Quote (Dakoslav @ Jun 11 2012 04:51pm)
Sound Issues. When games are delayed, it is more often due to sound issues than teams arriving late. MLG wanted to enforce the time schedule to the best of their ability, consequently this often forced teams to play without sound or communication. This affected CLG.EU in their game versus us and it is very frustrating for the players. This was also a problem for TSM.Evo in their game vs Orbit. Nhat was saying that the Astro headset set-up (which is basically a LAN communication hub) was not available for their station, forcing them to use Skype (least delay). Unfortunately, this meant that whenever the crowd behind them starting cheering, the noise would flood into Skype, making it impossible to communicate. One could imagine how difficult this might be during teamfights or even when the crowd was cheering for one of the other two matches that were likely being played at the same time.taken from xpecials MLG AMA from reddit
http://www.reddit.com/r/leagueoflegends/comments/uwrqq/xpecial_from_tsm_mlg_insights_ama/now i know how u managed to beat TSM.EVO !
gj
Apparently when the crowd goes wild, your microphone picks up the sound only when using Skype. There's no way our sound got flooded with cheering when using the Astro hub

logic is strong in this one