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Apr 3 2011 08:17pm
Quote (Chubby @ Apr 3 2011 07:31pm)
This guide is lacking any serious guide lines in regards to items. It just listed a whole bunch of items that have CDR, AP, or Magic Pen on them, but in no real order or in any real ideal usage. It did the same thing for runes, and gave no serious stanard mixture of runes, masteries, and items for good synergy together. You also neglect the basic concept of any Annie builds by ignoring the fact that her AP ratio's are horrid and that she is stronger by stacking Magic Pen than AP, and you have no serious survivability on Annie which makes her a easy target for any team to easily drop her without worrying about any real damage output from her.

The item build doesn't cover any item range to stack for CDR/MPEN to synergize with your masteries or runes and just gives out random numbers without any information as to what your masteries or runes are while using those items. Lich Bane is NOT good on Annie and should never be on her because she should be tossing spells and walking away and never be close enough for an auto attack other than for a second to burst and run. It doesn't cover anything in regards to MPen information and how you should utilize a void staff or stacking Guise + Sorc boots, or Boots of Speed + Void Staff.

I do not agree with getting Rylai's on an Annie either. It takes a matter of 8 seconds to stack a stun with her spells if you have the proper CDR, and the slow is not strong enough for a squishy Annie to be proud of having. She should have some MPen, and just back off and stun if needed by stacking her shield + Breathe if she is being chased. There are stronger items that can be put on Annie to utilize, and she should have some survivability anyways.


I appreciate your feedback, but to be honest it is all bullshit.

I gave options, and WHY you would pick them. The point is to make you decide how you want to play.

You said I ignore the fact that Annies AP ratios are bad, yet the very first thing I said about Annie is that her ratios are bad. I covered haunting guise and void staff.

I never said Lich bane is good on Annie, I just said it is an option. Plus considering your attack range is almost double the range of your spells, the 'not in range to auto attack' is fucking bullshit.

Rylais IS a good item on Annie, the slow + life gives you amazing survivability, and the AP doesn't hurt either. I explained why it is good and how it helps your build.

Honestly did you even read my guide?

/e: And guides are all opinion based as well.
/e2: I also explained what starting items I get.

Seriously did you even read it? Rofl.

This post was edited by Blah58 on Apr 3 2011 08:20pm
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Apr 3 2011 08:21pm
I applaud your items section.

I only skimmed your guide but it was overall well done.
I, unlike chubby, argee with ryalis on annie - it's a fine move, but that's me.

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Apr 3 2011 08:23pm
Quote (Textbook @ Apr 3 2011 08:21pm)
I applaud your items section.

I only skimmed your guide but it was overall well done.
I, unlike chubby, argee with ryalis on annie - it's a fine move, but that's me.


:cry: I don't think he even read my guide.

And yes, there is no reason why Rylais wouldn't be good on Annie, its stats are just too amazing to pass up. If you have any critiques I would be glad to hear them..if you actually read the guide that is ^_^

This post was edited by Blah58 on Apr 3 2011 08:24pm
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Apr 3 2011 08:27pm
If anyone feels similar to Chubby, that I didn't give concrete enough of a build. Something thats just 'standard' to tell you how to play. Well I am sorry but a guide is to teach.

I also want to point out that there is NO standard runes for glyphs / seals IN MY OPINION.

It would all be based on how you like to play. If you spam too much and cant keep your mana up, go for mana regen.

If you keep your harass up good with the auto attack, this means you will be taking damage from creeps so go with armor. etc etc. Its based 100% on your personal playstyle.

That is why I gave you options and tried to explain what they are good for.
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Apr 3 2011 08:37pm
I appreciate your feedback, but to be honest it is all bullshit.

I gave options, and WHY you would pick them. The point is to make you decide how you want to play.

You do not cover any information in regards to detailing how much MPen she should have, or when to get it, or how to utilize it. You don't cover the avoidance of stacking a Void + Guise, or Sorc Boots.

You said I ignore the fact that Annies AP ratios are bad, yet the very first thing I said about Annie is that her ratios are bad. I covered haunting guise and void staff.

You stated this, but ignored it in the continuation of your build? Okay.

I never said Lich bane is good on Annie, I just said it is an option. Plus considering your attack range is almost double the range of your spells, the 'not in range to auto attack' is fucking bullshit.

Ranked game no Annie would ever get Lich Bane and anybody who even considered it would get laughed at, and for a 100% burst champ LB would get two good hits in on a team fight if that before she is dead or the fight is over.

Rylais IS a good item on Annie, the slow + life gives you amazing survivability, and the AP doesn't hurt either. I explained why it is good and how it helps your build.

The slow is not needed, the AP ratio is bad, and the health is mitaged by subbing a Rylai's for a Banshee to avoid her getting CC'd for team fights/engages/focused.

Honestly did you even read my guide?

/e: And guides are all opinion based as well.
/e2: I also explained what starting items I get.

Seriously did you even read it? Rofl.

