look into them.
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May 7 2012 03:34pm
Quote (Jayred @ May 7 2012 09:04pm)
Lee Sin isn't banned that often, 70% at most.
Nocturne's pre level 6 ganks are good, they aren't godly like after level 6. He has a steroid for movement and a fear.
Udyr has a movement steroid also and a stun. All good gankers/counterjunglers.
Plus with my junglers I take movement speed quints, if you don't have those you should definitely look into them.



Well 70% is still alot.. I want a safe pick.

Nocturne is very nice, he is, and will always be my favorite jungler. His ultimate isn't just great because of the best gapclose in the game, it is already nice because of the DARKNESS that can lead to alot of trouble, it's graves w skill, just for the whole map. Also I love to play mind games with my enemys. Not to mention the options that you have to escape sometimes, or to steal dragon/blue buff/red buff/baron when you have vision.
Udyr is nice too, but not in the league of Nocturne in my eyes. His ganks are not good without red.
I like movement speed quints, and also use them on some of my junglers.

This post was edited by KirkHammett on May 7 2012 03:44pm
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