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Member
Posts: 25,563
Joined: Mar 10 2007
Gold: 0.71
Jun 11 2012 02:39pm
Quote (Monojoke @ Jun 11 2012 03:37pm)
$95 for taxi from hotel to airport


its kay get in my white windowless van ill drive you home.

i liked the way you handled that mouse.
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Joined: Oct 13 2009
Gold: 336.01
Jun 11 2012 03:51pm
Sound Issues. When games are delayed, it is more often due to sound issues than teams arriving late. MLG wanted to enforce the time schedule to the best of their ability, consequently this often forced teams to play without sound or communication. This affected CLG.EU in their game versus us and it is very frustrating for the players. This was also a problem for TSM.Evo in their game vs Orbit. Nhat was saying that the Astro headset set-up (which is basically a LAN communication hub) was not available for their station, forcing them to use Skype (least delay). Unfortunately, this meant that whenever the crowd behind them starting cheering, the noise would flood into Skype, making it impossible to communicate. One could imagine how difficult this might be during teamfights or even when the crowd was cheering for one of the other two matches that were likely being played at the same time.

taken from xpecials MLG AMA from reddit
http://www.reddit.com/r/leagueoflegends/comments/uwrqq/xpecial_from_tsm_mlg_insights_ama/


now i know how u managed to beat TSM.EVO !

gj
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Posts: 28,349
Joined: Mar 13 2006
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Trader: Trusted
Jun 11 2012 04:37pm
Quote (Dakoslav @ Jun 11 2012 01:51pm)
Sound Issues. When games are delayed, it is more often due to sound issues than teams arriving late. MLG wanted to enforce the time schedule to the best of their ability, consequently this often forced teams to play without sound or communication. This affected CLG.EU in their game versus us and it is very frustrating for the players. This was also a problem for TSM.Evo in their game vs Orbit. Nhat was saying that the Astro headset set-up (which is basically a LAN communication hub) was not available for their station, forcing them to use Skype (least delay). Unfortunately, this meant that whenever the crowd behind them starting cheering, the noise would flood into Skype, making it impossible to communicate. One could imagine how difficult this might be during teamfights or even when the crowd was cheering for one of the other two matches that were likely being played at the same time.

taken from xpecials MLG AMA from reddit
http://www.reddit.com/r/leagueoflegends/comments/uwrqq/xpecial_from_tsm_mlg_insights_ama/


now i know how u managed to beat TSM.EVO !

gj


Oh bullshit excuses. Orbit would have won regardless of the sound.
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Posts: 18,448
Joined: Jun 20 2007
Gold: 343.07
Jun 11 2012 04:38pm
Quote (Dakoslav @ Jun 11 2012 05:51pm)
Sound Issues. When games are delayed, it is more often due to sound issues than teams arriving late. MLG wanted to enforce the time schedule to the best of their ability, consequently this often forced teams to play without sound or communication. This affected CLG.EU in their game versus us and it is very frustrating for the players. This was also a problem for TSM.Evo in their game vs Orbit. Nhat was saying that the Astro headset set-up (which is basically a LAN communication hub) was not available for their station, forcing them to use Skype (least delay). Unfortunately, this meant that whenever the crowd behind them starting cheering, the noise would flood into Skype, making it impossible to communicate. One could imagine how difficult this might be during teamfights or even when the crowd was cheering for one of the other two matches that were likely being played at the same time.

taken from xpecials MLG AMA from reddit
http://www.reddit.com/r/leagueoflegends/comments/uwrqq/xpecial%5Ffrom%5Ftsm%5Fmlg%5Finsights%5Fama/


now i know how u managed to beat TSM.EVO !

gj


Up the fuck shut
Member
Posts: 9,602
Joined: May 15 2012
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Jun 11 2012 04:40pm
Quote (Zelphar @ Jun 11 2012 05:38pm)
Up the fuck shut



The please door the shut.
Member
Posts: 45,763
Joined: Dec 17 2008
Gold: 1,982.00
Jun 11 2012 04:40pm
Quote (Dakoslav @ Jun 11 2012 02:51pm)
Sound Issues. When games are delayed, it is more often due to sound issues than teams arriving late. MLG wanted to enforce the time schedule to the best of their ability, consequently this often forced teams to play without sound or communication. This affected CLG.EU in their game versus us and it is very frustrating for the players. This was also a problem for TSM.Evo in their game vs Orbit. Nhat was saying that the Astro headset set-up (which is basically a LAN communication hub) was not available for their station, forcing them to use Skype (least delay). Unfortunately, this meant that whenever the crowd behind them starting cheering, the noise would flood into Skype, making it impossible to communicate. One could imagine how difficult this might be during teamfights or even when the crowd was cheering for one of the other two matches that were likely being played at the same time.

taken from xpecials MLG AMA from reddit
http://www.reddit.com/r/leagueoflegends/comments/uwrqq/xpecial%5Ffrom%5Ftsm%5Fmlg%5Finsights%5Fama/


now i know how u managed to beat TSM.EVO !

gj


Right, because TSM EVO didn't have sound, but Orbit did

kk
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Jun 11 2012 04:41pm
The cheering was just so bad I couldn't focus and lost :cry:
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Gold: 1,270.69
Jun 11 2012 04:54pm
Quote (Joshawarrior @ Jun 11 2012 02:41pm)
The cheering was just so bad I couldn't focus and lost :cry:


actually plays a part in football
Member
Posts: 2,279
Joined: Feb 27 2010
Gold: 8,121.00
Jun 11 2012 05:18pm
Lol Akali with first ranked game... Your opponents were obviously newbs.
Member
Posts: 34,758
Joined: Oct 13 2009
Gold: 336.01
Jun 11 2012 05:24pm
funny how all the fanboys suddenly jump in and defend their forum hero xD

mission accomplished and wp yakuza

(though salce>all) :D
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