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Apr 3 2011 09:13pm
Quote (Chubby @ Apr 3 2011 08:37pm)
Extremely bad quote ability


1: The point of Lich would be to help push towers, not so much for team fights. I said it isn't a viable item. But the point of games is to have fun, people can test it if they want to see how they like it, it is a pretty common item on AP champions, which is why I included it. If you see the first thing I said about it is "I would not use this item". So I have no clue why you are bitching about it.

2: I ignored her bad ap ratios through the whole guide by saying focus on cdr over ap? cool beans.

3: MPen is situational. I said get a void staff if you need it.

4: The slow is AMAZING, period. It helps you A LOT. AP helps, 80 AP is 80 AP you didnt have before, and 500 life is quite a bit of survivability especially when you add in natural mres/armor and mres/armor from molten shield. Its probably closer to 800 effective health(Estimation hence me saying 'probably' Please please don't make a big deal out of this.).

5: I already talked about getting BV in place of AA if it is needed.

Again, you gave no real feedback, it seems you are just trying to troll or something. You are doing a poor job of it. Unless you have some ACTUAL constructive criticism please stop posting.

P.S. Its easier to give constructive criticism if you actually read it.
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Apr 3 2011 09:20pm
I see no information to fix your guide on issues I have already stated.. Unless you have no idea what the optimization for annies MPen + CDR actually is?

Then you say focus CDR over AP, when in order for Annie the top to lowest of importance is MPen, CDR, AP. (Which you again have ignored in your response)

MPen for Annie is NOT situational, and should be focused first, and has mathmatically been proven to be her most important stat next to CDR.

The only situational aspect for Annies MPen is whether or not you should be getting Void or Guise + Sorc boots, or Void + Sorc Boots (which should be avoided).

Can you even tell me the math behind Annies optimized MPen for DPS based on masteries with void staff without looking at my already completed posts for it? Let me show you.

Quote (Chubby @ Apr 3 2011 01:33pm)
Acer I am sorry to say, but I am going to shit all over your item build. :/

To start off I am going to explain how your build is flawed.

To start lets look at Magic Pen boots + Guise which is a total of 40 MPen. My standard Corki at level 1 has 46 MRes.

I always build a banshee on my corki, so that puts me at 96 MRes. You're going to reduce my MRes by (40), then 15% will be taken as Magic Pen which puts me at 56 * .15 = 48.6MRes. (This build costs you 2600 gold in regards to the Boots Move 2 + Guise which gives 20 AP, 200 health. This build does not scale for late game, and gets weaker as the game goes on.)

So your 15% Magic Pen only took away !!!!8!!!! of my resistance.. OH NOES?!!?!?!?!?!

HOWEVER if you were to ignore that 20 Magic Pen boots and 20 magic pen guise, and had 15% reduction alone at my 96 MRes it has now taken away 14.4 to 81 MRes. (Rounding)

Instead of getting Guise + Magic Res boots +/ Void you need to only get ONE OR THE OTHER. If you get a void staff + Mastery which is 40% + 15% you will reach a grand total of 49% Spell Pen. (Please note that I am not going to explain the math, but its basically capped at 49%. So back to my 96 MRes.. Now you take 47 MRes away which puts me at 49 MRes. (Keep in mind you are only .4 MRes from surpassing the Guise + Boots + Mastery with just a void staff alone. (This build costs you 3300, but you get 70 AP, Boots Move 3. Please note you've now paid 700Coins for 50AP more, instead of 860 for 40. Void staff scales for late game and the more magic res they get the better it is.)

I highly suggest you build ONLY the void staff with boots of speed, and just build a survivability item afterwards, but I would NOT stack all those items, because you're making your void staff worthless by doing it isntead of just getting a full out AP item.

Now if you got Guise + Boots + Void + Mastery against 96 MRes this is the math.. 96 - 40 = 56 * .49 = 28.56 (That .49% reduction only took a whopping 27.44MRes, which is NOT worth 2300 gold instead of a survivability item.

The serious decision as to if you should get the guise + boots or Void alone is based SOLEY on how much MRes the the other actually has. Since I always get banshees, and SOMETIMES get merc treads in case of an issue with CC or too much Magic Pen. If the average of their group falls below 80 MRes you want Guise + boots, if it averages OVER 80 you want void staff. (This is the basic and general area for the decision, but play style and playing safe as a carry is very important. Once you get a Catalyst buy a AP Book which can be built into either the Void staff OR the guise and after you have boots of speed + Catalyst + AP Book you can decide whether you should go for void or not. I also suggest trying to hold off on buying the boots of speed unless you need them. Selling items is not very good. =(

The entire problem with your build is that Magic Pen % is done AFTER all other magic pen is done.. So the more you stack the less effective the % is. So get one or the other but not all of them. You will need the survivability items more than the 3 full magic pen items. (Trust me) If you have questions about the math or want more information/explanation hit me up. I'm in my vent almost all the time, and available in-game or here.


Again I have showed you the problems with this guide, and you still instagate a debate and still do not offer any explanation as to why you do it or what purpose the build serves.

Ionian boots + Masteries/Runes + Blue pot = ~40% CDR, don't get fiendish unless you're the only Carry on the team to handle tanks, and with that finish a DFG for tank burst. Other than that Fiendish should never be built. Sorc Boots + Guise + Masteries + Runes + Blue/Blue Pot = 40 CDR, 55 base MPen + 15%. Ideal starter build for a real Annie because you want to avoid the AP and work torwards MPen/CDR first then work with AP.

This post was edited by Chubby on Apr 3 2011 09:24pm
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Apr 3 2011 09:27pm
Quote (Chubby @ Apr 3 2011 09:20pm)
I see no information to fix your guide on issues I have already stated.. Unless you have no idea what the optimization for annies MPen + CDR actually is?

Then you say focus CDR over AP, when in order for Annie the top to lowest of importance is MPen, CDR, AP. (Which you again have ignored in your response)

MPen for Annie is NOT situational, and should be focused first, and has mathmatically been proven to be her most important stat next to CDR.

The only situational aspect for Annies MPen is whether or not you should be getting Void or Guise + Sorc boots, or Void + Sorc Boots (which should be avoided).

Can you even tell me the math behind Annies optimized MPen for DPS based on masteries with void staff without looking at my already completed posts for it? Let me show you.


I asked you to stop posting unless you have actual constructive criticism. If you want to argue with me then take it to personal messages.

magic pen is situational brah, getting a shitton of magic pen against someone who has 50 magic resist is going to do nothing helpful for you.

Not to mention I stated to get a void staff if needed, I said haunting guise isn't a late game item(aka don't keep it in yo ur final item build), and I didn't say anywhere to get sorc shoes.

Noob reading my guide:
Question: Enemy has lots of mr what do I do
~read~
~read~
Answer: It says get void staff if I need it...cool beans.

You are trying to pull shit out of the air to explain why my guide is bad, but you are just a failure.

Without any actual criticism please don't post here again, just pm me if you want to argue.

I would be glad to continue tell you that you are stupid.

Ok champ?

/e: I will not reply to you again on here if you are just spamming useless bullshit.

This post was edited by Blah58 on Apr 3 2011 09:30pm
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Apr 3 2011 09:32pm
Quote (Blah58 @ Apr 3 2011 09:27pm)
I asked you to stop posting unless you have actual constructive criticism. If you want to argue with me then take it to personal messages.

magic pen is situational brah, getting a shitton of magic pen against someone who has 50 magic resist is going to do nothing helpful for you.

Not to mention I stated to get a void staff if needed, I said haunting guise isn't a late game item(aka don't keep it in yo ur final item build), and I didn't say anywhere to get sorc shoes.

Noob reading my guide:
Question: Enemy has lots of mr what do I do
~read~
~read~
Answer: It says get void staff if I need it...cool beans.

You are trying to pull shit out of the air to explain why my guide is bad, but you are just a failure.

Without any actual criticism please don't post here again, just pm me if you want to argue.

I would be glad to continue tell you that you are stupid.

Ok champ?


Again this kid ignores Annies key strengths which has been mathmatically proven. He has no idea how to actually utilize a optimized Annie build and just runs his mouth like he knows something that I don't.

Magic Pen also goes into a negative value and doesn't just hit 0, and is expenential into the negative value kiddo. So if they have 50 MRes and you have 55 Magic Pen they now have 0. Now if you have a abyssal Scepter which lowers the resistance by 20 you can put them at -20 MRes inversely increasing your damage.

I had to fix what I stated because I said it wrong.

Holy shit you just proved to me you don't actually know what you're talking about.

This post was edited by Chubby on Apr 3 2011 09:40pm
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Apr 3 2011 09:38pm
Quote (Chubby @ Apr 3 2011 09:32pm)
Again this kid ignores Annies key strengths which has been mathmatically proven. He has no idea how to actually utilize a optimized Annie build and just runs his mouth like he knows something that I don't.

Magic Pen also goes into a negative value and doesn't just hit 0, and is expenential into the negative value kiddo. So if they have 50 MRes and you have 55 Magic Pen they now have -5 MRes which will inversely increase your overall damage.

Holy shit you just proved to me you don't actually know what you're talking about.


LOLOLOLOLOL I said I wasn't going to reply but this was just too good to pass up.

WRONGGGGGGGGGGGGGGGGGGGGGG

There are 3 different ways to reduce magic resist and armor

1) Magic / Armor pen %
2) Magic / Armor penetration
3) Magic / Armor REDUCTION

Options 1 and 2 cannot reduce below 0
Only the 3rd option can bring someones armor / magic resist below 0
i.e.
Fiddles passive
Starcall
Amumus passive
Malady
Spell Flux
Tormented Soil
Wall Of Pain

Lol post here again and I will report you, you fucking failure.
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